ink-mate
How does ink-mate play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (145 matches).
Compared with 2,566 players in this group, each player over up to their last 100 matches.
Opening
Strength62% of opening duels won and so well above the average (52%).
Clutch
Average2.2 clutch kills per match and so well above the average (1.6).
Weapons and aim
Average1.28 K/D and so well above the average (1.05).
Impact
StrengthExactly 3 kills in 5.2% of rounds and so well above the average (4.2%).
Utility and deaths
Strength0.72 enemies flashed per round and so well above the average (0.30).
Progress
One value per month, dashed line is the level 10 · 2,500-2,749 ELO averageSep to Nov 2026 compared with May to Jul 2026.
Kills per round (K/R)
Best month: September 2026 with 0.95. Last 3 months: 0.86 (at the start 0.80). Well above the average (0.75).
Rating, 1.00 is an average match
Best month: September 2026 with 1.33. Last 3 months: 1.24 (at the start 1.20). Well above the average (1.05).
Damage per round (ADR)
Best month: September 2026 with 106.3. Last 3 months: 99.1 (at the start 92.6). Well above the average (81.4).
Share of headshot kills
Best month: September 2026 with 46%. Last 3 months: 45% (at the start 40%). Well below the average (51%).
Matches won (win rate)
Best month: July 2026 with 71%. Last 3 months: 43% (at the start 69%). Well below the average (51%).
Best month: July 2026 with 3,072. Last 3 months: 2,625 (at the start 3,072).
Rounds with first kill
Best month: September 2026 with 18%.
1v1 clutches won
Best month: September 2026 with 49%.
Patterns
From the last 223 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
ink-mate loses the most ELO in match 3 of the day: −115 ELO, 43% win rate
Records and milestones
from recorded matches- Most kills in a match: 43 · Inferno
- Longest win streak: 10 wins in a row · Cache
- Highest rating in a match: 2.24 · Inferno
- Recorded match no. 100 · Dust 2
Maps in detail
from the last 223 matchesCompared with players on the same level who have at least 15 matches on the map.
How ink-mate plays
Across 223 matches ink-mate averages K/R 0.83 and ADR 95.3; the rating across the 201 rated matches is 1.20. Biggest strength: Utility damage per round at 9.3, better than 99% of level 10 · 2,500-2,749 ELO players. Most room to improve: Headshot rate at 43%, better than only 11% of level 10 · 2,500-2,749 ELO players. Averages 17.7 kills per match with 43% headshots. The strongest map is Dust 2 with a 61% win rate in 66 matches. In 113 of 201 matches the rating was 1.10 or higher (56%), in 43 it was below 0.90. In 145 matches with detailed stats: 31 4Ks and 8 aces. Best month by rating: September 2026 at 1.33. ink-mate loses the most ELO in match 3 of the day (−115 ELO, win rate 43%). Things go best from match 5 of the day (+45 ELO, win rate 59%). From match no. 5 of the day on, things go best: 59% win rate, +45 ELO. Improved over the last three months: K/R +0.06, ADR +6.5, Headshots +5 pp. Got weaker: Win rate −26 pp, ELO −447. Unchanged in recent months: Rating at 1.24. Last 30 days: 68 matches, win rate 53%, net ELO −159.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.