jynxxx666

St. Helena
On FACEIT since 2025 252 matches tracked 160 matches in 30 days
ELO ▲ 550
2,015
30-day peak: 2,235
Rank EU
#249,146
St. Helena #381 in St. Helena
Last updated:

How does jynxxx666 play?

Rating 1.02 K/R 0.74 ADR 78.9 from 252 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 47%
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 64%
Rating distribution from 252 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 20% good 1.10 to 1.29 18% normal 0.90 to 1.09 25% weak 0.75 to 0.89 15% very weak below 0.75 21%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,001-2,249 ELO average.
AWPer
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 2,181 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 76%
Opening duels won 52%+1 pp · Ø 51% better than 58%

Clutch

Average
Last one alive

1.4 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 40%+1 pp · Ø 39% better than 59%
Clutch 1v2 won 24%+3 pp · Ø 21% better than 67%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 26%

Weapons and aim

Average
Where do the kills come from?

51% headshots and so slightly above the average (49%).

Headshot rate 51%+2 pp · Ø 49% better than 62%
AWP share of kills 28%+17 pp · Ø 11% better than 95%
K/D 1.01−0.02 · Ø 1.03 better than 44%
Pistol kills per match 3.0
Zeus kills1 in 252 matches
Knife kills 4 in 252 matches

Impact

Average
Damage and big rounds

2.2 MVPs per match and so slightly below the average (2.3).

2K rounds 13.2%−0.2 pp · Ø 13.4% better than 44%
3K rounds 4.2%+0.1 pp · Ø 4.1% better than 56%
MVPs per match 2.2−0.1 · Ø 2.3 better than 38%
4Ks and aces 37x 4K, 4 aces in 252 matches

Utility and deaths

Average
Nades, flashes and deaths

0.09 enemies flashed per round and so well below the average (0.29).

Utility hit rate 41%+6 pp · Ø 35% better than 87%
Utility damage per round 3.6−0.7 · Ø 4.3 better than 35%
Enemies flashed per round 0.09−0.20 · Ø 0.29 better than 5%
Deaths per round 73%+1 pp · Ø 72% better than 34%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether jynxxx666 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 252 matches, all from the last 3 months.

Kills per round (K/R)

0.77
SepOctNov

Best month: November 2026 with 0.77.

Patterns

From the last 252 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day −121 ELO
136 matches · 44% win rate
On Ancient −88 ELO
34 matches · 35% win rate
On Mondays −154 ELO, win rate 42%

jynxxx666 loses the most ELO from match 5 of the day: −121 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Ancient
  2. Highest rating in a match: 1.96 · Mirage
  3. Most kills in a match: 39 · Mirage
  4. Reached level 10 · Dust 2
  5. Longest win streak: 6 wins in a row · Nuke

Maps in detail

from the last 252 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage73
63% better than 87%
0.79 better than 74%
83.4 better than 65%
1.08 better than 68%
56% of 377 duels better than 77%
44% of 39 situations better than 69%
Dust 252
40% better than 14%
0.71 better than 38%
76.5 better than 29%
0.97 better than 30%
48% of 266 duels better than 34%
33% of 27 situations better than 36%
Anubis48
52% right on the average
0.75 better than 55%
80.2 better than 46%
1.03 right on the average
47% of 217 duels better than 26%
47% of 19 situations better than 73%
Ancient34
35% better than 6%
0.72 better than 36%
78.3 better than 32%
1.01 better than 42%
49% of 117 duels better than 37%
21% of 14 situations better than 13%
Nuke21
52% better than 39%
0.67 better than 15%
72.7 better than 12%
0.93 better than 13%
57% of 113 duels better than 73%
36% of 11 situations better than 43%
Cache13
46% -
0.76 -
78.4 -
1.03-
60% of 67 duels -
83% of 6 situations -
Inferno11
36% -
0.66 -
68.3 -
0.91-
55% of 47 duels -
40% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How jynxxx666 plays

Across 252 matches jynxxx666 averages K/R 0.74, ADR 78.9 and a rating of 1.02. Biggest strength: Utility hit rate at 41%, better than 87% of level 10 · 2,001-2,249 ELO players. Averages 15.8 kills per match with 51% headshots. The strongest map is Mirage with a 63% win rate in 73 matches. In 97 of 252 matches the rating was 1.10 or higher (38%), in 91 it was below 0.90. In 252 matches with detailed stats: 37 4Ks and 4 aces. Best month by rating: November 2026 at 1.05. jynxxx666 loses the most ELO from match 5 of the day (−121 ELO, win rate 44%). Things go best on Mirage (+147 ELO, win rate 63%). Match no. 2 of the day goes best: 63% win rate, +96 ELO. Last 30 days: 160 matches, win rate 52%, net ELO −28.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.