kadie111

Poland
170 matches tracked 81 matches in 30 days
Last updated:

How does kadie111 play?

Rating 1.10 (from 102 matches) K/R 0.80 ADR 84.7 from 170 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 74% on level 10
1.10
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with at least a normal rating (0.90 and up). 70%
Rating spread from 102 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 26% good 1.10 to 1.29 25% normal 0.90 to 1.09 18% weak 0.75 to 0.89 16% very weak below 0.75 15%
better than most on level 10 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (150 matches).

Opening

Average
The first duels of the round
Rounds with first kill 12%+1 pp better than 73%
Opening duels won 55%+4 pp better than 78%

Clutch

Average
Last one alive
Clutch 1v1 won 33%−6 pp better than 22%
Clutch 1v2 won 28%+7 pp better than 86%
Clutch kills per match 1.9+0.3 better than 76%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 51%0 pp level
AWP share of kills 8%−3 pp better than 46%
K/D 1.14+0.11 better than 81%
Pistol kills per match 2.9
Knife kills 1 in 170 matches

Impact

Average
Damage and big rounds
Rounds with 2K 15.8%+2.5 pp better than 92%
Rounds with 3K 4.0%−0.1 pp better than 45%
MVPs per match 2.4+0.1 better than 59%
4Ks and aces 29x 4K, 3 aces in 150 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 27%−8 pp better than 7%
Utility damage per round 3.5−0.6 better than 33%
Enemies flashed per round 0.47+0.17 better than 89%
Rounds with a death 70%−1 pp better than 67%

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
Win rate +8 pp
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.07, ADR −6.4, Headshots −7 pp

Aug to Oct 2026 compared with May to Jun 2026.

Kills per round (K/R)

0.79
MayJunJulAugSepOct

Best month: May 2026 with 0.87. Last 3 months: 0.79 (at the start 0.86).

Patterns

From the last 170 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

On Ancient −30 ELO
25 matches · 36% wins
On Dust 2 −1 ELO
37 matches · 46% wins
On Sundays +60 ELO, win rate 44%

kadie111 loses the most ELO on Ancient: −30 ELO, 36% wins

Records and milestones

from recorded matches
  1. Most kills in a match: 34 · Ancient
  2. Highest rating in a match: 1.89 · Nuke
  3. Longest win streak: 5 wins in a row · Dust 2

Maps in detail

from the last 170 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage68
57% better than 69%
0.85 better than 90%
90.0 better than 87%
1.17 better than 86%
57% of 326 duels better than 80%
32% of 38 situations better than 30%
Dust 237
46% better than 28%
0.75 better than 56%
80.7 better than 49%
1.00 better than 36%
55% of 173 duels better than 70%
32% of 28 situations better than 32%
Ancient25
36% better than 7%
0.75 level
81.9 better than 52%
1.07 better than 62%
54% of 112 duels better than 66%
29% of 14 situations better than 30%
Anubis15
40% better than 12%
0.72 better than 39%
76.5 better than 26%
0.97-
57% of 63 duels better than 80%
38% of 8 situations level
Cache11
73% -
0.83 -
86.4 -
1.10-
63% of 41 duels -
29% of 7 situations -
Nuke8
88% -
0.83 -
83.2 -
1.35-
51% of 41 duels -
17% of 6 situations -
Inferno4
50% -
0.76 -
86.0 -
0.99-
48% of 21 duels -
50% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How kadie111 plays

Across 170 matches kadie111 averages K/R 0.80 and ADR 84.7; the rating across the 102 rated matches is 1.10. Biggest strength: K/D at 1.14. That is better than 81% of players on level 10. Most room to improve: Utility with impact at 27%. That is better than only 7% of players on level 10. On average 17.3 kills per match, 51% of them headshots. The strongest map is Cache with a 73% win rate in 11 matches. In 53 of 102 matches the rating was 1.10 or higher (52%), in 31 it was below 0.90. In 150 matches with detailed stats: 29 4Ks and 3 aces. Best month by rating: September 2026 at 1.11. kadie111 loses the most ELO on Ancient (−30 ELO, win rate 36%). Things go best from match 5 of the day (±0 ELO, win rate 59%). Improved over the last three months: Win rate +8 pp. Got weaker: K/R −0.07, ADR −6.4, Headshots −7 pp. Last 30 days: 81 matches, win rate 48%, ELO balance +30.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.