kasapiooo

Albania
On FACEIT since 2024 103 matches tracked 26 matches in 30 days
Last updated:

How does kasapiooo play?

Rating 1.04 K/R 0.74 ADR 83.8 from 103 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 62%
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 64%
Rating distribution from 103 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 21% good 1.10 to 1.29 17% normal 0.90 to 1.09 23% weak 0.75 to 0.89 13% very weak below 0.75 23%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 9 average. Higher headshot rate than the level 9 average. Rarely on the AWP.
ClutcherHeadshotsRifler
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (82 matches).

Level 9

Compared with 1,744 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

First kill in 7% of rounds and so well below the average (10%).

Rounds with first kill 7%−3 pp · Ø 10% better than 8%
Opening duels won 45%−6 pp · Ø 51% better than 10%

Clutch

Strength
Last one alive

2.1 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 34%−4 pp · Ø 38% better than 28%
Clutch 1v2 won 27%+5 pp · Ø 22% better than 82%
Clutch kills per match 2.1+0.4 · Ø 1.7 better than 86%

Weapons and aim

Average
Where do the kills come from?

59% headshots and so well above the average (48%).

Headshot rate 59%+11 pp · Ø 48% better than 95%
AWP share of kills 1%−10 pp · Ø 11% better than 6%
K/D 1.05+0.04 · Ø 1.01 better than 64%
Pistol kills per match 2.4
Knife kills 2 in 103 matches

Impact

Average
Damage and big rounds

2.1 MVPs per match and so clearly below the average (2.3).

2K rounds 12.6%−0.6 pp · Ø 13.2% better than 30%
3K rounds 4.0%0.0 pp · Ø 4.0% right on the average
MVPs per match 2.1−0.2 · Ø 2.3 better than 28%
4Ks and aces 17x 4K, 0 aces in 82 matches

Utility and deaths

Average
Nades, flashes and deaths

0.39 enemies flashed per round and so well above the average (0.28).

Utility hit rate 35%−1 pp · Ø 36% better than 51%
Utility damage per round 5.1+0.8 · Ø 4.3 better than 74%
Enemies flashed per round 0.39+0.11 · Ø 0.28 better than 79%
Deaths per round 70%−2 pp · Ø 72% better than 76%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
Headshots +2 pp, ELO +192
= Stayed the same
K/R at 0.74, Rating at 1.03, ADR at 83.2, Win rate at 52%
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.68
JunJulAugSepOctNov

Best month: October 2026 with 0.77. Last 3 months unchanged at 0.74. Just above the average (0.73).

Patterns

From the last 103 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −26 ELO
32 matches · 44% win rate
Between 12:00 and 18:00 ±0 ELO, win rate 45%

kasapiooo loses the most ELO in match 1 of the day: −26 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 100 · Dust 2
  2. Most kills in a match: 30 · Dust 2
  3. Longest win streak: 8 wins in a row · Ancient
  4. Highest rating in a match: 2.02 · Inferno
  5. Reached level 10 · Dust 2

Maps in detail

from the last 103 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 246
48% better than 39%
0.72 better than 46%
83.9 better than 70%
1.02 better than 53%
46% of 172 duels better than 25%
34% of 44 situations better than 42%
Ancient16
81% better than 99%
0.76 better than 64%
87.1 better than 80%
1.09 better than 78%
52% of 52 duels better than 59%
40% of 5 situations better than 56%
Inferno15
53% right on the average
0.79 better than 69%
86.6 better than 72%
1.11 better than 67%
50% of 46 duels better than 37%
60% of 10 situations better than 91%
Mirage12
58% -
0.73 -
80.9 -
1.04-
45% of 33 duels -
30% of 10 situations -
Anubis7
29% -
0.63 -
76.7 -
0.85-
46% of 28 duels -
25% of 4 situations -
Cache4
50% -
0.83 -
89.1 -
1.18-
33% of 18 duels -
14% of 7 situations -
Nuke3
0% -
0.80 -
71.3 -
1.07-
63% of 8 duels -
100% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How kasapiooo plays

Across 103 matches kasapiooo averages K/R 0.74, ADR 83.8 and a rating of 1.04. Biggest strength: Headshot rate at 59%, better than 95% of level 9 players. Most room to improve: Rounds with first kill at 7%, better than only 8% of level 9 players. Averages 16.1 kills per match with 59% headshots. The strongest map is Ancient with a 81% win rate in 16 matches. In 42 of 103 matches the rating was 1.10 or higher (41%), in 37 it was below 0.90. In 82 matches with detailed stats: 17 4Ks and 0 aces. Best month by rating: October 2026 at 1.08. kasapiooo loses the most ELO in match 1 of the day (−26 ELO, win rate 44%). Things go best on Dust 2 (+19 ELO, win rate 48%). Improved over the last three months: Headshots +2 pp, ELO +192. Unchanged in recent months: K/R at 0.74, Rating at 1.03, ADR at 83.2, Win rate at 52%. Last 30 days: 26 matches, win rate 42%, net ELO +5.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.