justgonext-

Uzbekistan
On FACEIT since 2021 298 matches tracked 166 matches in 30 days
ELO ▼ 46
2,732
30-day peak: 2,989
Rank EU ▼ 14,553 places
#24,089
Uzbekistan #93 in Uzbekistan
30 days · prev. #9,536 · best #8,686
Last updated:
Next update possible in 1h 42m

How does justgonext- play?

Rating 1.15 K/R 0.83 ADR 87.1 from 298 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 84%
1.15
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.44 ConsistencyShare of matches with a rating of 0.90 or higher. 72%
Rating distribution from 298 matches
outstanding 1.80 and up 8% strong 1.30 to 1.79 27% good 1.10 to 1.29 15% normal 0.90 to 1.09 23% weak 0.75 to 0.89 11% very weak below 0.75 17%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,500-2,749 ELO average. Higher headshot rate than the level 10 · 2,500-2,749 ELO average. Rarely on the AWP.
Multi-killsHeadshotsRifler
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (289 matches).

2,500-2,749 ELO

Compared with 2,566 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

50% of opening duels won and so slightly below the average (52%).

Rounds with first kill 11%0 pp · Ø 11% right on the average
Opening duels won 50%−2 pp · Ø 52% better than 34%

Clutch

Average
Last one alive

1.3 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 42%+3 pp · Ø 39% better than 68%
Clutch 1v2 won 25%+3 pp · Ø 22% better than 73%
Clutch kills per match 1.3−0.3 · Ø 1.6 better than 18%

Weapons and aim

Average
Where do the kills come from?

56% headshots and so clearly above the average (51%).

Headshot rate 56%+5 pp · Ø 51% better than 81%
AWP share of kills 1%−11 pp · Ø 12% better than 6%
K/D 1.12+0.07 · Ø 1.05 better than 71%
Pistol kills per match 3.1
Zeus kills2 in 298 matches
Knife kills 1 in 298 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 15.6% of rounds and so well above the average (13.6%).

2K rounds 15.6%+2.0 pp · Ø 13.6% better than 89%
3K rounds 5.4%+1.2 pp · Ø 4.2% better than 88%
MVPs per match 2.8+0.4 · Ø 2.4 better than 87%
4Ks and aces 89x 4K, 6 aces in 289 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 75% of rounds and so well above the average (71%). Lower is better.

Utility hit rate 34%−1 pp · Ø 35% better than 45%
Utility damage per round 3.2−1.0 · Ø 4.2 better than 25%
Enemies flashed per round 0.31+0.01 · Ø 0.30 better than 55%
Deaths per round 75%+4 pp · Ø 71% better than 11%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
ELO +158
= Stayed the same
ADR at 86.5, Win rate at 52%
▼ Got worse
K/R −0.04, Rating −0.06, Headshots −4 pp

Sep to Nov 2026 compared with Mar to Aug 2026.

Kills per round (K/R)

0.87
MarAprMayJunJulAugSepOctNov

Best month: March 2026 with 0.93. Last 3 months: 0.82 (at the start 0.86). Clearly above the average (0.75).

Patterns

From the last 298 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −339 ELO
91 matches · 49% win rate
On Ancient −177 ELO
69 matches · 55% win rate
Between 6:00 and 12:00 −136 ELO, win rate 45%
On Thursdays −169 ELO, win rate 40%

justgonext- loses the most ELO on Mirage: −339 ELO, 49% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Mirage
  2. Most kills in a match: 35 · Mirage
  3. Longest win streak: 5 wins in a row · Anubis
  4. Highest rating in a match: 3.11 · Nuke

Maps in detail

from the last 298 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage91
49% better than 35%
0.77 better than 59%
82.2 better than 52%
1.05 right on the average
47% of 468 duels better than 24%
33% of 39 situations better than 35%
Ancient69
55% better than 55%
0.87 better than 91%
91.9 better than 89%
1.20 better than 89%
53% of 374 duels better than 55%
39% of 33 situations better than 49%
Anubis50
48% better than 33%
0.82 better than 79%
84.1 better than 62%
1.15 better than 78%
47% of 184 duels better than 23%
36% of 25 situations better than 41%
Dust 230
60% better than 77%
0.84 better than 85%
88.1 better than 80%
1.15 better than 79%
45% of 153 duels better than 17%
56% of 9 situations better than 90%
Nuke23
57% better than 59%
0.96 better than 96%
98.9 better than 97%
1.34 better than 96%
64% of 96 duels better than 96%
47% of 15 situations better than 72%
Cache19
58% -
0.87 -
90.3 -
1.20-
51% of 69 duels -
50% of 10 situations -
Inferno14
36% -
0.79 -
79.4 -
1.07-
52% of 60 duels -
50% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How justgonext- plays

Across 298 matches justgonext- averages K/R 0.83, ADR 87.1 and a rating of 1.15. Biggest strength: 3K rounds at 5.4%, better than 88% of level 10 · 2,500-2,749 ELO players. Most room to improve: Deaths per round at 75%, better than only 11% of level 10 · 2,500-2,749 ELO players. Averages 18.2 kills per match with 56% headshots. The strongest map is Dust 2 with a 60% win rate in 30 matches. In 147 of 298 matches the rating was 1.10 or higher (49%), in 83 it was below 0.90. In 289 matches with detailed stats: 89 4Ks and 6 aces. Best month by rating: March 2026 at 1.28. justgonext- loses the most ELO on Mirage (−339 ELO, win rate 49%). Things go best on Dust 2 (+71 ELO, win rate 60%). Match no. 2 of the day goes best: 60% win rate, +30 ELO. Improved over the last three months: ELO +158. Got weaker: K/R −0.04, Rating −0.06, Headshots −4 pp. Unchanged in recent months: ADR at 86.5, Win rate at 52%. Last 30 days: 166 matches, win rate 51%, net ELO −280.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.