kat0N

Canada
On FACEIT since 2024 268 matches tracked 76 matches in 30 days
ELO ▲ 225
2,040
30-day peak: 2,140
Rank NA ▲ 2,434 places
#7,314
Canada #1,521 in Canada
30 days · prev. #9,748 · best #5,111
Last updated:

How does kat0N play?

Rating 0.92 K/R 0.64 ADR 71.4 from 268 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 10%
0.92
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 50%
Rating distribution from 268 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 10% good 1.10 to 1.29 15% normal 0.90 to 1.09 24% weak 0.75 to 0.89 19% very weak below 0.75 31%
Player type
Clicks heads
Higher headshot rate than the level 10 · 2,001-2,249 ELO average. Rarely on the AWP.
HeadshotsRifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (181 matches).

2,001-2,249 ELO

Compared with 2,258 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 7% of rounds and so well below the average (10%).

Rounds with first kill 7%−3 pp · Ø 10% better than 7%
Opening duels won 52%+1 pp · Ø 51% better than 55%

Clutch

Average
Last one alive

13% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 39%0 pp · Ø 39% right on the average
Clutch 1v2 won 13%−9 pp · Ø 22% better than 7%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 36%

Weapons and aim

Average
Where do the kills come from?

57% headshots and so well above the average (50%).

Headshot rate 57%+7 pp · Ø 50% better than 90%
AWP share of kills 5%−6 pp · Ø 11% better than 30%
K/D 0.93−0.10 · Ø 1.03 better than 16%
Pistol kills per match 2.7
Knife kills 1 in 268 matches

Impact

Weakness
Damage and big rounds

Exactly 3 kills in 2.4% of rounds and so well below the average (4.1%).

2K rounds 11.5%−1.9 pp · Ø 13.4% better than 8%
3K rounds 2.4%−1.7 pp · Ø 4.1% better than 2%
MVPs per match 1.8−0.5 · Ø 2.3 better than 6%
4Ks and aces 14x 4K, 2 aces in 181 matches

Utility and deaths

Average
Nades, flashes and deaths

2.9 utility damage per round and so well below the average (4.3).

Utility hit rate 36%+1 pp · Ø 35% better than 58%
Utility damage per round 2.9−1.4 · Ø 4.3 better than 17%
Enemies flashed per round 0.17−0.11 · Ø 0.28 better than 20%
Deaths per round 69%−3 pp · Ø 72% better than 79%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Headshots +4 pp
= Stayed the same
K/R at 0.63, Rating at 0.91, ADR at 70.9
▼ Got worse
Win rate −7 pp, ELO −56

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.60
JunJulAugSepOctNov

Best month: July 2026 with 0.66. Last 3 months: 0.63 (at the start 0.65). Well below the average (0.74).

Patterns

From the last 268 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −150 ELO
68 matches · 41% win rate
On Anubis −42 ELO
52 matches · 56% win rate
Between 6:00 and 12:00 −72 ELO, win rate 37%

kat0N loses the most ELO in match 1 of the day: −150 ELO, 41% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Dust 2
  2. Longest win streak: 5 wins in a row · Dust 2
  3. Highest rating in a match: 2.30 · Anubis
  4. Most kills in a match: 34 · Dust 2

Maps in detail

from the last 268 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage83
48% better than 36%
0.63 better than 8%
70.8 better than 9%
0.89 better than 9%
50% of 272 duels better than 42%
44% of 55 situations better than 69%
Dust 276
46% better than 29%
0.61 better than 4%
68.4 better than 3%
0.90 better than 12%
49% of 237 duels better than 38%
34% of 44 situations better than 39%
Anubis52
56% better than 62%
0.68 better than 23%
74.6 better than 18%
0.98 better than 33%
58% of 153 duels better than 83%
46% of 35 situations better than 71%
Ancient35
49% better than 41%
0.71 better than 35%
75.2 better than 19%
0.99 better than 38%
52% of 122 duels right on the average
29% of 34 situations better than 26%
Inferno12
17% -
0.57 -
68.0 -
0.81-
52% of 29 duels -
56% of 9 situations -
Cache7
43% -
0.67 -
71.5 -
0.90-
45% of 22 duels -
33% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How kat0N plays

Across 268 matches kat0N averages K/R 0.64, ADR 71.4 and a rating of 0.92. Biggest strength: Headshot rate at 57%, better than 90% of level 10 · 2,001-2,249 ELO players. Most room to improve: 3K rounds at 2.4%, better than only 2% of level 10 · 2,001-2,249 ELO players. Averages 13.9 kills per match with 57% headshots. The strongest map is Anubis with a 56% win rate in 52 matches. In 70 of 268 matches the rating was 1.10 or higher (26%), in 134 it was below 0.90. In 181 matches with detailed stats: 14 4Ks and 2 aces. Best month by rating: July 2026 at 0.96. kat0N loses the most ELO in match 1 of the day (−150 ELO, win rate 41%). Things go best in match 4 of the day (+104 ELO, win rate 53%). Match no. 4 of the day goes best: 53% win rate, +104 ELO. Improved over the last three months: Headshots +4 pp. Got weaker: Win rate −7 pp, ELO −56. Unchanged in recent months: K/R at 0.63, Rating at 0.91, ADR at 70.9. Last 30 days: 76 matches, win rate 53%, net ELO +159.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.