katorix756

Poland
On FACEIT since 2020 120 matches tracked 31 matches in 30 days
ELO ▲ 23
2,024
30-day peak: 2,024
Rank EU
#242,373
Poland #13,939 in Poland
Last updated:

How does katorix756 play?

Rating 1.12 (from 70 matches) K/R 0.80 ADR 89.4 from 120 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 81%
1.12
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 77%
Rating distribution from 70 matches
outstanding 1.80 and up 7% strong 1.30 to 1.79 21% good 1.10 to 1.29 17% normal 0.90 to 1.09 31% weak 0.75 to 0.89 9% very weak below 0.75 14%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average. More damage per round than the level 10 · 2,001-2,249 ELO average.
Multi-killsDamage
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (53 matches).

2,001-2,249 ELO

Compared with 2,234 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

56% of opening duels won and so clearly above the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 62%
Opening duels won 56%+5 pp · Ø 51% better than 86%

Clutch

Average
Last one alive

17% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 37%−2 pp · Ø 39% better than 42%
Clutch 1v2 won 17%−5 pp · Ø 22% better than 23%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 46%

Weapons and aim

Average
Where do the kills come from?

40% headshots and so well below the average (49%).

Headshot rate 40%−9 pp · Ø 49% better than 9%
AWP share of kills 13%+1 pp · Ø 12% better than 65%
K/D 1.15+0.12 · Ø 1.03 better than 84%
Pistol kills per match 3.3
Knife kills 2 in 120 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 5.3% of rounds and so well above the average (4.1%).

2K rounds 14.5%+1.1 pp · Ø 13.4% better than 74%
3K rounds 5.3%+1.2 pp · Ø 4.1% better than 88%
MVPs per match 2.5+0.2 · Ø 2.3 better than 71%
4Ks and aces 12x 4K, 2 aces in 53 matches

Utility and deaths

Strength
Nades, flashes and deaths

8.2 utility damage per round and so well above the average (4.3).

Utility hit rate 44%+9 pp · Ø 35% better than 95%
Utility damage per round 8.2+3.9 · Ø 4.3 better than 98%
Enemies flashed per round 0.52+0.23 · Ø 0.29 better than 94%
Deaths per round 70%−2 pp · Ø 72% better than 71%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.06, Rating +0.11, ADR +6.8, ELO +129
= Stayed the same
Win rate at 54%
▼ Got worse
Headshots −4 pp

Sep to Nov 2026 compared with Feb to May 2026.

Kills per round (K/R)

0.89
FebMarAprMayJunJulAugSepOctNov

Best month: November 2026 with 0.89. Last 3 months: 0.85 (at the start 0.79). Well above the average (0.74).

Patterns

From the last 120 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

Between 12:00 and 18:00 +1 ELO, win rate 36%
On Saturdays +56 ELO, win rate 45%

No clear pattern

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.16 · Mirage
  2. Recorded match no. 100 · Cache
  3. Longest win streak: 6 wins in a row · Inferno
  4. Most kills in a match: 36 · Mirage
  5. Reached level 10 · Mirage

Maps in detail

from the last 120 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage52
62% better than 85%
0.81 better than 80%
89.8 better than 87%
1.15 better than 84%
55% of 97 duels better than 72%
43% of 21 situations better than 65%
Inferno17
53% right on the average
0.79 better than 73%
93.0 better than 88%
1.05-
55% of 40 duels better than 70%
25% of 4 situations better than 15%
Ancient11
36% -
0.84 -
88.7 -
1.16-
59% of 37 duels -
0% of 2 situations -
Anubis10
50% -
0.78 -
89.7 -
1.15-
86% of 14 duels -
20% of 5 situations -
Cache10
60% -
0.82 -
88.1 -
1.20-
62% of 29 duels -
25% of 4 situations -
Dust 210
50% -
0.80 -
88.6 -
1.12-
52% of 46 duels -
36% of 11 situations -
Overpass5
60% -
0.76 -
84.2 -
-
-
-
Nuke4
0% -
0.64 -
78.2 -
0.85-
43% of 21 duels -
100% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How katorix756 plays

Across 120 matches katorix756 averages K/R 0.80 and ADR 89.4; the rating across the 70 rated matches is 1.12. Biggest strength: Utility damage per round at 8.2, better than 98% of level 10 · 2,001-2,249 ELO players. Most room to improve: Headshot rate at 40%, better than only 9% of level 10 · 2,001-2,249 ELO players. Averages 17.9 kills per match with 40% headshots. The strongest map is Mirage with a 62% win rate in 52 matches. In 32 of 70 matches the rating was 1.10 or higher (46%), in 16 it was below 0.90. In 53 matches with detailed stats: 12 4Ks and 2 aces. Best month by rating: November 2026 at 1.27. Things go best in match 1 of the day (+82 ELO, win rate 61%). Match no. 2 of the day goes best: 65% win rate, −21 ELO. Improved over the last three months: K/R +0.06, Rating +0.11, ADR +6.8, ELO +129. Got weaker: Headshots −4 pp. Unchanged in recent months: Win rate at 54%. Last 30 days: 31 matches, win rate 48%, net ELO +15.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.