kaijiro
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (187 matches).
Compared with 2,420 players in this group, each player over up to their last 100 matches.
Opening
Average58% of opening duels won and so well above the average (51%).
Clutch
Average2.3 clutch kills per match and so well above the average (1.7).
Weapons and aim
Average1.12 K/D and so slightly above the average (1.04).
Impact
AverageExactly 3 kills in 4.5% of rounds and so slightly above the average (4.2%).
Utility and deaths
Average29% of nades dealing damage or blinding and so well below the average (35%).
Progress
One value per month, dashed line is the level 10 · 2,250-2,499 ELO averageSep to Nov 2026 compared with Jul to Aug 2026.
Kills per round (K/R)
Best month: November 2026 with 0.86. Last 3 months: 0.78 (at the start 0.73). Slightly above the average (0.74).
Rating, 1.00 is an average match
Best month: November 2026 with 1.22. Last 3 months: 1.11 (at the start 1.04). Clearly above the average (1.04).
Damage per round (ADR)
Best month: November 2026 with 89.1. Last 3 months: 80.9 (at the start 77.3). Right on the average (80.9).
Share of headshot kills
Best month: August 2026 with 58%. Last 3 months: 49% (at the start 57%). Just below the average (50%).
Matches won (win rate)
Best month: November 2026 with 57%. Last 3 months: 50% (at the start 38%). Right on the average (50%).
Best month: November 2026 with 2,410. Last 3 months: 2,410 (at the start 2,043).
Rounds with first kill
Best month: November 2026 with 13%.
1v1 clutches won
Best month: August 2026 with 56%.
Patterns
From the last 208 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
kaijiro loses the most ELO on Anubis: −60 ELO, 26% win rate
Records and milestones
from recorded matches- Most kills in a match: 39 · Mirage
- Longest win streak: 8 wins in a row · Mirage
- Highest rating in a match: 2.68 · Dust 2
- Recorded match no. 100 · Mirage
Maps in detail
from the last 208 matchesCompared with players on the same level who have at least 15 matches on the map.
How kaijiro plays
Across 208 matches kaijiro averages K/R 0.76, ADR 79.8 and a rating of 1.09. Biggest strength: Opening duels won at 58%, better than 91% of level 10 · 2,250-2,499 ELO players. Most room to improve: Utility hit rate at 29%, better than only 13% of level 10 · 2,250-2,499 ELO players. Averages 16.8 kills per match with 52% headshots. The strongest map is Ancient with a 56% win rate in 34 matches. In 91 of 208 matches the rating was 1.10 or higher (44%), in 68 it was below 0.90. In 187 matches with detailed stats: 36 4Ks and 0 aces. Best month by rating: November 2026 at 1.22. kaijiro loses the most ELO on Anubis (−60 ELO, win rate 26%). Things go best on Mirage (+138 ELO, win rate 46%). Improved over the last three months: K/R +0.05, Rating +0.07, Win rate +12 pp, ELO +367. Got weaker: Headshots −8 pp. Unchanged in recent months: ADR at 80.9. Last 30 days: 96 matches, win rate 50%, net ELO −111.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.