ilaivelasko

Russia
On FACEIT since 2026 121 matches tracked 32 matches in 30 days
Last updated:

How does ilaivelasko play?

Rating 0.90 K/R 0.64 ADR 71.6 from 121 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 25%
0.90
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 50%
Rating distribution from 121 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 12% good 1.10 to 1.29 14% normal 0.90 to 1.09 22% weak 0.75 to 0.89 21% very weak below 0.75 30%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 5 average.
AWPer
better than most on level 5 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (119 matches).

Level 5

Compared with 666 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

46% of opening duels won and so clearly below the average (49%).

Rounds with first kill 9%−1 pp · Ø 10% better than 43%
Opening duels won 46%−3 pp · Ø 49% better than 31%

Clutch

Average
Last one alive

27% of 1v1s won and so well below the average (37%).

Clutch 1v1 won 27%−10 pp · Ø 37% better than 9%
Clutch 1v2 won 20%−1 pp · Ø 21% better than 51%
Clutch kills per match 1.9+0.3 · Ø 1.6 better than 81%

Weapons and aim

Average
Where do the kills come from?

32% headshots and so well below the average (44%).

Headshot rate 32%−12 pp · Ø 44% better than 5%
AWP share of kills 34%+23 pp · Ø 11% better than 97%
K/D 0.88−0.09 · Ø 0.97 better than 25%
Pistol kills per match 2.0
Knife kills 1 in 121 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 2.9% of rounds and so clearly below the average (3.7%).

2K rounds 11.6%−1.2 pp · Ø 12.8% better than 28%
3K rounds 2.9%−0.8 pp · Ø 3.7% better than 22%
MVPs per match 1.9−0.2 · Ø 2.1 better than 31%
4Ks and aces 15x 4K, 2 aces in 119 matches

Utility and deaths

Average
Nades, flashes and deaths

23% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 23%−12 pp · Ø 35% better than 2%
Utility damage per round 2.5−1.5 · Ø 4.0 better than 19%
Enemies flashed per round 0.250.00 · Ø 0.25 right on the average
Deaths per round 72%−1 pp · Ø 73% better than 66%

Progress

One value per month, dashed line is the level 5 average
Whether ilaivelasko is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 121 matches, all from the last 3 months.

Kills per round (K/R)

0.64
AugSepOct

Patterns

From the last 121 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −42 ELO
36 matches · 53% win rate
On Mirage −34 ELO
32 matches · 47% win rate
Between 6:00 and 12:00 −31 ELO, win rate 41%

ilaivelasko loses the most ELO on Dust 2: −42 ELO, 53% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 13 wins in a row · Mirage
  2. Highest rating in a match: 2.11 · Mirage
  3. Most kills in a match: 35 · Ancient

Maps in detail

from the last 121 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 236
53% better than 62%
0.65 better than 28%
72.2 better than 22%
0.92 better than 36%
51% of 147 duels better than 65%
35% of 23 situations better than 45%
Mirage32
47% better than 40%
0.58 better than 5%
66.5 better than 4%
0.83 better than 9%
43% of 135 duels better than 20%
24% of 29 situations better than 18%
Anubis18
67% better than 93%
0.60 better than 8%
70.6 better than 14%
0.83 better than 9%
39% of 75 duels better than 9%
20% of 10 situations better than 12%
Nuke12
50% -
0.70 -
73.8 -
1.01-
52% of 46 duels -
27% of 11 situations -
Ancient11
45% -
0.69 -
73.8 -
0.98-
31% of 59 duels -
44% of 9 situations -
Inferno8
75% -
0.74 -
84.0 -
1.03-
61% of 46 duels -
10% of 10 situations -
Cache4
0% -
0.55 -
73.5 -
0.75-
46% of 13 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How ilaivelasko plays

Across 121 matches ilaivelasko averages K/R 0.64, ADR 71.6 and a rating of 0.90. Most room to improve: Utility hit rate at 23%, better than only 2% of level 5 players. Averages 14.5 kills per match with 32% headshots. The strongest map is Anubis with a 67% win rate in 18 matches. In 33 of 121 matches the rating was 1.10 or higher (27%), in 61 it was below 0.90. In 119 matches with detailed stats: 15 4Ks and 2 aces. ilaivelasko loses the most ELO on Dust 2 (−42 ELO, win rate 53%). Things go best from match 5 of the day (±0 ELO, win rate 63%). From match no. 5 of the day on, things go best: 63% win rate. Last 30 days: 32 matches, win rate 63%, net ELO −19.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 5): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.