justeasy

Uzbekistan
On FACEIT since 2024 302 matches tracked 147 matches in 30 days
ELO ▲ 250
2,276
30-day peak: 2,276
Rank EU
#114,228
Uzbekistan #569 in Uzbekistan
Last updated:

How does justeasy play?

Rating 0.97 K/R 0.71 ADR 80.0 from 302 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 19%
0.97
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 56%
Rating distribution from 302 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 14% good 1.10 to 1.29 17% normal 0.90 to 1.09 23% weak 0.75 to 0.89 17% very weak below 0.75 27%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,250-2,499 ELO average.
Entry
better than most on level 10 · 2,250-2,499 ELO about average weaker than most
2,250-2,499 ELO

Compared with 2,473 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 13% of rounds and so well above the average (11%).

Rounds with first kill 13%+2 pp · Ø 11% better than 83%
Opening duels won 48%−3 pp · Ø 51% better than 21%

Clutch

Average
Last one alive

1.2 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 41%+2 pp · Ø 39% better than 64%
Clutch 1v2 won 21%0 pp · Ø 21% right on the average
Clutch kills per match 1.2−0.5 · Ø 1.7 better than 10%

Weapons and aim

Average
Where do the kills come from?

0.95 K/D and so slightly below the average (1.04).

Headshot rate 52%+2 pp · Ø 50% better than 62%
AWP share of kills 10%−2 pp · Ø 12% better than 55%
K/D 0.95−0.09 · Ø 1.04 better than 17%
Pistol kills per match 2.3
Knife kills 1 in 302 matches

Impact

Average
Damage and big rounds

2.2 MVPs per match and so clearly below the average (2.4).

2K rounds 13.0%−0.4 pp · Ø 13.4% better than 33%
3K rounds 3.8%−0.3 pp · Ø 4.1% better than 34%
MVPs per match 2.2−0.2 · Ø 2.4 better than 33%
4Ks and aces 44x 4K, 7 aces in 302 matches

Utility and deaths

Weakness
Nades, flashes and deaths

0.06 enemies flashed per round and so well below the average (0.30).

Utility hit rate 36%+1 pp · Ø 35% better than 59%
Utility damage per round 3.1−1.2 · Ø 4.3 better than 21%
Enemies flashed per round 0.06−0.24 · Ø 0.30 better than 1%
Deaths per round 75%+3 pp · Ø 72% better than 12%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
Whether justeasy is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 302 matches, all from the last 3 months.

Kills per round (K/R)

0.72
SepOctNov

Best month: October 2026 with 0.74.

Patterns

From the last 302 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −74 ELO
69 matches · 52% win rate
On Mirage −52 ELO
93 matches · 54% win rate
Between 0:00 and 6:00 +26 ELO, win rate 50%
On Tuesdays +24 ELO, win rate 40%

justeasy loses the most ELO on Dust 2: −74 ELO, 52% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Nuke
  2. Most kills in a match: 39 · Mirage
  3. Longest win streak: 7 wins in a row · Mirage
  4. Highest rating in a match: 2.42 · Dust 2

Maps in detail

from the last 302 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage93
54% better than 60%
0.71 better than 31%
80.5 better than 45%
0.96 better than 22%
48% of 576 duels better than 29%
46% of 46 situations better than 75%
Dust 269
52% right on the average
0.68 better than 19%
77.9 better than 32%
0.94 better than 16%
46% of 381 duels better than 19%
43% of 30 situations better than 63%
Ancient54
63% better than 82%
0.76 better than 56%
83.4 better than 58%
1.06 better than 56%
48% of 267 duels better than 30%
41% of 17 situations better than 59%
Anubis48
52% better than 46%
0.71 better than 33%
79.5 better than 40%
0.97 better than 27%
52% of 281 duels right on the average
31% of 29 situations better than 31%
Nuke17
71% better than 89%
0.73 better than 39%
80.3 better than 41%
0.98 better than 30%
52% of 102 duels better than 47%
50% of 12 situations better than 76%
Inferno12
50% -
0.68 -
77.6 -
0.91-
43% of 77 duels -
38% of 8 situations -
Cache9
44% -
0.68 -
79.2 -
0.85-
50% of 58 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How justeasy plays

Across 302 matches justeasy averages K/R 0.71, ADR 80.0 and a rating of 0.97. Biggest strength: Rounds with first kill at 13%, better than 83% of level 10 · 2,250-2,499 ELO players. Most room to improve: Deaths per round at 75%, better than only 12% of level 10 · 2,250-2,499 ELO players. Averages 15.4 kills per match with 52% headshots. The strongest map is Nuke with a 71% win rate in 17 matches. In 100 of 302 matches the rating was 1.10 or higher (33%), in 133 it was below 0.90. In 302 matches with detailed stats: 44 4Ks and 7 aces. Best month by rating: October 2026 at 1.01. justeasy loses the most ELO on Dust 2 (−74 ELO, win rate 52%). Last 30 days: 147 matches, win rate 57%, net ELO +47.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.