ilaivelasko

Russia
On FACEIT since 2026 147 matches tracked 58 matches in 30 days
Last updated:

How does ilaivelasko play?

Rating 0.91 K/R 0.64 ADR 72.0 from 147 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 23%
0.91
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 50%
Rating distribution from 147 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 11% good 1.10 to 1.29 14% normal 0.90 to 1.09 24% weak 0.75 to 0.89 22% very weak below 0.75 28%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 5 average.
AWPer
better than most on level 5 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (145 matches).

Level 5

Compared with 938 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so clearly below the average (10%).

Rounds with first kill 9%−1 pp · Ø 10% better than 41%
Opening duels won 48%−1 pp · Ø 49% better than 42%

Clutch

Average
Last one alive

28% of 1v1s won and so well below the average (38%).

Clutch 1v1 won 28%−10 pp · Ø 38% better than 11%
Clutch 1v2 won 17%−4 pp · Ø 21% better than 28%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 75%

Weapons and aim

Average
Where do the kills come from?

32% headshots and so well below the average (44%).

Headshot rate 32%−12 pp · Ø 44% better than 3%
AWP share of kills 31%+20 pp · Ø 11% better than 97%
K/D 0.90−0.08 · Ø 0.98 better than 26%
Pistol kills per match 2.0
Knife kills 1 in 147 matches

Impact

Weakness
Damage and big rounds

Exactly 3 kills in 2.7% of rounds and so well below the average (3.8%).

2K rounds 11.9%−0.9 pp · Ø 12.8% better than 28%
3K rounds 2.7%−1.1 pp · Ø 3.8% better than 11%
MVPs per match 1.8−0.4 · Ø 2.2 better than 17%
4Ks and aces 18x 4K, 4 aces in 145 matches

Utility and deaths

Average
Nades, flashes and deaths

24% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 24%−11 pp · Ø 35% better than 4%
Utility damage per round 2.5−1.5 · Ø 4.0 better than 20%
Enemies flashed per round 0.250.00 · Ø 0.25 right on the average
Deaths per round 72%−1 pp · Ø 73% better than 68%

Progress

One value per month, dashed line is the level 5 average
▲ Improved
Win rate +7 pp, ELO +306
= Stayed the same
K/R at 0.65, Rating at 0.93, ADR at 72.5, First kills at 9%, Clutch 1v1 at 30%
▼ Got worse
Headshots −2 pp

Oct to Nov 2026 compared with Aug 2026.

Kills per round (K/R)

0.65
JunJulAugSepOctNov

Best month: October 2026 with 0.65. Last 3 months: 0.65 (at the start 0.64). Clearly below the average (0.71).

Patterns

From the last 147 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −42 ELO
43 matches · 47% win rate
In match 1 of the day −32 ELO
26 matches · 46% win rate
Between 6:00 and 12:00 −3 ELO, win rate 43%

ilaivelasko loses the most ELO on Dust 2: −42 ELO, 47% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 13 wins in a row · Mirage
  2. Highest rating in a match: 2.11 · Mirage
  3. Most kills in a match: 35 · Ancient

Maps in detail

from the last 147 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 243
47% better than 43%
0.64 better than 16%
72.3 better than 17%
0.91 better than 23%
51% of 170 duels better than 60%
35% of 26 situations better than 46%
Mirage39
54% better than 66%
0.59 better than 7%
66.7 better than 7%
0.84 better than 11%
47% of 159 duels better than 37%
25% of 32 situations better than 20%
Anubis24
63% better than 88%
0.61 better than 9%
71.3 better than 15%
0.87 better than 15%
43% of 92 duels better than 15%
23% of 13 situations better than 17%
Ancient13
46% -
0.70 -
75.9 -
0.98-
34% of 68 duels -
46% of 13 situations -
Nuke13
54% -
0.72 -
75.4 -
1.03-
56% of 55 duels -
27% of 11 situations -
Inferno11
55% -
0.76 -
82.3 -
1.08-
57% of 56 duels -
8% of 13 situations -
Cache4
0% -
0.55 -
73.5 -
0.75-
46% of 13 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How ilaivelasko plays

Across 147 matches ilaivelasko averages K/R 0.64, ADR 72.0 and a rating of 0.91. Most room to improve: Headshot rate at 32%, better than only 3% of level 5 players. Averages 14.5 kills per match with 32% headshots. The strongest map is Anubis with a 63% win rate in 24 matches. In 37 of 147 matches the rating was 1.10 or higher (25%), in 74 it was below 0.90. In 145 matches with detailed stats: 18 4Ks and 4 aces. Best month by rating: November 2026 at 0.94. ilaivelasko loses the most ELO on Dust 2 (−42 ELO, win rate 47%). Things go best from match 5 of the day (+57 ELO, win rate 58%). From match no. 5 of the day on, things go best: 58% win rate, +57 ELO. Improved over the last three months: Win rate +7 pp, ELO +306. Got weaker: Headshots −2 pp. Unchanged in recent months: K/R at 0.65, Rating at 0.93, ADR at 72.5, First kills at 9%, Clutch 1v1 at 30%. Last 30 days: 58 matches, win rate 55%, net ELO +38.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 5): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.