k1nD27

Belarus
On FACEIT since 2021 158 matches tracked 113 matches in 30 days
ELO ▲ 233
2,463
30-day peak: 2,515
Rank EU
#62,814
Belarus #1,528 in Belarus
Last updated:
Next update possible in 1h 11m

How does k1nD27 play?

Rating 1.01 K/R 0.73 ADR 81.7 from 158 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 35%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 63%
Rating distribution from 158 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 16% good 1.10 to 1.29 18% normal 0.90 to 1.09 27% weak 0.75 to 0.89 15% very weak below 0.75 22%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,250-2,499 ELO average. More first kills per match than the level 10 · 2,250-2,499 ELO average.
AWPerEntry
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (142 matches).

2,250-2,499 ELO

Compared with 2,411 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 14% of rounds and so well above the average (10%).

Rounds with first kill 14%+4 pp · Ø 10% better than 91%
Opening duels won 54%+3 pp · Ø 51% better than 70%

Clutch

Average
Last one alive

33% of 1v2s won and so well above the average (21%).

Clutch 1v1 won 37%−2 pp · Ø 39% better than 40%
Clutch 1v2 won 33%+12 pp · Ø 21% better than 96%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 27%

Weapons and aim

Average
Where do the kills come from?

41% headshots and so well below the average (50%).

Headshot rate 41%−9 pp · Ø 50% better than 8%
AWP share of kills 28%+16 pp · Ø 12% better than 94%
K/D 1.00−0.03 · Ø 1.03 better than 32%
Pistol kills per match 2.6
Zeus kills2 in 158 matches
Knife kills 4 in 158 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.5% of rounds and so slightly above the average (4.1%).

2K rounds 13.3%−0.2 pp · Ø 13.5% better than 41%
3K rounds 4.5%+0.4 pp · Ø 4.1% better than 63%
MVPs per match 2.4+0.1 · Ø 2.3 better than 55%
4Ks and aces 25x 4K, 0 aces in 142 matches

Utility and deaths

Strength
Nades, flashes and deaths

5.8 utility damage per round and so well above the average (4.2).

Utility hit rate 39%+4 pp · Ø 35% better than 77%
Utility damage per round 5.8+1.6 · Ø 4.2 better than 86%
Enemies flashed per round 0.38+0.09 · Ø 0.29 better than 76%
Deaths per round 73%+1 pp · Ø 72% better than 30%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
ELO +85
= Stayed the same
K/R at 0.73, Rating at 1.02, ADR at 82.4, Headshots at 41%
▼ Got worse
Win rate −6 pp

Oct to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.67
JunJulAugSepOctNov

Best month: August 2026 with 0.78. Last 3 months: 0.73 (at the start 0.72). Just below the average (0.74).

Patterns

From the last 158 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −75 ELO
33 matches · 45% win rate
On Dust 2 −73 ELO
38 matches · 61% win rate
Between 18:00 and 24:00 −48 ELO, win rate 46%
On Thursdays −25 ELO, win rate 41%

k1nD27 loses the most ELO in match 1 of the day: −75 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 100 · Ancient
  2. Highest rating in a match: 2.06 · Dust 2
  3. Most kills in a match: 30 · Dust 2
  4. Longest win streak: 5 wins in a row · Mirage

Maps in detail

from the last 158 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage49
53% better than 57%
0.73 better than 42%
79.6 better than 41%
1.01 better than 39%
50% of 274 duels better than 41%
37% of 19 situations better than 44%
Dust 238
61% better than 83%
0.75 right on the average
86.8 better than 75%
1.05 right on the average
57% of 206 duels better than 78%
47% of 15 situations better than 75%
Anubis25
52% better than 47%
0.73 better than 41%
82.6 better than 56%
0.99 better than 30%
53% of 145 duels better than 55%
36% of 14 situations better than 45%
Ancient16
69% better than 93%
0.71 better than 30%
75.4 better than 18%
1.02 better than 43%
47% of 83 duels better than 24%
30% of 10 situations better than 28%
Inferno13
23% -
0.67 -
82.2 -
0.91-
52% of 95 duels -
63% of 8 situations -
Nuke12
75% -
0.78 -
80.1 -
1.05-
58% of 71 duels -
40% of 5 situations -
Cache5
20% -
0.63 -
78.7 -
0.82-
46% of 26 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How k1nD27 plays

Across 158 matches k1nD27 averages K/R 0.73, ADR 81.7 and a rating of 1.01. Biggest strength: Rounds with first kill at 14%, better than 91% of level 10 · 2,250-2,499 ELO players. Most room to improve: Headshot rate at 41%, better than only 8% of level 10 · 2,250-2,499 ELO players. Averages 16.3 kills per match with 41% headshots. The strongest map is Nuke with a 75% win rate in 12 matches. In 57 of 158 matches the rating was 1.10 or higher (36%), in 58 it was below 0.90. In 142 matches with detailed stats: 25 4Ks and 0 aces. Best month by rating: August 2026 at 1.06. k1nD27 loses the most ELO in match 1 of the day (−75 ELO, win rate 45%). Things go best on Mirage (+25 ELO, win rate 53%). From match no. 5 of the day on, things go best: 60% win rate, −23 ELO. Improved over the last three months: ELO +85. Got weaker: Win rate −6 pp. Unchanged in recent months: K/R at 0.73, Rating at 1.02, ADR at 82.4, Headshots at 41%. Last 30 days: 113 matches, win rate 52%, net ELO +51.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.