jxhk6-_-

Finland
On FACEIT since 2026 410 matches tracked 108 matches in 30 days
ELO ▼ 59
3,117
30-day peak: 3,253
Rank EU ▼ 2,107 places
#5,542
Finland #127 in Finland
30 days · prev. #3,435 · best #2,602
Last updated:

How does jxhk6-_- play?

Rating 1.24 (from 403 matches) K/R 0.89 ADR 93.4 from 410 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 93%
1.24
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.42 ConsistencyShare of matches with a rating of 0.90 or higher. 79%
Rating distribution from 410 matches
outstanding 1.80 and up 10% strong 1.30 to 1.79 33% good 1.10 to 1.29 20% normal 0.90 to 1.09 16% weak 0.75 to 0.89 9% very weak below 0.75 12%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 3,000-3,499 ELO average. More first kills per match than the level 10 · 3,000-3,499 ELO average. More damage per round than the level 10 · 3,000-3,499 ELO average.
Multi-killsEntryDamage
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (346 matches).

3,000-3,499 ELO

Compared with 7,458 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

62% of opening duels won and so well above the average (52%).

Rounds with first kill 15%+4 pp · Ø 11% better than 93%
Opening duels won 62%+10 pp · Ø 52% better than 96%

Clutch

Average
Last one alive

1.9 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 35%−5 pp · Ø 40% better than 27%
Clutch 1v2 won 22%+1 pp · Ø 21% better than 51%
Clutch kills per match 1.9+0.3 · Ø 1.6 better than 80%

Weapons and aim

Average
Where do the kills come from?

1.27 K/D and so well above the average (1.05).

Headshot rate 54%+1 pp · Ø 53% better than 57%
AWP share of kills 14%+2 pp · Ø 12% better than 68%
K/D 1.27+0.22 · Ø 1.05 better than 91%
Pistol kills per match 3.2
Knife kills 9 in 410 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 6.3% of rounds and so well above the average (4.2%).

2K rounds 16.5%+3.1 pp · Ø 13.4% better than 94%
3K rounds 6.3%+2.1 pp · Ø 4.2% better than 96%
MVPs per match 3.0+0.7 · Ø 2.3 better than 91%
4Ks and aces 103x 4K, 15 aces in 346 matches

Utility and deaths

Average
Nades, flashes and deaths

0.42 enemies flashed per round and so well above the average (0.32).

Utility hit rate 36%+2 pp · Ø 34% better than 69%
Utility damage per round 4.1+0.2 · Ø 3.9 better than 59%
Enemies flashed per round 0.42+0.10 · Ø 0.32 better than 79%
Deaths per round 70%−1 pp · Ø 71% better than 52%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
Rating +0.05
= Stayed the same
K/R at 0.90, ADR at 94.4, Headshots at 54%
▼ Got worse
Win rate −4 pp, ELO −103

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

1.02
JunJulAugSepOctNov

Best month: November 2026 with 1.02. Last 3 months: 0.90 (at the start 0.87). Well above the average (0.74).

Patterns

From the last 410 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 4 of the day −135 ELO
52 matches · 40% win rate
On Dust 2 −106 ELO
31 matches · 45% win rate
Between 12:00 and 18:00 +16 ELO, win rate 47%
On Sundays −485 ELO, win rate 45%

jxhk6-_- loses the most ELO in match 4 of the day: −135 ELO, 40% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.57 · Nuke
  2. Most kills in a match: 46 · Mirage
  3. Recorded match no. 250 · Cache
  4. Longest win streak: 9 wins in a row · Nuke

Maps in detail

from the last 410 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage178
58% better than 65%
0.93 better than 97%
96.7 better than 96%
1.30 better than 96%
63% of 1,029 duels better than 95%
37% of 114 situations better than 45%
Nuke74
53% better than 35%
0.88 better than 89%
91.3 better than 85%
1.23 better than 87%
61% of 366 duels better than 84%
33% of 40 situations better than 35%
Ancient48
54% better than 46%
0.87 better than 90%
94.0 better than 92%
1.22 better than 89%
56% of 237 duels better than 71%
30% of 27 situations better than 28%
Cache37
41% better than 5%
0.86 better than 80%
90.8 better than 77%
1.20 better than 75%
57% of 163 duels better than 61%
36% of 25 situations better than 42%
Dust 231
45% better than 17%
0.79 better than 65%
86.0 better than 69%
1.09 better than 55%
59% of 135 duels better than 81%
15% of 13 situations better than 4%
Inferno17
53% better than 24%
0.78 right on the average
84.5 better than 49%
1.09 better than 40%
49% of 71 duels better than 14%
46% of 13 situations better than 64%
Vertigo13
62% -
0.91 -
94.0 -
1.25-
62% of 42 duels -
40% of 10 situations -
Anubis12
42% -
0.91 -
94.3 -
1.28-
70% of 57 duels -
55% of 11 situations -

Compared with players on the same level who have at least 15 matches on the map.

How jxhk6-_- plays

Across 410 matches jxhk6-_- averages K/R 0.89 and ADR 93.4; the rating across the 403 rated matches is 1.24. Biggest strength: Opening duels won at 62%, better than 96% of level 10 · 3,000-3,499 ELO players. Averages 19.4 kills per match with 54% headshots. The strongest map is Vertigo with a 62% win rate in 13 matches. In 258 of 410 matches the rating was 1.10 or higher (63%), in 85 it was below 0.90. In 346 matches with detailed stats: 103 4Ks and 15 aces. Best month by rating: November 2026 at 1.46. jxhk6-_- loses the most ELO in match 4 of the day (−135 ELO, win rate 40%). Things go best in match 2 of the day (+191 ELO, win rate 59%). Match no. 3 of the day goes best: 65% win rate, −95 ELO. Improved over the last three months: Rating +0.05. Got weaker: Win rate −4 pp, ELO −103. Unchanged in recent months: K/R at 0.90, ADR at 94.4, Headshots at 54%. Last 30 days: 108 matches, win rate 53%, net ELO −128.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.