jozwikk

USA
205 matches tracked 43 matches in 30 days
ELO ▼ 23
2,579
30-day peak: 2,745
Rank NA ▲ 11 places
#1,170 #609 in US
30 days · prev. #1,181 · best #1,159
Last updated:

How does jozwikk play?

Rating 1.08 (from 124 matches) K/R 0.77 ADR 83.1 from 205 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 68% on level 10
1.08
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.40 ConsistencyShare of matches with a rating of 0.90 or higher. 65%
Rating distribution from 124 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 22% good 1.10 to 1.29 18% normal 0.90 to 1.09 20% weak 0.75 to 0.89 15% very weak below 0.75 20%
better than most on level 10 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (124 matches).

Compared with 2,158 players on level 10, each player over up to their last 100 matches (50+).

Opening

Average
The first duels of the round

jozwikk gets the first kill in 9 of 100 rounds. 2 percentage points below the level 10 average (11%).

Rounds with first kill 9%−2 pp better than 28%
Opening duels won 53%+2 pp better than 65%

Clutch

Average
Last one alive

jozwikk wins 35 of 100 1v1s. 5 percentage points below the level 10 average (40%).

Clutch 1v1 won 35%−5 pp better than 31%
Clutch 1v2 won 22%+1 pp better than 54%
Clutch kills per match 1.8+0.2 better than 68%

Weapons and aim

Average
Where do the kills come from?

38 of 100 kills by jozwikk are headshots. 13 percentage points below the level 10 average (51%).

Headshot rate 38%−13 pp better than 3%
AWP share of kills 19%+8 pp better than 82%
K/D 1.11+0.07 better than 74%
Pistol kills per match 2.9
Knife kills 4 in 205 matches

Impact

Average
Damage and big rounds

jozwikk gets exactly 2 kills in 15.0 of 100 rounds. 1.6 percentage points above the level 10 average (13.4%).

2K rounds 15.0%+1.6 pp better than 82%
3K rounds 3.6%−0.5 pp better than 27%
MVPs per match 2.40.0 on par
4Ks and aces 27x 4K, 2 aces in 124 matches

Utility and deaths

Average
Nades, flashes and deaths

30 of 100 nades by jozwikk deal damage or blind an enemy. 5 percentage points below the level 10 average (35%).

Utility hit rate 30%−5 pp better than 19%
Utility damage per round 4.4+0.3 better than 58%
Enemies flashed per round 0.32+0.02 better than 58%
Deaths per round 70%−1 pp better than 67%

Progress

One value per month, dashed line is the level 10 average
▲ Improved
Headshots +5 pp
= Stayed the same
K/R at 0.77, ADR at 83.2
▼ Got worse
Win rate −4 pp, ELO −71

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.71
MayJunJulAugSepOct

Best month: August 2026 with 0.79. Last 3 months: 0.77 (at the start 0.78). 0.03 above the level 10 average (0.74).

Patterns

From the last 205 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day +10 ELO
53 matches · 43% win rate
Between 12:00 and 18:00 +217 ELO, win rate 45%
On Thursdays −43 ELO, win rate 47%

jozwikk loses the most ELO in match 1 of the day: +10 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.49 · Mirage
  2. Longest win streak: 9 wins in a row · Mirage
  3. Most kills in a match: 42 · Mirage

Maps in detail

from the last 205 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage70
43% better than 17%
0.76 better than 58%
83.1 better than 62%
1.05 better than 55%
56% of 239 duels better than 75%
29% of 49 situations better than 23%
Dust 256
55% better than 60%
0.78 better than 68%
81.7 better than 53%
1.07 better than 59%
55% of 201 duels better than 70%
24% of 33 situations better than 15%
Ancient25
60% better than 73%
0.73 better than 43%
80.2 better than 43%
1.02-
40% of 122 duels better than 5%
43% of 14 situations better than 62%
Anubis24
67% better than 88%
0.77 better than 63%
86.5 better than 78%
1.14 better than 81%
57% of 97 duels better than 77%
44% of 18 situations better than 67%
Cache17
71% -
0.85 -
89.0 -
1.25-
58% of 78 duels -
54% of 13 situations -
Nuke8
38% -
0.75 -
76.8 -
1.03-
45% of 31 duels -
100% of 3 situations -
Inferno5
20% -
0.73 -
86.3 -
-
55% of 22 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How jozwikk plays

Across 205 matches jozwikk averages K/R 0.77 and ADR 83.1; the rating across the 124 rated matches is 1.08. Most room to improve: Headshot rate at 38%, better than only 3% of level 10 players. Averages 16.9 kills per match with 38% headshots. The strongest map is Cache with a 71% win rate in 17 matches. In 56 of 124 matches the rating was 1.10 or higher (45%), in 43 it was below 0.90. In 124 matches with detailed stats: 27 4Ks and 2 aces. Best month by rating: August 2026 at 1.16. jozwikk loses the most ELO in match 1 of the day (+10 ELO, win rate 43%). Things go best from match 5 of the day (+113 ELO, win rate 60%). From match no. 5 of the day on, things go best: 60% win rate, +113 ELO. Improved over the last three months: Headshots +5 pp. Got weaker: Win rate −4 pp, ELO −71. Unchanged in recent months: K/R at 0.77, ADR at 83.2. Last 30 days: 43 matches, win rate 47%, net ELO +30.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.