kakuz1

Latvia
On FACEIT since 2021 70 matches tracked 35 matches in 30 days
ELO ▼ 8
2,037
30-day peak: 2,073
Rank EU
#227,835
Latvia #1,641 in Latvia
Last updated:

How does kakuz1 play?

Rating 1.04 K/R 0.73 ADR 80.1 from 70 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 55%
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 60%
Rating distribution from 70 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 24% good 1.10 to 1.29 14% normal 0.90 to 1.09 19% weak 0.75 to 0.89 16% very weak below 0.75 24%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,001-2,249 ELO average. More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average.
AWPerClutcher
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (60 matches).

2,001-2,249 ELO

Compared with 2,107 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

60% of opening duels won and so well above the average (51%).

Rounds with first kill 9%−1 pp · Ø 10% better than 33%
Opening duels won 60%+9 pp · Ø 51% better than 96%

Clutch

Average
Last one alive

2.5 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 31%−8 pp · Ø 39% better than 16%
Clutch 1v2 won 22%+1 pp · Ø 21% better than 54%
Clutch kills per match 2.5+0.8 · Ø 1.7 better than 95%

Weapons and aim

Average
Where do the kills come from?

41% headshots and so well below the average (49%).

Headshot rate 41%−8 pp · Ø 49% better than 11%
AWP share of kills 29%+18 pp · Ø 11% better than 95%
K/D 1.06+0.03 · Ø 1.03 better than 61%
Pistol kills per match 2.9

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.4% of rounds and so clearly below the average (13.4%).

2K rounds 12.4%−1.0 pp · Ø 13.4% better than 26%
3K rounds 3.7%−0.4 pp · Ø 4.1% better than 34%
MVPs per match 2.1−0.2 · Ø 2.3 better than 27%
4Ks and aces 11x 4K, 1 ace in 60 matches

Utility and deaths

Average
Nades, flashes and deaths

2.4 utility damage per round and so well below the average (4.2).

Utility hit rate 28%−7 pp · Ø 35% better than 9%
Utility damage per round 2.4−1.8 · Ø 4.2 better than 7%
Enemies flashed per round 0.28−0.01 · Ø 0.29 better than 53%
Deaths per round 68%−4 pp · Ø 72% better than 88%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.05, Rating +0.05, Headshots +3 pp
= Stayed the same
ADR at 80.5, Win rate at 43%
▼ Got worse
ELO −212

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.77
JunJulAugSepOctNov

Best month: November 2026 with 0.77. Last 3 months: 0.74 (at the start 0.69). Right on the average (0.74).

Patterns

From the last 70 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −49 ELO
25 matches · 44% win rate

kakuz1 loses the most ELO on Dust 2: −49 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 37 · Ancient
  2. Highest rating in a match: 1.89 · Dust 2
  3. Longest win streak: 5 wins in a row · Dust 2

Maps in detail

from the last 70 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 225
44% better than 24%
0.71 better than 36%
78.3 better than 38%
1.00 better than 39%
60% of 94 duels better than 89%
32% of 28 situations better than 30%
Mirage21
52% better than 54%
0.78 better than 69%
83.9 better than 65%
1.11 better than 76%
59% of 76 duels better than 87%
13% of 8 situations better than 3%
Anubis11
45% -
0.77 -
85.9 -
1.14-
54% of 24 duels -
29% of 14 situations -
Ancient7
14% -
0.57 -
65.7 -
0.80-
59% of 22 duels -
50% of 8 situations -
Cache3
67% -
0.98 -
99.4 -
1.41-
77% of 13 duels -
40% of 5 situations -
Nuke3
0% -
0.62 -
72.2 -
0.83-
25% of 8 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How kakuz1 plays

Across 70 matches kakuz1 averages K/R 0.73, ADR 80.1 and a rating of 1.04. Biggest strength: Opening duels won at 60%, better than 96% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility damage per round at 2.4, better than only 7% of level 10 · 2,001-2,249 ELO players. Averages 16.6 kills per match with 41% headshots. The strongest map is Mirage with a 52% win rate in 21 matches. In 29 of 70 matches the rating was 1.10 or higher (41%), in 28 it was below 0.90. In 60 matches with detailed stats: 11 4Ks and 1 ace. Best month by rating: July 2026 at 1.11. kakuz1 loses the most ELO on Dust 2 (−49 ELO, win rate 44%). Improved over the last three months: K/R +0.05, Rating +0.05, Headshots +3 pp. Got weaker: ELO −212. Unchanged in recent months: ADR at 80.5, Win rate at 43%. Last 30 days: 35 matches, win rate 51%, net ELO −2.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.