ilysha12345

Turkey
On FACEIT since 2023 259 matches tracked 96 matches in 30 days
ELO ▲ 23
2,042
30-day peak: 2,042
Rank EU
#227,868
Turkey #6,558 in Turkey
Last updated:

How does ilysha12345 play?

Rating 1.04 (from 209 matches) K/R 0.78 ADR 82.5 from 259 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 56%
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 64%
Rating distribution from 209 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 20% good 1.10 to 1.29 18% normal 0.90 to 1.09 22% weak 0.75 to 0.89 13% very weak below 0.75 23%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (169 matches).

2,001-2,249 ELO

Compared with 2,181 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

55% of opening duels won and so clearly above the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 55%+4 pp · Ø 51% better than 80%

Clutch

Average
Last one alive

33% of 1v1s won and so clearly below the average (39%).

Clutch 1v1 won 33%−6 pp · Ø 39% better than 22%
Clutch 1v2 won 20%−1 pp · Ø 21% better than 40%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 65%

Weapons and aim

Average
Where do the kills come from?

43% headshots and so well below the average (49%).

Headshot rate 43%−6 pp · Ø 49% better than 17%
AWP share of kills 5%−6 pp · Ø 11% better than 28%
K/D 1.030.00 · Ø 1.03 right on the average
Pistol kills per match 2.2
Knife kills 1 in 259 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.9% of rounds and so clearly above the average (13.4%).

2K rounds 14.9%+1.5 pp · Ø 13.4% better than 82%
3K rounds 4.5%+0.4 pp · Ø 4.1% better than 68%
MVPs per match 2.5+0.2 · Ø 2.3 better than 72%
4Ks and aces 25x 4K, 1 ace in 169 matches

Utility and deaths

Weakness
Nades, flashes and deaths

0.01 enemies flashed per round and so well below the average (0.29).

Utility hit rate 26%−9 pp · Ø 35% better than 4%
Utility damage per round 0.9−3.4 · Ø 4.3 better than 1%
Enemies flashed per round 0.01−0.28 · Ø 0.29 better than 1%
Deaths per round 76%+4 pp · Ø 72% better than 8%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.78, Rating at 1.04, ADR at 82.2, Headshots at 43%
▼ Got worse
Win rate −3 pp, ELO −151

Sep to Nov 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.81
JunJulAugSepOctNov

Best month: July 2026 with 0.83. Last 3 months: 0.78 (at the start 0.79). Slightly above the average (0.74).

Patterns

From the last 259 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −33 ELO
93 matches · 51% win rate
From match 5 of the day +42 ELO
98 matches · 40% win rate
On Saturdays −6 ELO, win rate 30%

ilysha12345 loses the most ELO on Anubis: −33 ELO, 51% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Nuke
  2. Longest win streak: 7 wins in a row · Anubis
  3. Most kills in a match: 36 · Mirage
  4. Highest rating in a match: 2.60 · Anubis

Maps in detail

from the last 259 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Anubis93
51% better than 49%
0.82 better than 84%
86.4 better than 78%
1.10 better than 73%
53% of 320 duels better than 60%
33% of 52 situations better than 39%
Ancient84
52% better than 52%
0.79 better than 73%
81.9 better than 53%
1.01 better than 42%
60% of 285 duels better than 91%
34% of 41 situations better than 44%
Nuke27
37% better than 6%
0.74 better than 43%
80.3 better than 41%
0.98 better than 30%
52% of 92 duels better than 47%
37% of 19 situations better than 44%
Inferno19
42% better than 17%
0.74 right on the average
78.2 better than 36%
1.05 better than 53%
52% of 61 duels better than 47%
50% of 10 situations better than 76%
Mirage17
47% better than 34%
0.84 better than 87%
85.6 better than 75%
1.13-
69% of 49 duels better than 99%
33% of 6 situations better than 36%
Dust 211
0% -
0.64 -
73.3 -
0.78-
46% of 37 duels -
0% of 2 situations -
Overpass4
25% -
0.63 -
69.2 -
0.62-
25% of 4 duels -
-
Cache3
33% -
0.48 -
53.3 -
0.70-
57% of 14 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How ilysha12345 plays

Across 259 matches ilysha12345 averages K/R 0.78 and ADR 82.5; the rating across the 209 rated matches is 1.04. Biggest strength: Opening duels won at 55%, better than 80% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility damage per round at 0.9, better than only 1% of level 10 · 2,001-2,249 ELO players. Averages 17.2 kills per match with 43% headshots. The strongest map is Ancient with a 52% win rate in 84 matches. In 86 of 209 matches the rating was 1.10 or higher (41%), in 76 it was below 0.90. In 169 matches with detailed stats: 25 4Ks and 1 ace. Best month by rating: July 2026 at 1.08. ilysha12345 loses the most ELO on Anubis (−33 ELO, win rate 51%). Things go best on Nuke (+55 ELO, win rate 37%). Match no. 2 of the day goes best: 53% win rate, −6 ELO. Got weaker: Win rate −3 pp, ELO −151. Unchanged in recent months: K/R at 0.78, Rating at 1.04, ADR at 82.2, Headshots at 43%. Last 30 days: 96 matches, win rate 46%, net ELO −63.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.