itsSNIX

Albania
On FACEIT since 2026 114 matches tracked 53 matches in 30 days
Last updated:

How does itsSNIX play?

Rating 1.12 (from 99 matches) K/R 0.83 ADR 89.8 from 114 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 88%
1.12
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.50 ConsistencyShare of matches with a rating of 0.90 or higher. 62%
Rating distribution from 99 matches
outstanding 1.80 and up 11% strong 1.30 to 1.79 25% good 1.10 to 1.29 9% normal 0.90 to 1.09 16% weak 0.75 to 0.89 10% very weak below 0.75 28%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 8 average. More 1v1 and 1v2 wins than the level 8 average. More first kills per match than the level 8 average.
Multi-killsClutcherEntry
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (78 matches).

Level 8

Compared with 1,412 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 13% of rounds and so well above the average (10%).

Rounds with first kill 13%+3 pp · Ø 10% better than 90%
Opening duels won 54%+4 pp · Ø 50% better than 78%

Clutch

Average
Last one alive

42% of 1v2s won and so well above the average (22%).

Clutch 1v1 won 40%+3 pp · Ø 37% better than 61%
Clutch 1v2 won 42%+20 pp · Ø 22% better than 99%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Strength
Where do the kills come from?

1.15 K/D and so clearly above the average (1.00).

Headshot rate 53%+6 pp · Ø 47% better than 84%
AWP share of kills 8%−3 pp · Ø 11% better than 45%
K/D 1.15+0.15 · Ø 1.00 better than 90%
Pistol kills per match 2.8
Zeus kills1 in 114 matches
Knife kills 12 in 114 matches

Impact

Strength
Damage and big rounds

2.9 MVPs per match and so well above the average (2.2).

2K rounds 13.4%+0.2 pp · Ø 13.2% better than 57%
3K rounds 5.3%+1.4 pp · Ø 3.9% better than 92%
MVPs per match 2.9+0.7 · Ø 2.2 better than 97%
4Ks and aces 21x 4K, 2 aces in 78 matches

Utility and deaths

Average
Nades, flashes and deaths

0.49 enemies flashed per round and so well above the average (0.27).

Utility hit rate 38%+3 pp · Ø 35% better than 68%
Utility damage per round 5.7+1.4 · Ø 4.3 better than 84%
Enemies flashed per round 0.49+0.22 · Ø 0.27 better than 93%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 8 average
▲ Improved
Headshots +8 pp
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.22, Rating −0.30, ADR −20.3, Win rate −21 pp

Sep to Nov 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.57
JunJulAugSepOctNov

Best month: September 2026 with 1.02. Last 3 months: 0.76 (at the start 0.98). Slightly above the average (0.72).

Patterns

From the last 114 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −38 ELO
34 matches · 35% win rate
On Dust 2 −27 ELO
38 matches · 53% win rate
On Wednesdays +25 ELO, win rate 48%

itsSNIX loses the most ELO in match 1 of the day: −38 ELO, 35% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 63 · Anubis
  2. Highest rating in a match: 2.35 · Dust 2
  3. Longest win streak: 15 wins in a row · Dust 2

Maps in detail

from the last 114 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 238
53% better than 60%
0.91 better than 98%
97.3 better than 98%
1.20 better than 93%
59% of 172 duels better than 89%
28% of 29 situations better than 23%
Mirage38
50% right on the average
0.69 better than 29%
76.7 better than 31%
0.96 better than 30%
49% of 160 duels better than 39%
41% of 22 situations better than 57%
Ancient15
33% better than 7%
0.78 better than 79%
86.5 better than 85%
1.08-
51% of 71 duels better than 57%
58% of 12 situations better than 92%
Inferno12
75% -
0.93 -
102.4 -
1.29-
65% of 43 duels -
63% of 8 situations -
Anubis6
83% -
1.07 -
106.2 -
1.46-
70% of 44 duels -
29% of 7 situations -
Cache5
40% -
0.77 -
90.1 -
1.05-
54% of 24 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How itsSNIX plays

Across 114 matches itsSNIX averages K/R 0.83 and ADR 89.8; the rating across the 99 rated matches is 1.12. Biggest strength: Damage per round (ADR) at 89.8, better than 94% of level 8 players. Averages 18.3 kills per match with 53% headshots. The strongest map is Inferno with a 75% win rate in 12 matches. In 45 of 99 matches the rating was 1.10 or higher (45%), in 38 it was below 0.90. In 78 matches with detailed stats: 21 4Ks and 2 aces. Best month by rating: September 2026 at 1.46. itsSNIX loses the most ELO in match 1 of the day (−38 ELO, win rate 35%). Things go best on Mirage (+66 ELO, win rate 50%). Match no. 3 of the day goes best: 77% win rate, +1 ELO. Improved over the last three months: Headshots +8 pp. Got weaker: K/R −0.22, Rating −0.30, ADR −20.3, Win rate −21 pp. Last 30 days: 53 matches, win rate 38%, net ELO +10.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.