inskey

Russia
On FACEIT since 2021 376 matches tracked 115 matches in 30 days
ELO ▲ 467
3,534
30-day peak: 3,581
Rank EU ▲ 5,184 places
#1,136
Russia #325 in Russia
30 days · prev. #6,320 · best #784
Last updated:
Next update possible in 31m 42s

How does inskey play?

Rating 1.15 K/R 0.81 ADR 88.6 from 376 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 59%
1.15
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 75%
Rating distribution from 376 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 26% good 1.10 to 1.29 23% normal 0.90 to 1.09 21% weak 0.75 to 0.89 14% very weak below 0.75 11%
better than most on level 10 · 3,500+ ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (310 matches).

3,500+ ELO

Compared with 1,334 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

60% of opening duels won and so well above the average (54%).

Rounds with first kill 12%0 pp · Ø 12% right on the average
Opening duels won 60%+6 pp · Ø 54% better than 86%

Clutch

Average
Last one alive

36% of 1v1s won and so clearly below the average (41%).

Clutch 1v1 won 36%−5 pp · Ø 41% better than 28%
Clutch 1v2 won 25%+3 pp · Ø 22% better than 65%
Clutch kills per match 1.8+0.2 · Ø 1.6 better than 70%

Weapons and aim

Average
Where do the kills come from?

49% headshots and so clearly below the average (53%).

Headshot rate 49%−4 pp · Ø 53% better than 26%
AWP share of kills 23%+10 pp · Ø 13% better than 80%
K/D 1.19+0.07 · Ø 1.12 better than 61%
Pistol kills per match 3.4
Knife kills 1 in 376 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 15.4% of rounds and so clearly above the average (14.3%).

2K rounds 15.4%+1.1 pp · Ø 14.3% better than 70%
3K rounds 5.0%+0.3 pp · Ø 4.7% better than 61%
MVPs per match 2.7+0.1 · Ø 2.6 better than 59%
4Ks and aces 60x 4K, 3 aces in 310 matches

Utility and deaths

Average
Nades, flashes and deaths

29% of nades dealing damage or blinding and so clearly below the average (34%).

Utility hit rate 29%−5 pp · Ø 34% better than 19%
Utility damage per round 4.6+0.5 · Ø 4.1 better than 69%
Enemies flashed per round 0.39+0.06 · Ø 0.33 better than 65%
Deaths per round 68%−2 pp · Ø 70% better than 62%

Progress

One value per month, dashed line is the level 10 · 3,500+ ELO average
▲ Improved
Headshots +3 pp, Win rate +8 pp, ELO +522
= Stayed the same
K/R at 0.82, Rating at 1.15, ADR at 89.9
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.88
JunJulAugSepOctNov

Best month: November 2026 with 0.88. Last 3 months: 0.82 (at the start 0.80). Slightly above the average (0.79).

Patterns

From the last 376 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −243 ELO
84 matches · 46% win rate
On Nuke −111 ELO
21 matches · 33% win rate
On Saturdays −88 ELO, win rate 47%

inskey loses the most ELO in match 2 of the day: −243 ELO, 46% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.40 · Mirage
  2. Recorded match no. 250 · Dust 2
  3. Longest win streak: 7 wins in a row · Dust 2
  4. Most kills in a match: 44 · Dust 2

Maps in detail

from the last 376 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage143
55% better than 39%
0.80 better than 47%
88.1 better than 59%
1.13 right on the average
61% of 594 duels better than 83%
40% of 84 situations right on the average
Dust 2119
56% better than 42%
0.85 better than 72%
91.3 better than 75%
1.19 better than 66%
63% of 551 duels better than 87%
31% of 70 situations better than 28%
Anubis55
55% better than 45%
0.78 better than 47%
86.0 better than 56%
1.13 better than 55%
54% of 201 duels right on the average
29% of 31 situations better than 22%
Cache22
55% -
0.84 -
89.2 -
1.18-
55% of 111 duels -
36% of 14 situations -
Nuke21
33% better than 5%
0.72 better than 33%
81.2 better than 41%
0.97 better than 23%
49% of 77 duels better than 32%
38% of 8 situations better than 48%
Ancient10
80% -
0.82 -
87.5 -
1.17-
58% of 52 duels -
50% of 6 situations -
Inferno6
33% -
0.83 -
94.9 -
1.16-
44% of 18 duels -
57% of 7 situations -

Compared with players on the same level who have at least 15 matches on the map.

How inskey plays

Across 376 matches inskey averages K/R 0.81, ADR 88.6 and a rating of 1.15. Biggest strength: Opening duels won at 60%, better than 86% of level 10 · 3,500+ ELO players. Most room to improve: Utility hit rate at 29%, better than only 19% of level 10 · 3,500+ ELO players. Averages 17.7 kills per match with 49% headshots. The strongest map is Ancient with a 80% win rate in 10 matches. In 204 of 376 matches the rating was 1.10 or higher (54%), in 94 it was below 0.90. In 310 matches with detailed stats: 60 4Ks and 3 aces. Best month by rating: November 2026 at 1.21. inskey loses the most ELO in match 2 of the day (−243 ELO, win rate 46%). Things go best in match 4 of the day (+65 ELO, win rate 63%). Match no. 4 of the day goes best: 63% win rate, +65 ELO. Improved over the last three months: Headshots +3 pp, Win rate +8 pp, ELO +522. Unchanged in recent months: K/R at 0.82, Rating at 1.15, ADR at 89.9. Last 30 days: 115 matches, win rate 62%, net ELO +364.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,500+ ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.