keend

ME
79 matches tracked 33 matches in 30 days
Last updated:

How does keend play?

Rating 1.18 (from 76 matches) K/R 0.83 ADR 85.6 from 79 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 95%
1.18
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 80%
Rating distribution from 76 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 34% good 1.10 to 1.29 28% normal 0.90 to 1.09 16% weak 0.75 to 0.89 11% very weak below 0.75 9%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 9 average. More 1v1 and 1v2 wins than the level 9 average. Higher headshot rate than the level 9 average.
Multi-killsClutcherHeadshots
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (74 matches).

Level 9

Compared with 1,691 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

57% of opening duels won and so well above the average (51%).

Rounds with first kill 9%−1 pp · Ø 10% better than 33%
Opening duels won 57%+6 pp · Ø 51% better than 92%

Clutch

Average
Last one alive

2.1 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 41%+2 pp · Ø 39% better than 66%
Clutch 1v2 won 23%+1 pp · Ø 22% better than 62%
Clutch kills per match 2.1+0.5 · Ø 1.6 better than 85%

Weapons and aim

Strength
Where do the kills come from?

60% headshots and so well above the average (49%).

Headshot rate 60%+11 pp · Ø 49% better than 97%
AWP share of kills 1%−9 pp · Ø 10% better than 7%
K/D 1.19+0.17 · Ø 1.02 better than 95%
Pistol kills per match 3.1
Knife kills 1 in 79 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 16.3% of rounds and so well above the average (13.4%).

2K rounds 16.3%+2.9 pp · Ø 13.4% better than 97%
3K rounds 4.9%+0.9 pp · Ø 4.0% better than 85%
MVPs per match 2.4+0.1 · Ø 2.3 better than 67%
4Ks and aces 19x 4K, 0 aces in 74 matches

Utility and deaths

Average
Nades, flashes and deaths

40% of nades dealing damage or blinding and so clearly above the average (35%).

Utility hit rate 40%+5 pp · Ø 35% better than 81%
Utility damage per round 5.2+1.0 · Ø 4.2 better than 76%
Enemies flashed per round 0.16−0.12 · Ø 0.28 better than 20%
Deaths per round 70%−2 pp · Ø 72% better than 75%

Progress

One value per month, dashed line is the level 9 average
Whether keend is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 74 matches from the last 3 months and 2 before.

Kills per round (K/R)

0.81
MarAprMayJunJulAugSepOct

Best month: August 2026 with 0.89.

Patterns

From the last 79 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

No clear pattern

No clear pattern

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Mirage
  2. Most kills in a match: 37 · Mirage
  3. Highest rating in a match: 2.03 · Mirage

Maps in detail

from the last 79 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage30
50% right on the average
0.83 better than 88%
86.9 better than 81%
1.18 better than 91%
63% of 84 duels better than 97%
43% of 28 situations better than 66%
Anubis18
56% better than 65%
0.79 better than 75%
78.7 better than 40%
1.14 better than 84%
48% of 62 duels better than 32%
43% of 14 situations better than 66%
Ancient15
33% better than 7%
0.81 better than 82%
84.0 better than 68%
1.11-
56% of 62 duels better than 77%
29% of 7 situations better than 26%
Dust 29
67% -
0.89 -
91.5 -
1.27-
54% of 28 duels -
50% of 8 situations -
Nuke5
60% -
0.92 -
98.5 -
1.28-
64% of 25 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How keend plays

Across 79 matches keend averages K/R 0.83 and ADR 85.6; the rating across the 76 rated matches is 1.18. Biggest strength: Headshot rate at 60%, better than 97% of level 9 players. Averages 17.7 kills per match with 60% headshots. The strongest map is Anubis with a 56% win rate in 18 matches. In 49 of 76 matches the rating was 1.10 or higher (64%), in 15 it was below 0.90. In 74 matches with detailed stats: 19 4Ks and 0 aces. Best month by rating: August 2026 at 1.22. Things go best on Mirage (+53 ELO, win rate 50%). Last 30 days: 33 matches, win rate 52%, net ELO +29.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.