juandog-
How does juandog- play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (91 matches).
Compared with 12,146 players in this group, each player over up to their last 100 matches.
Opening
Average58% of opening duels won and so well above the average (52%).
Clutch
Average26% of 1v2s won and so slightly above the average (22%).
Weapons and aim
Average1.28 K/D and so well above the average (1.05).
Impact
StrengthExactly 2 kills in 17.7% of rounds and so well above the average (13.5%).
Utility and deaths
Average0.55 enemies flashed per round and so well above the average (0.31).
Progress
One value per month, dashed line is the level 10 · 2,750-2,999 ELO averageSep to Nov 2026 compared with May to Jul 2026.
Kills per round (K/R)
Best month: July 2026 with 1.04. Last 3 months: 0.86 (at the start 0.88). Well above the average (0.75).
Rating, 1.00 is an average match
Best month: July 2026 with 1.45. Last 3 months: 1.24 (at the start 1.34). Well above the average (1.05).
Damage per round (ADR)
Best month: July 2026 with 108.0. Last 3 months: 93.0 (at the start 95.4). Well above the average (81.3).
Share of headshot kills
Best month: September 2026 with 52%. Last 3 months: 50% (at the start 48%). Slightly below the average (52%).
Matches won (win rate)
Best month: July 2026 with 89%. Last 3 months unchanged at 55%. Clearly above the average (52%).
Best month: November 2026 with 2,917. Last 3 months: 2,853 (at the start 2,682).
Rounds with first kill
Best month: November 2026 with 13%.
1v1 clutches won
Best month: August 2026 with 43%.
Patterns
From the last 170 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
juandog- loses the most ELO on Mirage: −93 ELO, 48% win rate
Records and milestones
from recorded matches- Recorded match no. 100 · Ancient
- Highest rating in a match: 3.21 · Dust 2
- Longest win streak: 13 wins in a row · Mirage
- Most kills in a match: 49 · Cache
Maps in detail
from the last 170 matchesCompared with players on the same level who have at least 15 matches on the map.
How juandog- plays
Across 170 matches juandog- averages K/R 0.87 and ADR 93.7; the rating across the 124 rated matches is 1.25. Biggest strength: Rating at 1.25, better than 95% of level 10 · 2,750-2,999 ELO players. Most room to improve: Utility hit rate at 30%, better than only 20% of level 10 · 2,750-2,999 ELO players. Averages 19.5 kills per match with 49% headshots. The strongest map is Dust 2 with a 66% win rate in 41 matches. In 78 of 124 matches the rating was 1.10 or higher (63%), in 21 it was below 0.90. In 91 matches with detailed stats: 24 4Ks and 1 ace. Best month by rating: July 2026 at 1.45. juandog- loses the most ELO on Mirage (−93 ELO, win rate 48%). Things go best on Dust 2 (+96 ELO, win rate 66%). Improved over the last three months: Headshots +2 pp, ELO +171. Got weaker: Rating −0.10. Unchanged in recent months: K/R at 0.86, ADR at 93.0, Win rate at 55%. Last 30 days: 48 matches, win rate 60%, net ELO +182.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.