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itakesouls

Poland
On FACEIT since 2015 282 matches tracked 93 matches in 30 days
Last updated:

How does itakesouls play?

Rating 1.09 K/R 0.75 ADR 83.5 from 282 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 62%
1.09
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 70%
Rating distribution from 281 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 25% good 1.10 to 1.29 20% normal 0.90 to 1.09 21% weak 0.75 to 0.89 13% very weak below 0.75 17%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,750-2,999 ELO average. More first kills per match than the level 10 · 2,750-2,999 ELO average. Higher headshot rate than the level 10 · 2,750-2,999 ELO average.
ClutcherEntryHeadshots
better than most on level 10 · 2,750-2,999 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (248 matches).

2,750-2,999 ELO

Compared with 12,263 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 26% of rounds and so well above the average (11%).

Rounds with first kill 26%+15 pp · Ø 11% better than 99%
Opening duels won 56%+4 pp · Ø 52% better than 79%

Clutch

Strength
Last one alive

4.0 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 49%+9 pp · Ø 40% better than 93%
Clutch 1v2 won 37%+15 pp · Ø 22% better than 99%
Clutch kills per match 4.0+2.4 · Ø 1.6 better than 99%

Weapons and aim

Strength
Where do the kills come from?

1.22 K/D and so clearly above the average (1.05).

Headshot rate 58%+6 pp · Ø 52% better than 85%
AWP share of kills 7%−5 pp · Ø 12% better than 40%
K/D 1.22+0.17 · Ø 1.05 better than 88%
Pistol kills per match 2.4 from the last 281
Knife kills 4 in 281 matches

Impact

Average
Damage and big rounds

4.2 MVPs per match and so well above the average (2.4).

2K rounds 14.4%+0.8 pp · Ø 13.6% better than 66%
3K rounds 2.0%−2.2 pp · Ø 4.2% better than 1%
MVPs per match 4.2+1.8 · Ø 2.4 better than 99%
4Ks and aces 22x 4K, 1 ace in 248 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 61% of rounds and so well below the average (71%). Lower is better.

Utility hit rate 38%+4 pp · Ø 34% better than 78%
Utility damage per round 3.6−0.4 · Ø 4.0 better than 40%
Enemies flashed per round 0.12−0.19 · Ø 0.31 better than 4%
Deaths per round 61%−10 pp · Ø 71% better than 99%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
▲ Improved
Headshots +5 pp, Win rate +3 pp, ELO +80
= Stayed the same
Rating at 1.08
▼ Got worse
K/R −0.05, ADR −7.1

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.81
JunJulAugSepOctNov

Best month: July 2026 with 0.81. Last 3 months: 0.72 (at the start 0.77). Slightly below the average (0.75).

Patterns

From the last 281 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −60 ELO
28 matches · 39% win rate
In match 4 of the day +30 ELO
30 matches · 47% win rate
On Sundays +65 ELO, win rate 45%

itakesouls loses the most ELO on Ancient: −60 ELO, 39% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 37 · Ancient
  2. Longest win streak: 9 wins in a row · Aim_map_faceit
  3. Highest rating in a match: 2.58 · Dust 2

Maps in detail

from the last 281 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage49
47% better than 23%
0.80 better than 71%
91.1 better than 87%
1.09 better than 62%
52% of 298 duels right on the average
37% of 30 situations better than 45%
Poseidon35
69% -
0.70 -
83.1 -
1.06-
57% of 282 duels -
50% of 117 situations -
Nuke31
77% better than 97%
0.79 better than 59%
85.3 better than 63%
1.19 better than 80%
58% of 223 duels better than 75%
49% of 101 situations better than 70%
Ancient28
39% better than 9%
0.82 better than 77%
90.2 better than 84%
1.11 better than 68%
58% of 159 duels better than 81%
26% of 19 situations better than 21%
Aim_map_faceit19
68% -
0.62 -
71.8 -
1.00-
56% of 315 duels -
57% of 261 situations -
Anubis15
60% better than 71%
0.72 better than 35%
80.9 better than 46%
1.00 better than 31%
49% of 94 duels better than 33%
0% of 8 situations better than 1%
Dust 215
60% better than 74%
0.92 better than 96%
97.5 better than 96%
1.32 better than 96%
59% of 80 duels better than 83%
56% of 9 situations better than 89%
Inferno15
67% better than 76%
0.72 better than 23%
79.5 better than 24%
1.10 better than 44%
58% of 97 duels better than 65%
41% of 39 situations better than 54%
Eldorado12
75% -
0.80 -
86.9 -
1.19-
67% of 94 duels -
39% of 31 situations -
Aim_redline_faceit9
56% -
0.55 -
65.3 -
0.86-
50% of 169 duels -
47% of 154 situations -
Vertigo7
86% -
0.84 -
80.2 -
1.30-
64% of 33 duels -
48% of 21 situations -
Cache6
50% -
0.85 -
96.5 -
1.20-
72% of 32 duels -
33% of 3 situations -
Debris6
67% -
0.58 -
73.8 -
0.97-
61% of 44 duels -
47% of 17 situations -
Aim_stranded5
60% -
0.54 -
57.6 -
0.91-
42% of 45 duels -
30% of 10 situations -
Aim_rats4
75% -
0.74 -
78.6 -
1.13-
58% of 57 duels -
49% of 35 situations -
Shortdust4
50% -
0.63 -
79.6 -
0.93-
50% of 34 duels -
21% of 14 situations -

Compared with players on the same level who have at least 15 matches on the map.

How itakesouls plays

Across 282 matches itakesouls averages K/R 0.75, ADR 83.5 and a rating of 1.09. Biggest strength: Rounds with first kill at 26%, better than 99% of level 10 · 2,750-2,999 ELO players. Most room to improve: 3K rounds at 2.0%, better than only 1% of level 10 · 2,750-2,999 ELO players. Averages 14.1 kills per match with 58% headshots. The strongest map is Nuke with a 77% win rate in 31 matches. In 137 of 281 matches the rating was 1.10 or higher (49%), in 84 it was below 0.90. In 248 matches with detailed stats: 22 4Ks and 1 ace. Best month by rating: November 2026 at 1.15. itakesouls loses the most ELO on Ancient (−60 ELO, win rate 39%). Things go best on Mirage (+145 ELO, win rate 47%). Improved over the last three months: Headshots +5 pp, Win rate +3 pp, ELO +80. Got weaker: K/R −0.05, ADR −7.1. Unchanged in recent months: Rating at 1.08. Last 30 days: 93 matches, win rate 61%, net ELO +151.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.