juanto-
How does juanto- play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (216 matches).
Compared with 1,630 players in this group, each player over up to their last 100 matches.
Opening
Average47% of opening duels won and so clearly below the average (50%).
Clutch
Average32% of 1v1s won and so clearly below the average (39%).
Weapons and aim
Average54% headshots and so well above the average (48%).
Impact
AverageExactly 2 kills in 12.6% of rounds and so slightly below the average (13.3%).
Utility and deaths
Average0.51 enemies flashed per round and so well above the average (0.28).
Progress
One value per month, dashed line is the level 9 averageSep 2026 compared with Jul to Aug 2026.
Kills per round (K/R)
Best month: September 2026 with 0.73. Last 3 months: 0.73 (at the start 0.70). Right on the average (0.73).
Rating, 1.00 is an average match
Best month: July 2026 with 1.01. Last 3 months: 1.01 (at the start 0.97). Just below the average (1.02).
Damage per round (ADR)
Best month: July 2026 with 80.5. Last 3 months: 80.3 (at the start 79.2). Just above the average (79.9).
Share of headshot kills
Best month: September 2026 with 55%. Last 3 months: 55% (at the start 54%). Well above the average (48%).
Matches won (win rate)
Best month: July 2026 with 56%. Last 3 months: 44% (at the start 50%). Well below the average (51%).
Best month: July 2026 with 2,279. Last 3 months: 1,959 (at the start 2,199).
Rounds with first kill
Best month: August 2026 with 10%.
1v1 clutches won
Best month: September 2026 with 36%.
Patterns
From the last 272 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
juanto- loses the most ELO on Mirage: −45 ELO, 41% win rate
Records and milestones
from recorded matches- Longest win streak: 6 wins in a row · Mirage
- Recorded match no. 250 · Mirage
- Most kills in a match: 38 · Ancient
- Highest rating in a match: 2.35 · Inferno
Maps in detail
from the last 272 matchesCompared with players on the same level who have at least 15 matches on the map.
How juanto- plays
Across 272 matches juanto- averages K/R 0.71 and ADR 79.6; the rating across the 265 rated matches is 0.99. Biggest strength: Headshot rate at 54%, better than 80% of level 9 players. Most room to improve: Clutch 1v1 won at 32%, better than only 20% of level 9 players. Averages 15.7 kills per match with 54% headshots. The strongest map is Dust 2 with a 58% win rate in 40 matches. In 89 of 272 matches the rating was 1.10 or higher (33%), in 117 it was below 0.90. In 216 matches with detailed stats: 38 4Ks and 3 aces. Best month by rating: July 2026 at 1.01. juanto- loses the most ELO on Mirage (−45 ELO, win rate 41%). Things go best on Dust 2 (+23 ELO, win rate 58%). Match no. 4 of the day goes best: 57% win rate, −5 ELO. Got weaker: Win rate −6 pp, ELO −240. Unchanged in recent months: K/R at 0.73, Rating at 1.01, ADR at 80.3, Headshots at 55%.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.