khanh1gbt

China
On FACEIT since 2022 114 matches tracked
ELO
2,358
Peak across the last 114 matches: 2,751
Rank SEA ▼ 501 places
#1,898
China #83 in China
30 days · prev. #1,397 · best #1,348
Last updated:

How does khanh1gbt play?

Rating 1.03 (from 95 matches) K/R 0.75 ADR 76.1 from 114 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 46%
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 65%
Rating distribution from 95 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 18% good 1.10 to 1.29 18% normal 0.90 to 1.09 27% weak 0.75 to 0.89 17% very weak below 0.75 18%
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (40 matches).

2,250-2,499 ELO

Compared with 2,327 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 6% of rounds and so well below the average (11%).

Rounds with first kill 6%−5 pp · Ø 11% better than 2%
Opening duels won 59%+8 pp · Ø 51% better than 94%

Clutch

Weakness
Last one alive

11% of 1v2s won and so well below the average (22%).

Clutch 1v1 won 29%−10 pp · Ø 39% better than 8%
Clutch 1v2 won 11%−11 pp · Ø 22% better than 2%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 73%

Weapons and aim

Average
Where do the kills come from?

43% headshots and so well below the average (50%).

Headshot rate 43%−7 pp · Ø 50% better than 14%
AWP share of kills 8%−4 pp · Ø 12% better than 45%
K/D 1.10+0.06 · Ø 1.04 better than 69%
Pistol kills per match 2.2
Knife kills 1 in 114 matches

Impact

Average
Damage and big rounds

2.0 MVPs per match and so well below the average (2.4).

2K rounds 13.0%−0.5 pp · Ø 13.5% better than 35%
3K rounds 4.6%+0.4 pp · Ø 4.2% better than 66%
MVPs per match 2.0−0.4 · Ø 2.4 better than 14%
4Ks and aces 7x 4K, 0 aces in 40 matches

Utility and deaths

Average
Nades, flashes and deaths

0.03 enemies flashed per round and so well below the average (0.30).

Utility hit rate 36%+1 pp · Ø 35% better than 58%
Utility damage per round 1.1−3.1 · Ø 4.2 better than 1%
Enemies flashed per round 0.03−0.27 · Ø 0.30 better than 1%
Deaths per round 68%−4 pp · Ø 72% better than 86%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Headshots +2 pp
= Stayed the same
K/R at 0.73, Rating at 1.06
▼ Got worse
ADR −4.3, Win rate −8 pp, ELO −211

Aug to Sep 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.73
MayJunJulAugSepOct

Best month: June 2026 with 0.84. Last 3 months: 0.73 (at the start 0.76). Just below the average (0.74).

Patterns

From the last 114 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −25 ELO
26 matches · 46% win rate
On Mirage −18 ELO
42 matches · 52% win rate
Between 6:00 and 12:00 −26 ELO, win rate 41%
On Tuesdays +11 ELO, win rate 41%

khanh1gbt loses the most ELO on Dust 2: −25 ELO, 46% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 38 · Anubis
  2. Highest rating in a match: 1.80 · Anubis
  3. Longest win streak: 6 wins in a row · Dust 2

Maps in detail

from the last 114 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage42
52% right on the average
0.76 better than 56%
75.4 better than 22%
1.05 better than 54%
62% of 78 duels better than 94%
36% of 33 situations better than 43%
Dust 226
46% better than 29%
0.77 better than 62%
76.3 better than 24%
1.10 better than 68%
51% of 41 duels right on the average
22% of 18 situations better than 12%
Ancient16
38% better than 9%
0.71 better than 29%
74.7 better than 16%
0.97-
53% of 43 duels better than 56%
33% of 15 situations better than 35%
Anubis14
64% -
0.74 -
77.9 -
1.04-
55% of 33 duels -
14% of 7 situations -
Inferno9
11% -
0.74 -
78.9 -
0.98-
31% of 13 duels -
33% of 3 situations -
Cache3
33% -
0.73 -
75.3 -
0.95-
0% of 6 duels -
0% of 3 situations -
Nuke3
67% -
0.66 -
70.3 -
0.94-
50% of 6 duels -
25% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How khanh1gbt plays

Across 114 matches khanh1gbt averages K/R 0.75 and ADR 76.1; the rating across the 95 rated matches is 1.03. Biggest strength: Opening duels won at 59%, better than 94% of level 10 · 2,250-2,499 ELO players. Most room to improve: Utility damage per round at 1.1, better than only 1% of level 10 · 2,250-2,499 ELO players. Averages 16.7 kills per match with 43% headshots. The strongest map is Anubis with a 64% win rate in 14 matches. In 36 of 95 matches the rating was 1.10 or higher (38%), in 33 it was below 0.90. In 40 matches with detailed stats: 7 4Ks and 0 aces. Best month by rating: August 2026 at 1.05. khanh1gbt loses the most ELO on Dust 2 (−25 ELO, win rate 46%). Things go best in match 1 of the day (−25 ELO, win rate 58%). Match no. 1 of the day goes best: 58% win rate, −25 ELO. Improved over the last three months: Headshots +2 pp. Got weaker: ADR −4.3, Win rate −8 pp, ELO −211. Unchanged in recent months: K/R at 0.73, Rating at 1.06.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.