jvz99

Brazil
On FACEIT since 2020 234 matches tracked 132 matches in 30 days
ELO ▼ 265
2,735
30-day peak: 3,000
Rank SA ▲ 233 places
#437
#305 in BR
30 days · before #670 · best #437
Last updated:
Next update possible in 1h 51m

How does jvz99 play?

Rating 0.99 (from 56 matches) K/R 0.69 ADR 76.6 from 234 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
0.99
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with at least a normal rating (0.90 and up). 54%
Rating spread from 56 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 16% good 1.10 to 1.29 18% normal 0.90 to 1.09 18% weak 0.75 to 0.89 20% very weak below 0.75 27%
better than most on level 10 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (231 matches).

Opening

Average
The first duels of the round
Rounds with first kill 11%+1.0 pp better than 61%
Opening duels won 46%−5 pp better than 10%

Clutch

Weakness
Last one alive
Clutch 1v1 won 38%−1 pp better than 45%
Clutch 1v2 won 15%−6 pp better than 13%
Clutch kills per match 1.2−0.4 better than 11%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 51%0 pp level
AWP share of kills 10%−1 pp better than 56%
K/D 0.93−0.10 better than 13%
Pistol kills per match 3.1
Knife kills 10 in 354 matches

Impact

Average
Damage and big rounds
Rounds with 2K 12.1%−1.2 pp better than 16%
Rounds with 3K 4.0%−0.1 pp better than 45%
MVPs per match 2.2−0.1 better than 35%
4Ks and aces 43x 4K, 2 aces in 231 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 31%−4 pp better than 24%
Utility damage per round 3.5−0.6 better than 34%
Enemies flashed per round 0.38+0.08 better than 73%
Rounds with a death 74%+2.0 pp better than 18%

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
Nothing clear
= Stayed the same
Nothing clear
▼ Got worse
Nothing clear

Last 3 months compared with the first months with matches.

Kills per round (K/R)

0.68
NovDecJanFebMarAprMayJunJulAugSepOct

Best month: August 2026 with 0.83.

Patterns

From the last 354 matches, each row based on 20+ matches.

Where does the ELO go?

On Mirage −463 ELO
160 matches · 48% wins
In match 4 of the day −110 ELO
46 matches · 46% wins
In match 3 of the day −96 ELO
54 matches · 41% wins

jvz99 loses the most ELO on Mirage: −463 ELO, 48% wins

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.07 · Dust 2
  2. Most kills in a match: 32 · Dust 2
  3. Longest win streak: 8 wins in a row · Dust 2

Maps in detail

from the last 354 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage160
48% better than 35%
0.68 better than 20%
74.7 better than 20%
0.91–
45% of 756 duels better than 15%
46% of 71 situations better than 71%
Dust 297
58% better than 72%
0.73 better than 45%
82.5 better than 59%
0.96–
50% of 402 duels better than 43%
29% of 31 situations better than 25%
Anubis31
45% better than 27%
0.67 better than 16%
73.2 better than 12%
1.10–
40% of 144 duels better than 4%
54% of 13 situations better than 82%
Ancient27
59% better than 71%
0.73 better than 44%
76.0 better than 22%
1.04–
46% of 112 duels better than 20%
30% of 10 situations better than 30%
Cache18
61% –
0.76 –
83.5 –
1.14–
51% of 85 duels –
44% of 9 situations –
Nuke16
50% better than 31%
0.68 better than 15%
77.6 better than 27%
1.00–
52% of 64 duels better than 47%
13% of 8 situations better than 2%
Inferno3
67% –
0.69 –
93.9 –
-
53% of 17 duels –
100% of 1 situations –

Compared with players on the same level who have at least 15 matches on the map.

How jvz99 plays

Across 234 matches jvz99 averages K/R 0.69 and ADR 76.6; the rating across the 56 rated matches is 0.99. Most room to improve: Opening duels won at 46%. That is better than only 10% of players on level 10. On average 15.1 kills per match, 51% of them headshots. The strongest map is Cache with a 61% win rate in 18 matches. In 20 of 56 matches the rating was 1.10 or higher (36%), in 26 it was below 0.90. In 231 matches with detailed stats: 43 4Ks and 2 aces. Best month by rating: October 2026 at 0.99. jvz99 loses the most ELO on Mirage (−463 ELO, win rate 48%). Things go best from match 5 of the day (+369 ELO, win rate 61%). Last 30 days: 132 matches, win rate 45%, ELO balance +102.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green from better than 60 %, red up to 40 %, gray in between. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.