ixammeister

AR
183 matches tracked 86 matches in 30 days
Last updated:

How does ixammeister play?

Rating 1.14 K/R 0.82 ADR 87.6 from 183 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 91%
1.14
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 72%
Rating distribution from 183 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 26% good 1.10 to 1.29 20% normal 0.90 to 1.09 20% weak 0.75 to 0.89 14% very weak below 0.75 15%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (163 matches).

Level 9

Compared with 1,720 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

56% of opening duels won and so clearly above the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 56%+5 pp · Ø 51% better than 89%

Clutch

Average
Last one alive

34% of 1v1s won and so clearly below the average (39%).

Clutch 1v1 won 34%−5 pp · Ø 39% better than 29%
Clutch 1v2 won 19%−3 pp · Ø 22% better than 35%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 66%

Weapons and aim

Average
Where do the kills come from?

1.14 K/D and so clearly above the average (1.02).

Headshot rate 51%+2 pp · Ø 49% better than 67%
AWP share of kills 0%−10 pp · Ø 10% better than 2%
K/D 1.14+0.12 · Ø 1.02 better than 88%
Pistol kills per match 3.7

Impact

Strength
Damage and big rounds

2.7 MVPs per match and so well above the average (2.3).

2K rounds 15.2%+1.8 pp · Ø 13.4% better than 90%
3K rounds 5.0%+1.0 pp · Ø 4.0% better than 88%
MVPs per match 2.7+0.4 · Ø 2.3 better than 90%
4Ks and aces 35x 4K, 4 aces in 163 matches

Utility and deaths

Average
Nades, flashes and deaths

5.5 utility damage per round and so well above the average (4.3).

Utility hit rate 34%−1 pp · Ø 35% better than 41%
Utility damage per round 5.5+1.2 · Ø 4.3 better than 79%
Enemies flashed per round 0.35+0.07 · Ø 0.28 better than 71%
Deaths per round 71%−1 pp · Ø 72% better than 63%

Progress

One value per month, dashed line is the level 9 average
Whether ixammeister is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 163 matches from the last 3 months and 19 before.

Kills per round (K/R)

0.69
JulAugSepOct

Best month: July 2026 with 0.94.

Patterns

From the last 183 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −88 ELO
37 matches · 49% win rate
On Nuke −22 ELO
24 matches · 42% win rate
From match 5 of the day −19 ELO
47 matches · 40% win rate

ixammeister loses the most ELO on Mirage: −88 ELO, 49% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 8 wins in a row · Dust 2
  2. Highest rating in a match: 2.37 · Dust 2
  3. Most kills in a match: 51 · Inferno

Maps in detail

from the last 183 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 258
50% right on the average
0.82 better than 89%
89.0 better than 90%
1.17 better than 91%
54% of 219 duels better than 71%
42% of 45 situations better than 64%
Mirage37
49% better than 42%
0.81 better than 83%
88.5 better than 86%
1.13 better than 83%
56% of 160 duels better than 79%
26% of 19 situations better than 18%
Inferno25
48% better than 30%
0.82 better than 86%
88.8 better than 85%
1.13 better than 79%
59% of 111 duels better than 84%
18% of 17 situations better than 12%
Nuke24
42% better than 11%
0.83 better than 75%
85.2 better than 64%
1.14 better than 71%
57% of 109 duels better than 72%
33% of 9 situations better than 40%
Anubis19
37% better than 10%
0.79 better than 77%
87.5 better than 83%
1.05 better than 60%
54% of 94 duels better than 69%
32% of 19 situations better than 36%
Ancient10
40% -
0.81 -
83.9 -
1.09-
55% of 47 duels -
42% of 12 situations -
Cache10
70% -
0.81 -
84.3 -
1.13-
65% of 48 duels -
50% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How ixammeister plays

Across 183 matches ixammeister averages K/R 0.82, ADR 87.6 and a rating of 1.14. Biggest strength: Rating at 1.14, better than 91% of level 9 players. Averages 18.8 kills per match with 51% headshots. The strongest map is Cache with a 70% win rate in 10 matches. In 94 of 183 matches the rating was 1.10 or higher (51%), in 52 it was below 0.90. In 163 matches with detailed stats: 35 4Ks and 4 aces. Best month by rating: July 2026 at 1.31. ixammeister loses the most ELO on Mirage (−88 ELO, win rate 49%). Things go best on Dust 2 (+1 ELO, win rate 50%). Match no. 2 of the day goes best: 62% win rate, −23 ELO. Last 30 days: 86 matches, win rate 47%, net ELO −40.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.