jonppa_-

Finland
On FACEIT since 2015 167 matches tracked 76 matches in 30 days
ELO ▼ 70
2,335
30-day peak: 2,420
Rank EU
#95,877
Finland #2,586 in Finland
Last updated:
Next update possible in 27m 34s

How does jonppa_- play?

Rating 1.23 K/R 0.87 ADR 92.5 from 167 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 95%
1.23
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.41 ConsistencyShare of matches with a rating of 0.90 or higher. 76%
Rating distribution from 167 matches
outstanding 1.80 and up 10% strong 1.30 to 1.79 34% good 1.10 to 1.29 16% normal 0.90 to 1.09 17% weak 0.75 to 0.89 14% very weak below 0.75 10%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,250-2,499 ELO average. More damage per round than the level 10 · 2,250-2,499 ELO average.
Multi-killsDamage
better than most on level 10 · 2,250-2,499 ELO about average weaker than most
2,250-2,499 ELO

Compared with 2,480 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

54% of opening duels won and so clearly above the average (51%).

Rounds with first kill 11%0 pp · Ø 11% right on the average
Opening duels won 54%+3 pp · Ø 51% better than 70%

Clutch

Average
Last one alive

2.0 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 41%+2 pp · Ø 39% better than 63%
Clutch 1v2 won 24%+3 pp · Ø 21% better than 68%
Clutch kills per match 2.0+0.3 · Ø 1.7 better than 80%

Weapons and aim

Average
Where do the kills come from?

1.24 K/D and so well above the average (1.03).

Headshot rate 45%−5 pp · Ø 50% better than 21%
AWP share of kills 6%−6 pp · Ø 12% better than 35%
K/D 1.24+0.21 · Ø 1.03 better than 93%
Pistol kills per match 3.6
Knife kills 3 in 167 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 6.0% of rounds and so well above the average (4.1%).

2K rounds 15.7%+2.3 pp · Ø 13.4% better than 90%
3K rounds 6.0%+1.9 pp · Ø 4.1% better than 95%
MVPs per match 2.8+0.5 · Ø 2.3 better than 87%
4Ks and aces 48x 4K, 11 aces in 167 matches

Utility and deaths

Average
Nades, flashes and deaths

6.3 utility damage per round and so well above the average (4.2).

Utility hit rate 40%+5 pp · Ø 35% better than 83%
Utility damage per round 6.3+2.1 · Ø 4.2 better than 91%
Enemies flashed per round 0.34+0.04 · Ø 0.30 better than 66%
Deaths per round 70%−2 pp · Ø 72% better than 68%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
Whether jonppa_- is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 163 matches from the last 3 months and 4 before.

Kills per round (K/R)

0.82
AugSepOctNov

Best month: September 2026 with 0.92.

Patterns

From the last 167 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

Between 12:00 and 18:00 +77 ELO, win rate 43%
On Fridays +32 ELO, win rate 42%

No clear pattern

Records and milestones

from recorded matches
  1. Longest win streak: 5 wins in a row · Mirage
  2. Highest rating in a match: 2.58 · Cache
  3. Recorded match no. 100 · Mirage
  4. Most kills in a match: 34 · Mirage

Maps in detail

from the last 167 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage38
53% better than 54%
0.88 better than 93%
93.2 better than 92%
1.25 better than 94%
58% of 163 duels better than 84%
21% of 24 situations better than 9%
Inferno30
67% better than 84%
0.89 better than 91%
90.3 better than 79%
1.29 better than 94%
55% of 121 duels better than 60%
50% of 18 situations better than 75%
Dust 225
32% better than 2%
0.76 better than 57%
83.8 better than 63%
1.06 better than 55%
37% of 81 duels better than 2%
50% of 12 situations better than 81%
Cache23
61% better than 66%
0.97 better than 99%
103.2 better than 99%
1.36 better than 99%
63% of 107 duels better than 94%
46% of 13 situations better than 67%
Nuke22
32% better than 4%
0.90 better than 91%
98.2 better than 96%
1.26 better than 91%
53% of 101 duels better than 53%
53% of 17 situations better than 85%
Ancient21
48% better than 36%
0.86 better than 91%
93.3 better than 93%
1.22 better than 93%
54% of 85 duels better than 63%
29% of 14 situations better than 26%
Anubis8
13% -
0.80 -
79.6 -
1.07-
50% of 36 duels -
60% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How jonppa_- plays

Across 167 matches jonppa_- averages K/R 0.87, ADR 92.5 and a rating of 1.23. Biggest strength: Rating at 1.23, better than 95% of level 10 · 2,250-2,499 ELO players. Most room to improve: Headshot rate at 45%, better than only 21% of level 10 · 2,250-2,499 ELO players. Averages 18.6 kills per match with 45% headshots. The strongest map is Inferno with a 67% win rate in 30 matches. In 99 of 167 matches the rating was 1.10 or higher (59%), in 40 it was below 0.90. In 167 matches with detailed stats: 48 4Ks and 11 aces. Best month by rating: September 2026 at 1.33. Things go best on Mirage (+64 ELO, win rate 53%). Last 30 days: 76 matches, win rate 46%, net ELO +83.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.