ikana

Vietnam
On FACEIT since 2017 183 matches tracked 107 matches in 30 days
ELO ▲ 221
2,521
30-day peak: 2,605
Rank OCE ▲ 210 places
#268
Vietnam #7 in Vietnam
30 days · prev. #478 · best #211
Last updated:

How does ikana play?

Rating 1.12 K/R 0.80 ADR 85.9 from 183 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 76%
1.12
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 70%
Rating distribution from 183 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 23% good 1.10 to 1.29 22% normal 0.90 to 1.09 19% weak 0.75 to 0.89 14% very weak below 0.75 15%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,500-2,749 ELO average. Higher headshot rate than the level 10 · 2,500-2,749 ELO average. Rarely on the AWP.
Multi-killsHeadshotsRifler
better than most on level 10 · 2,500-2,749 ELO about average weaker than most
2,500-2,749 ELO

Compared with 2,629 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

50% of opening duels won and so slightly below the average (52%).

Rounds with first kill 10%−1 pp · Ø 11% better than 44%
Opening duels won 50%−2 pp · Ø 52% better than 35%

Clutch

Average
Last one alive

32% of 1v1s won and so clearly below the average (40%).

Clutch 1v1 won 32%−8 pp · Ø 40% better than 16%
Clutch 1v2 won 22%0 pp · Ø 22% right on the average
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 48%

Weapons and aim

Average
Where do the kills come from?

63% headshots and so well above the average (51%).

Headshot rate 63%+12 pp · Ø 51% better than 98%
AWP share of kills 1%−11 pp · Ø 12% better than 6%
K/D 1.13+0.09 · Ø 1.04 better than 74%
Pistol kills per match 3.3
Knife kills 3 in 183 matches

Impact

Strength
Damage and big rounds

2.8 MVPs per match and so well above the average (2.4).

2K rounds 14.6%+1.1 pp · Ø 13.5% better than 73%
3K rounds 4.9%+0.8 pp · Ø 4.1% better than 75%
MVPs per match 2.8+0.4 · Ø 2.4 better than 86%
4Ks and aces 46x 4K, 5 aces in 183 matches

Utility and deaths

Average
Nades, flashes and deaths

43% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 43%+8 pp · Ø 35% better than 95%
Utility damage per round 4.4+0.2 · Ø 4.2 better than 61%
Enemies flashed per round 0.25−0.05 · Ø 0.30 better than 36%
Deaths per round 71%0 pp · Ø 71% right on the average

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
Whether ikana is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 183 matches, all from the last 3 months.

Kills per round (K/R)

0.79
SepOctNov

Best month: September 2026 with 0.90.

Patterns

From the last 183 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −41 ELO
54 matches · 67% win rate
In match 3 of the day −24 ELO
31 matches · 48% win rate
On Sundays +41 ELO, win rate 48%

ikana loses the most ELO on Dust 2: −41 ELO, 67% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Dust 2
  2. Recorded match no. 100 · Mirage
  3. Highest rating in a match: 2.39 · Dust 2
  4. Most kills in a match: 42 · Dust 2
  5. Reached level 10 · Mirage

Maps in detail

from the last 183 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage74
58% better than 72%
0.79 better than 70%
85.7 better than 71%
1.11 better than 71%
47% of 318 duels better than 23%
21% of 34 situations better than 9%
Dust 254
67% better than 92%
0.83 better than 83%
89.3 better than 84%
1.17 better than 83%
51% of 217 duels better than 46%
39% of 38 situations better than 49%
Cache18
56% -
0.83 -
89.8 -
1.17-
55% of 88 duels -
11% of 9 situations -
Anubis17
59% better than 70%
0.71 better than 32%
77.4 better than 29%
0.99 better than 33%
44% of 78 duels better than 11%
40% of 5 situations better than 53%
Inferno12
58% -
0.77 -
84.4 -
1.07-
62% of 50 duels -
33% of 3 situations -
Ancient6
50% -
0.79 -
78.3 -
1.08-
47% of 19 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How ikana plays

Across 183 matches ikana averages K/R 0.80, ADR 85.9 and a rating of 1.12. Biggest strength: Headshot rate at 63%, better than 98% of level 10 · 2,500-2,749 ELO players. Most room to improve: Clutch 1v1 won at 32%, better than only 16% of level 10 · 2,500-2,749 ELO players. Averages 17.9 kills per match with 63% headshots. The strongest map is Dust 2 with a 67% win rate in 54 matches. In 94 of 183 matches the rating was 1.10 or higher (51%), in 54 it was below 0.90. In 183 matches with detailed stats: 46 4Ks and 5 aces. Best month by rating: September 2026 at 1.27. ikana loses the most ELO on Dust 2 (−41 ELO, win rate 67%). Things go best from match 5 of the day (+120 ELO, win rate 68%). Match no. 4 of the day goes best: 68% win rate, +8 ELO. Last 30 days: 107 matches, win rate 59%, net ELO +160.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.