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kazoxDdDdddd

Poland
On FACEIT since 2020 255 matches tracked 192 matches in 30 days
ELO ▼ 311
2,752
30-day peak: 3,063
Rank EU ▼ 17,706 places
#23,703
Poland #1,235 in Poland
30 days · prev. #5,997 · best #5,997
Last updated:

How does kazoxDdDdddd play?

Rating 1.07 K/R 0.77 ADR 83.1 from 255 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 54%
1.07
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 68%
Rating distribution from 255 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 22% good 1.10 to 1.29 19% normal 0.90 to 1.09 26% weak 0.75 to 0.89 16% very weak below 0.75 16%
better than most on level 10 · 2,750-2,999 ELO about average weaker than most
2,750-2,999 ELO

Compared with 12,343 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 11% of rounds and so right on the average (11%).

Rounds with first kill 11%0 pp · Ø 11% right on the average
Opening duels won 52%0 pp · Ø 52% right on the average

Clutch

Average
Last one alive

36% of 1v1s won and so slightly below the average (39%).

Clutch 1v1 won 36%−3 pp · Ø 39% better than 33%
Clutch 1v2 won 22%0 pp · Ø 22% right on the average
Clutch kills per match 1.7+0.1 · Ø 1.6 better than 58%

Weapons and aim

Average
Where do the kills come from?

55% headshots and so clearly above the average (52%).

Headshot rate 55%+3 pp · Ø 52% better than 70%
AWP share of kills 7%−4 pp · Ø 11% better than 40%
K/D 1.06+0.01 · Ø 1.05 better than 47%
Pistol kills per match 2.8
Knife kills 1 in 255 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.7% of rounds and so clearly above the average (4.2%).

2K rounds 14.0%+0.4 pp · Ø 13.6% better than 56%
3K rounds 4.7%+0.5 pp · Ø 4.2% better than 67%
MVPs per match 2.3−0.1 · Ø 2.4 better than 38%
4Ks and aces 59x 4K, 1 ace in 255 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 73% of rounds and so clearly above the average (71%). Lower is better.

Utility hit rate 37%+3 pp · Ø 34% better than 71%
Utility damage per round 4.9+0.8 · Ø 4.1 better than 77%
Enemies flashed per round 0.39+0.08 · Ø 0.31 better than 75%
Deaths per round 73%+2 pp · Ø 71% better than 22%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
Whether kazoxDdDdddd is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 255 matches, all from the last 3 months.

Kills per round (K/R)

0.78
OctNov

Patterns

From the last 255 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −201 ELO
44 matches · 45% win rate
On Mirage −130 ELO
91 matches · 49% win rate
On Mondays −212 ELO, win rate 33%

kazoxDdDdddd loses the most ELO on Dust 2: −201 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Mirage
  2. Highest rating in a match: 2.26 · Inferno
  3. Longest win streak: 7 wins in a row · Anubis
  4. Most kills in a match: 36 · Dust 2

Maps in detail

from the last 255 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage91
49% better than 30%
0.78 better than 62%
84.7 better than 64%
1.07 better than 56%
54% of 417 duels better than 62%
21% of 43 situations better than 8%
Dust 244
45% better than 21%
0.78 better than 62%
82.9 better than 55%
1.09 better than 59%
52% of 190 duels right on the average
41% of 32 situations better than 58%
Ancient39
51% better than 41%
0.73 better than 36%
82.3 right on the average
1.00 better than 31%
51% of 181 duels better than 43%
38% of 16 situations right on the average
Anubis33
45% better than 22%
0.75 right on the average
80.4 better than 43%
1.02 better than 38%
51% of 140 duels better than 44%
33% of 21 situations better than 37%
Nuke23
57% better than 52%
0.80 better than 61%
83.3 better than 51%
1.12 better than 60%
54% of 98 duels right on the average
64% of 11 situations better than 94%
Cache16
56% right on the average
0.80 better than 56%
82.8 better than 41%
1.16 better than 67%
49% of 70 duels better than 24%
55% of 11 situations better than 82%
Inferno9
33% -
0.77 -
82.0 -
1.10-
44% of 45 duels -
44% of 9 situations -

Compared with players on the same level who have at least 15 matches on the map.

How kazoxDdDdddd plays

Across 255 matches kazoxDdDdddd averages K/R 0.77, ADR 83.1 and a rating of 1.07. Biggest strength: Utility damage per round at 4.9, better than 77% of level 10 · 2,750-2,999 ELO players. Most room to improve: Deaths per round at 73%, better than only 22% of level 10 · 2,750-2,999 ELO players. Averages 16.9 kills per match with 55% headshots. The strongest map is Nuke with a 57% win rate in 23 matches. In 108 of 255 matches the rating was 1.10 or higher (42%), in 81 it was below 0.90. In 255 matches with detailed stats: 59 4Ks and 1 ace. kazoxDdDdddd loses the most ELO on Dust 2 (−201 ELO, win rate 45%). Things go best on Nuke (+132 ELO, win rate 57%). Match no. 2 of the day goes best: 55% win rate, +9 ELO. Last 30 days: 192 matches, win rate 49%, net ELO −423.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.