kalerdeuSss

Argentina
On FACEIT since 2022 226 matches tracked 42 matches in 30 days
ELO ▲ 255
2,056
30-day peak: 2,056
Rank SA ▲ 3,116 places
#5,748
Argentina #1,252 in Argentina
30 days · prev. #8,864 · best #4,014
Last updated:

How does kalerdeuSss play?

Rating 1.09 (from 176 matches) K/R 0.77 ADR 84.7 from 226 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 74%
1.09
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.43 ConsistencyShare of matches with a rating of 0.90 or higher. 67%
Rating distribution from 176 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 24% good 1.10 to 1.29 19% normal 0.90 to 1.09 20% weak 0.75 to 0.89 11% very weak below 0.75 22%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,001-2,249 ELO average. More first kills per match than the level 10 · 2,001-2,249 ELO average.
AWPerEntry
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (151 matches).

2,001-2,249 ELO

Compared with 2,107 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

60% of opening duels won and so well above the average (51%).

Rounds with first kill 14%+4 pp · Ø 10% better than 92%
Opening duels won 60%+9 pp · Ø 51% better than 96%

Clutch

Average
Last one alive

12% of 1v2s won and so clearly below the average (21%).

Clutch 1v1 won 41%+2 pp · Ø 39% better than 66%
Clutch 1v2 won 12%−9 pp · Ø 21% better than 5%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 26%

Weapons and aim

Average
Where do the kills come from?

31% headshots and so well below the average (49%).

Headshot rate 31%−18 pp · Ø 49% better than 1%
AWP share of kills 40%+29 pp · Ø 11% better than 99%
K/D 1.07+0.04 · Ø 1.03 better than 65%
Pistol kills per match 3.4
Knife kills 1 in 226 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.8% of rounds and so clearly above the average (4.1%).

2K rounds 13.6%+0.2 pp · Ø 13.4% better than 55%
3K rounds 4.8%+0.7 pp · Ø 4.1% better than 76%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 27x 4K, 5 aces in 151 matches

Utility and deaths

Average
Nades, flashes and deaths

0.66 enemies flashed per round and so well above the average (0.29).

Utility hit rate 35%0 pp · Ø 35% right on the average
Utility damage per round 2.7−1.5 · Ø 4.2 better than 13%
Enemies flashed per round 0.66+0.37 · Ø 0.29 better than 99%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.06, Win rate +4 pp, ELO +109
= Stayed the same
ADR at 85.3
▼ Got worse
Headshots −4 pp

Sep to Nov 2026 compared with Apr to Jun 2026.

Kills per round (K/R)

0.80
AprMayJunJulAugSepOctNov

Best month: July 2026 with 0.84. Last 3 months: 0.79 (at the start 0.73). Clearly above the average (0.74).

Patterns

From the last 226 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

Between 0:00 and 6:00 −16 ELO, win rate 31%
On Fridays +4 ELO, win rate 31%

No clear pattern

Records and milestones

from recorded matches
  1. Most kills in a match: 42 · Mirage
  2. Highest rating in a match: 2.93 · Dust 2
  3. Recorded match no. 100 · Dust 2
  4. Longest win streak: 7 wins in a row · Dust 2

Maps in detail

from the last 226 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage98
49% better than 42%
0.76 better than 60%
82.7 better than 61%
1.09 better than 70%
57% of 408 duels better than 81%
35% of 40 situations better than 41%
Dust 266
47% better than 33%
0.83 better than 86%
90.4 better than 88%
1.17 better than 86%
69% of 285 duels better than 99%
59% of 29 situations better than 92%
Nuke20
55% better than 49%
0.77 better than 59%
81.3 better than 51%
1.11 better than 70%
57% of 98 duels better than 73%
27% of 11 situations better than 22%
Inferno15
33% better than 5%
0.66 better than 21%
76.0 better than 28%
0.88-
42% of 69 duels better than 8%
40% of 5 situations better than 56%
Anubis12
75% -
0.76 -
91.1 -
0.90-
61% of 31 duels -
0% of 3 situations -
Cache9
22% -
0.73 -
81.4 -
1.00-
58% of 40 duels -
50% of 2 situations -
Ancient5
40% -
0.72 -
77.5 -
1.04-
44% of 9 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How kalerdeuSss plays

Across 226 matches kalerdeuSss averages K/R 0.77 and ADR 84.7; the rating across the 176 rated matches is 1.09. Biggest strength: Opening duels won at 60%, better than 96% of level 10 · 2,001-2,249 ELO players. Most room to improve: Headshot rate at 31%, better than only 1% of level 10 · 2,001-2,249 ELO players. Averages 16.9 kills per match with 31% headshots. The strongest map is Anubis with a 75% win rate in 12 matches. In 82 of 176 matches the rating was 1.10 or higher (47%), in 58 it was below 0.90. In 151 matches with detailed stats: 27 4Ks and 5 aces. Best month by rating: July 2026 at 1.19. Things go best on Dust 2 (+148 ELO, win rate 47%). Improved over the last three months: K/R +0.06, Win rate +4 pp, ELO +109. Got weaker: Headshots −4 pp. Unchanged in recent months: ADR at 85.3. Last 30 days: 42 matches, win rate 57%, net ELO +166.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.