jamal55-
Name history of jamal55-
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does jamal55- play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (143 matches).
Compared with 11,776 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 8% of rounds and so well below the average (11%).
Clutch
Strength2.1 clutch kills per match and so well above the average (1.6).
Weapons and aim
Average1.17 K/D and so clearly above the average (1.05).
Impact
AverageExactly 3 kills in 4.7% of rounds and so clearly above the average (4.2%).
Utility and deaths
AverageDied in 66% of rounds and so well below the average (71%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 2,750-2,999 ELO averageAug to Oct 2026 compared with May to Jul 2026.
Kills per round (K/R)
Best month: September 2026 with 0.82. Last 3 months: 0.78 (at the start 0.75). Slightly above the average (0.75).
Rating, 1.00 is an average match
Best month: September 2026 with 1.20. Last 3 months: 1.14 (at the start 1.06). Clearly above the average (1.05).
Damage per round (ADR)
Best month: September 2026 with 83.6. Last 3 months: 79.8 (at the start 79.0). Just below the average (81.1).
Share of headshot kills
Best month: August 2026 with 58%. Last 3 months: 52% (at the start 44%). Right on the average (52%).
Matches won (win rate)
Best month: September 2026 with 60%. Last 3 months: 58% (at the start 51%). Well above the average (52%).
Best month: September 2026 with 2,955. Last 3 months: 2,867 (at the start 2,745).
Rounds with first kill
Best month: September 2026 with 9%.
1v1 clutches won
Best month: October 2026 with 70%.
Patterns
From the last 216 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
jamal55- loses the most ELO in match 2 of the day: −96 ELO, 50% win rate
Records and milestones
from recorded matches- Most kills in a match: 42 · Mirage
- Longest win streak: 7 wins in a row · Mirage
- Highest rating in a match: 2.77 · Mirage
Maps in detail
from the last 216 matchesCompared with players on the same level who have at least 15 matches on the map.
How jamal55- plays
Across 273 matches jamal55- averages K/R 0.77 and ADR 79.5; the rating across the 216 rated matches is 1.12. Biggest strength: Deaths per round at just 66% (lower is better), better than 93% of level 10 · 2,750-2,999 ELO players. Most room to improve: Rounds with first kill at 8%, better than only 14% of level 10 · 2,750-2,999 ELO players. Averages 17.0 kills per match with 49% headshots. The strongest map is Ancient with a 75% win rate in 12 matches. In 109 of 216 matches the rating was 1.10 or higher (50%), in 56 it was below 0.90. In 143 matches with detailed stats: 30 4Ks and 5 aces. Best month by rating: September 2026 at 1.20. jamal55- loses the most ELO in match 2 of the day (−96 ELO, win rate 50%). Things go best in match 4 of the day (+164 ELO, win rate 69%). Match no. 4 of the day goes best: 69% win rate, +164 ELO. Improved over the last three months: Rating +0.08, Headshots +8 pp, Win rate +7 pp, ELO +122. Unchanged in recent months: K/R at 0.78, ADR at 79.8. Last 30 days: 15 matches, win rate 40%, net ELO −29.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.