kachan100

Belarus
On FACEIT since 2020 195 matches tracked 103 matches in 30 days
ELO ▲ 63
2,124
30-day peak: 2,209
Rank EU
#180,639
Belarus #3,962 in Belarus
Last updated:

How does kachan100 play?

Rating 1.18 K/R 0.85 ADR 95.8 from 195 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 92%
1.18
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.41 ConsistencyShare of matches with a rating of 0.90 or higher. 76%
Rating distribution from 195 matches
outstanding 1.80 and up 8% strong 1.30 to 1.79 28% good 1.10 to 1.29 20% normal 0.90 to 1.09 21% weak 0.75 to 0.89 10% very weak below 0.75 13%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,001-2,249 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average. More first kills per match than the level 10 · 2,001-2,249 ELO average.
AWPerMulti-killsEntry
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 2,234 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 16% of rounds and so well above the average (10%).

Rounds with first kill 16%+6 pp · Ø 10% better than 98%
Opening duels won 56%+5 pp · Ø 51% better than 86%

Clutch

Average
Last one alive

48% of 1v1s won and so clearly above the average (39%).

Clutch 1v1 won 48%+9 pp · Ø 39% better than 91%
Clutch 1v2 won 21%−1 pp · Ø 22% better than 48%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 36%

Weapons and aim

Average
Where do the kills come from?

1.17 K/D and so clearly above the average (1.03).

Headshot rate 42%−7 pp · Ø 49% better than 15%
AWP share of kills 26%+14 pp · Ø 12% better than 94%
K/D 1.17+0.14 · Ø 1.03 better than 88%
Pistol kills per match 2.9
Knife kills 4 in 195 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.4% of rounds and so well above the average (4.1%).

2K rounds 15.4%+2.0 pp · Ø 13.4% better than 89%
3K rounds 5.4%+1.3 pp · Ø 4.1% better than 89%
MVPs per match 2.7+0.4 · Ø 2.3 better than 86%
4Ks and aces 69x 4K, 6 aces in 195 matches

Utility and deaths

Average
Nades, flashes and deaths

0.15 enemies flashed per round and so well below the average (0.29).

Utility hit rate 37%+2 pp · Ø 35% better than 64%
Utility damage per round 5.7+1.4 · Ø 4.3 better than 84%
Enemies flashed per round 0.15−0.14 · Ø 0.29 better than 15%
Deaths per round 73%+1 pp · Ø 72% better than 35%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.06, Rating +0.11, Win rate +8 pp, ELO +359
= Stayed the same
ADR at 95.4, Headshots at 42%, Clutch 1v1 at 48%
▼ Got worse
First kills −1 pp

Sep to Nov 2026 compared with Aug 2026.

Kills per round (K/R)

0.84
JunJulAugSepOctNov

Best month: October 2026 with 0.86. Last 3 months: 0.86 (at the start 0.80). Well above the average (0.74).

Patterns

From the last 195 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day −50 ELO
28 matches · 39% win rate
On Ancient −48 ELO
30 matches · 50% win rate
On Mirage −25 ELO
40 matches · 48% win rate

kachan100 loses the most ELO in match 3 of the day: −50 ELO, 39% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 55 · Dust 2
  2. Highest rating in a match: 2.59 · Dust 2
  3. Longest win streak: 6 wins in a row · Anubis
  4. Recorded match no. 100 · Nuke
  5. Reached level 10 · Ancient

Maps in detail

from the last 195 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 255
51% better than 51%
0.89 better than 95%
99.3 better than 97%
1.25 better than 95%
60% of 371 duels better than 91%
43% of 28 situations better than 65%
Mirage40
48% better than 36%
0.76 better than 61%
85.1 better than 72%
1.07 better than 64%
52% of 226 duels better than 56%
64% of 25 situations better than 96%
Ancient30
50% right on the average
0.89 better than 95%
97.4 better than 97%
1.24 better than 95%
59% of 175 duels better than 88%
38% of 13 situations better than 53%
Anubis30
47% better than 34%
0.81 better than 80%
95.6 better than 95%
1.10 better than 71%
48% of 179 duels better than 31%
41% of 17 situations better than 58%
Inferno17
53% right on the average
0.84 better than 85%
101.1 better than 98%
1.15 better than 79%
55% of 115 duels better than 70%
60% of 10 situations better than 90%
Cache11
64% -
0.88 -
97.2 -
1.26-
57% of 96 duels -
75% of 4 situations -
Nuke10
50% -
1.00 -
108.8 -
1.34-
58% of 53 duels -
14% of 7 situations -

Compared with players on the same level who have at least 15 matches on the map.

How kachan100 plays

Across 195 matches kachan100 averages K/R 0.85, ADR 95.8 and a rating of 1.18. Biggest strength: Rounds with first kill at 16%, better than 98% of level 10 · 2,001-2,249 ELO players. Most room to improve: Headshot rate at 42%, better than only 15% of level 10 · 2,001-2,249 ELO players. Averages 18.6 kills per match with 42% headshots. The strongest map is Cache with a 64% win rate in 11 matches. In 109 of 195 matches the rating was 1.10 or higher (56%), in 46 it was below 0.90. In 195 matches with detailed stats: 69 4Ks and 6 aces. Best month by rating: September 2026 at 1.21. kachan100 loses the most ELO in match 3 of the day (−50 ELO, win rate 39%). Things go best on Dust 2 (+38 ELO, win rate 51%). Match no. 4 of the day goes best: 58% win rate. Improved over the last three months: K/R +0.06, Rating +0.11, Win rate +8 pp, ELO +359. Got weaker: First kills −1 pp. Unchanged in recent months: ADR at 95.4, Headshots at 42%, Clutch 1v1 at 48%. Last 30 days: 103 matches, win rate 50%, net ELO +18.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.