imghostt

Russia
On FACEIT since 2025 111 matches tracked 35 matches in 30 days
Last updated:

How does imghostt play?

Rating 1.26 K/R 0.88 ADR 94.1 from 111 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 95%
1.26
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 86%
Rating distribution from 111 matches
outstanding 1.80 and up 10% strong 1.30 to 1.79 30% good 1.10 to 1.29 26% normal 0.90 to 1.09 21% weak 0.75 to 0.89 5% very weak below 0.75 8%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,500-2,749 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 2,500-2,749 ELO average. More 1v1 and 1v2 wins than the level 10 · 2,500-2,749 ELO average.
AWPerMulti-killsClutcher
better than most on level 10 · 2,500-2,749 ELO about average weaker than most
2,500-2,749 ELO

Compared with 2,625 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

65% of opening duels won and so well above the average (52%).

Rounds with first kill 12%+1 pp · Ø 11% better than 71%
Opening duels won 65%+13 pp · Ø 52% better than 99%

Clutch

Average
Last one alive

2.7 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 37%−3 pp · Ø 40% better than 39%
Clutch 1v2 won 24%+2 pp · Ø 22% better than 66%
Clutch kills per match 2.7+1.0 · Ø 1.7 better than 99%

Weapons and aim

Average
Where do the kills come from?

1.34 K/D and so well above the average (1.05).

Headshot rate 45%−6 pp · Ø 51% better than 18%
AWP share of kills 25%+13 pp · Ø 12% better than 91%
K/D 1.34+0.29 · Ø 1.05 better than 97%
Pistol kills per match 3.3
Knife kills 3 in 111 matches

Impact

Strength
Damage and big rounds

2.9 MVPs per match and so well above the average (2.4).

2K rounds 15.5%+2.0 pp · Ø 13.5% better than 87%
3K rounds 5.2%+1.0 pp · Ø 4.2% better than 83%
MVPs per match 2.9+0.5 · Ø 2.4 better than 89%
4Ks and aces 35x 4K, 7 aces in 111 matches

Utility and deaths

Strength
Nades, flashes and deaths

Died in 65% of rounds and so well below the average (71%). Lower is better.

Utility hit rate 36%+1 pp · Ø 35% better than 61%
Utility damage per round 5.6+1.5 · Ø 4.1 better than 85%
Enemies flashed per round 0.39+0.09 · Ø 0.30 better than 76%
Deaths per round 65%−6 pp · Ø 71% better than 98%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
K/R +0.10, Rating +0.13, ADR +11.6, Win rate +5 pp, First kills +2 pp
= Stayed the same
Headshots at 45%, ELO at 2,638
▼ Got worse
Clutch 1v1 −15 pp

Sep to Oct 2026 compared with Aug 2026.

Kills per round (K/R)

0.94
JunJulAugSepOctNov

Best month: October 2026 with 0.94. Last 3 months: 0.92 (at the start 0.82). Well above the average (0.75).

Patterns

From the last 111 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day ±0 ELO
23 matches · 39% win rate
From match 5 of the day +23 ELO
27 matches · 44% win rate
Between 0:00 and 6:00 +16 ELO, win rate 43%
On Fridays +10 ELO, win rate 43%

imghostt loses the most ELO in match 2 of the day: ±0 ELO, 39% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.44 · Dust 2
  2. Most kills in a match: 42 · Dust 2
  3. Recorded match no. 100 · Ancient
  4. Longest win streak: 6 wins in a row · Mirage

Maps in detail

from the last 111 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 240
63% better than 84%
0.91 better than 94%
100.4 better than 98%
1.33 better than 97%
67% of 193 duels better than 98%
38% of 34 situations better than 47%
Mirage34
38% better than 6%
0.87 better than 91%
89.6 better than 84%
1.26 better than 94%
65% of 129 duels better than 97%
36% of 25 situations better than 43%
Ancient18
61% better than 77%
0.86 better than 89%
91.2 better than 86%
1.22 better than 90%
66% of 73 duels better than 97%
37% of 19 situations better than 49%
Nuke9
44% -
0.87 -
95.9 -
1.18-
62% of 39 duels -
57% of 7 situations -
Anubis7
29% -
0.77 -
84.3 -
1.07-
58% of 24 duels -
17% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How imghostt plays

Across 111 matches imghostt averages K/R 0.88, ADR 94.1 and a rating of 1.26. Biggest strength: Opening duels won at 65%, better than 99% of level 10 · 2,500-2,749 ELO players. Most room to improve: Headshot rate at 45%, better than only 18% of level 10 · 2,500-2,749 ELO players. Averages 19.4 kills per match with 45% headshots. The strongest map is Dust 2 with a 63% win rate in 40 matches. In 73 of 111 matches the rating was 1.10 or higher (66%), in 15 it was below 0.90. In 111 matches with detailed stats: 35 4Ks and 7 aces. Best month by rating: October 2026 at 1.36. imghostt loses the most ELO in match 2 of the day (±0 ELO, win rate 39%). Things go best on Dust 2 (+28 ELO, win rate 63%). Match no. 1 of the day goes best: 70% win rate, +18 ELO. Improved over the last three months: K/R +0.10, Rating +0.13, ADR +11.6, Win rate +5 pp, First kills +2 pp. Got weaker: Clutch 1v1 −15 pp. Unchanged in recent months: Headshots at 45%, ELO at 2,638. Last 30 days: 35 matches, win rate 57%, net ELO +19.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.