k3F1N

Iceland
On FACEIT since 2016 479 matches tracked 111 matches in 30 days
ELO ▲ 129
3,345
30-day peak: 3,468
Rank EU ▼ 390 places
#2,409
Iceland #16 in Iceland
30 days · prev. #2,019 · best #1,362
Last updated:

How does k3F1N play?

Rating 1.08 (from 478 matches) K/R 0.78 ADR 83.8 from 479 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 55%
1.08
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.40 ConsistencyShare of matches with a rating of 0.90 or higher. 63%
Rating distribution from 479 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 24% good 1.10 to 1.29 16% normal 0.90 to 1.09 18% weak 0.75 to 0.89 17% very weak below 0.75 20%
Player type
Clicks heads
Higher headshot rate than the level 10 · 3,000-3,499 ELO average.
Headshots
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (421 matches).

3,000-3,499 ELO

Compared with 7,507 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

50% of opening duels won and so slightly below the average (52%).

Rounds with first kill 10%−1 pp · Ø 11% better than 39%
Opening duels won 50%−2 pp · Ø 52% better than 28%

Clutch

Average
Last one alive

24% of 1v2s won and so just above the average (22%).

Clutch 1v1 won 37%−3 pp · Ø 40% better than 36%
Clutch 1v2 won 24%+2 pp · Ø 22% better than 65%
Clutch kills per match 1.5−0.1 · Ø 1.6 better than 40%

Weapons and aim

Average
Where do the kills come from?

58% headshots and so clearly above the average (53%).

Headshot rate 58%+5 pp · Ø 53% better than 79%
AWP share of kills 8%−4 pp · Ø 12% better than 46%
K/D 1.08+0.02 · Ø 1.06 better than 50%
Pistol kills per match 3.3
Zeus kills1 in 479 matches
Knife kills 7 in 479 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.6% of rounds and so slightly above the average (4.2%).

2K rounds 13.8%+0.2 pp · Ø 13.6% better than 49%
3K rounds 4.6%+0.4 pp · Ø 4.2% better than 63%
MVPs per match 2.40.0 · Ø 2.4 right on the average
4Ks and aces 88x 4K, 10 aces in 421 matches

Utility and deaths

Average
Nades, flashes and deaths

41% of nades dealing damage or blinding and so well above the average (34%).

Utility hit rate 41%+7 pp · Ø 34% better than 93%
Utility damage per round 3.5−0.5 · Ø 4.0 better than 38%
Enemies flashed per round 0.28−0.04 · Ø 0.32 better than 39%
Deaths per round 72%+2 pp · Ø 70% better than 27%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
ELO +265
= Stayed the same
Headshots at 58%, Win rate at 54%
▼ Got worse
K/R −0.05, Rating −0.08, ADR −6.0

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.66
JunJulAugSepOctNov

Best month: July 2026 with 0.87. Last 3 months: 0.76 (at the start 0.81). Just above the average (0.75).

Patterns

From the last 479 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 4 of the day −199 ELO
53 matches · 49% win rate
On Ancient −123 ELO
56 matches · 52% win rate
Between 6:00 and 12:00 −142 ELO, win rate 49%
On Thursdays −101 ELO, win rate 47%

k3F1N loses the most ELO in match 4 of the day: −199 ELO, 49% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 47 · Mirage
  2. Recorded match no. 250 · Mirage
  3. Longest win streak: 9 wins in a row · Dust 2
  4. Highest rating in a match: 2.48 · Mirage

Maps in detail

from the last 479 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage229
53% better than 43%
0.81 better than 73%
87.2 better than 74%
1.12 better than 69%
53% of 1,023 duels right on the average
35% of 140 situations better than 38%
Dust 296
55% right on the average
0.77 better than 56%
82.1 better than 51%
1.08 better than 52%
49% of 403 duels better than 30%
43% of 65 situations better than 60%
Ancient56
52% better than 38%
0.75 better than 47%
81.0 better than 44%
1.03 better than 40%
45% of 217 duels better than 13%
42% of 24 situations better than 59%
Anubis29
66% better than 83%
0.69 better than 21%
73.3 better than 11%
0.96 better than 18%
43% of 133 duels better than 8%
11% of 9 situations better than 3%
Cache27
56% better than 41%
0.75 better than 32%
82.6 better than 37%
1.03 better than 23%
52% of 133 duels better than 36%
28% of 18 situations better than 22%
Inferno25
60% better than 43%
0.78 better than 46%
81.9 better than 38%
1.08 better than 36%
52% of 107 duels better than 27%
42% of 12 situations better than 55%
Nuke17
35% better than 3%
0.73 better than 34%
79.5 better than 36%
0.99 better than 24%
50% of 76 duels better than 32%
56% of 9 situations better than 86%

Compared with players on the same level who have at least 15 matches on the map.

How k3F1N plays

Across 479 matches k3F1N averages K/R 0.78 and ADR 83.8; the rating across the 478 rated matches is 1.08. Biggest strength: Utility hit rate at 41%, better than 93% of level 10 · 3,000-3,499 ELO players. Averages 17.3 kills per match with 58% headshots. The strongest map is Anubis with a 66% win rate in 29 matches. In 219 of 479 matches the rating was 1.10 or higher (46%), in 175 it was below 0.90. In 421 matches with detailed stats: 88 4Ks and 10 aces. Best month by rating: July 2026 at 1.19. k3F1N loses the most ELO in match 4 of the day (−199 ELO, win rate 49%). Things go best in match 3 of the day (+87 ELO, win rate 61%). Match no. 3 of the day goes best: 61% win rate, +87 ELO. Improved over the last three months: ELO +265. Got weaker: K/R −0.05, Rating −0.08, ADR −6.0. Unchanged in recent months: Headshots at 58%, Win rate at 54%. Last 30 days: 111 matches, win rate 52%, net ELO −81.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.