its_stormyy

USA
On FACEIT since 2015 104 matches tracked 63 matches in 30 days
ELO ▲ 327
2,272
30-day peak: 2,272
Rank NA ▲ 5,844 places
#3,568
USA #1,930 in USA
30 days · prev. #9,412 · best #3,568
Last updated:

How does its_stormyy play?

Rating 1.13 K/R 0.80 ADR 86.3 from 104 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 80%
1.13
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 80%
Rating distribution from 104 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 24% good 1.10 to 1.29 23% normal 0.90 to 1.09 28% weak 0.75 to 0.89 6% very weak below 0.75 14%
better than most on level 10 · 2,250-2,499 ELO about average weaker than most
2,250-2,499 ELO

Compared with 2,473 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

58% of opening duels won and so well above the average (51%).

Rounds with first kill 10%−1 pp · Ø 11% better than 45%
Opening duels won 58%+7 pp · Ø 51% better than 92%

Clutch

Average
Last one alive

16% of 1v2s won and so clearly below the average (21%).

Clutch 1v1 won 45%+6 pp · Ø 39% better than 83%
Clutch 1v2 won 16%−5 pp · Ø 21% better than 15%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 73%

Weapons and aim

Average
Where do the kills come from?

42% headshots and so well below the average (50%).

Headshot rate 42%−8 pp · Ø 50% better than 9%
AWP share of kills 7%−5 pp · Ø 12% better than 41%
K/D 1.17+0.13 · Ø 1.04 better than 84%
Pistol kills per match 3.1

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.0% of rounds and so clearly above the average (4.1%).

2K rounds 14.8%+1.4 pp · Ø 13.4% better than 77%
3K rounds 5.0%+0.9 pp · Ø 4.1% better than 79%
MVPs per match 2.40.0 · Ø 2.4 right on the average
4Ks and aces 17x 4K, 2 aces in 104 matches

Utility and deaths

Average
Nades, flashes and deaths

0.13 enemies flashed per round and so well below the average (0.30).

Utility hit rate 41%+6 pp · Ø 35% better than 87%
Utility damage per round 3.9−0.4 · Ø 4.3 better than 44%
Enemies flashed per round 0.13−0.17 · Ø 0.30 better than 9%
Deaths per round 68%−4 pp · Ø 72% better than 86%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
Whether its_stormyy is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 104 matches, all from the last 3 months.

Kills per round (K/R)

0.79
SepOctNov

Best month: October 2026 with 0.85.

Patterns

From the last 104 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day −53 ELO
23 matches · 43% win rate
Between 6:00 and 12:00 −53 ELO, win rate 43%

its_stormyy loses the most ELO from match 5 of the day: −53 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 100 · Anubis
  2. Most kills in a match: 31 · Ancient
  3. Reached level 10 · Ancient
  4. Longest win streak: 6 wins in a row · Ancient
  5. Highest rating in a match: 2.31 · Cache

Maps in detail

from the last 104 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage28
54% better than 60%
0.78 better than 64%
83.0 better than 58%
1.10 better than 68%
52% of 92 duels right on the average
45% of 22 situations better than 72%
Dust 224
46% better than 27%
0.81 better than 78%
89.4 better than 82%
1.13 better than 76%
62% of 108 duels better than 94%
27% of 11 situations better than 19%
Ancient18
67% better than 89%
0.79 better than 69%
89.2 better than 82%
1.10 better than 68%
53% of 68 duels better than 57%
64% of 14 situations better than 94%
Cache12
67% -
0.90 -
96.0 -
1.29-
63% of 41 duels -
50% of 10 situations -
Anubis11
55% -
0.81 -
83.1 -
1.15-
62% of 37 duels -
33% of 6 situations -
Inferno9
44% -
0.74 -
76.6 -
1.10-
61% of 31 duels -
33% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How its_stormyy plays

Across 104 matches its_stormyy averages K/R 0.80, ADR 86.3 and a rating of 1.13. Biggest strength: Opening duels won at 58%, better than 92% of level 10 · 2,250-2,499 ELO players. Most room to improve: Headshot rate at 42%, better than only 9% of level 10 · 2,250-2,499 ELO players. Averages 17.5 kills per match with 42% headshots. The strongest map is Ancient with a 67% win rate in 18 matches. In 54 of 104 matches the rating was 1.10 or higher (52%), in 21 it was below 0.90. In 104 matches with detailed stats: 17 4Ks and 2 aces. Best month by rating: October 2026 at 1.19. its_stormyy loses the most ELO from match 5 of the day (−53 ELO, win rate 43%). Things go best in match 1 of the day (+101 ELO, win rate 63%). Match no. 1 of the day goes best: 63% win rate, +101 ELO. Last 30 days: 63 matches, win rate 60%, net ELO +321.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.