iievep

China
On FACEIT since 2023 54 matches tracked 33 matches in 30 days
ELO ▼ 49
2,089
30-day peak: 2,138
Rank SEA ▲ 3,741 places
#4,904
China #185 in China
30 days · prev. #8,645 · best #4,093
Last updated:

How does iievep play?

Rating 1.36 K/R 0.96 ADR 99.2 from 54 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 99%
1.36
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.43 ConsistencyShare of matches with a rating of 0.90 or higher. 93%
Rating distribution from 54 matches
outstanding 1.80 and up 13% strong 1.30 to 1.79 46% good 1.10 to 1.29 19% normal 0.90 to 1.09 15% weak 0.75 to 0.89 4% very weak below 0.75 4%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average. More damage per round than the level 10 · 2,001-2,249 ELO average.
Multi-killsDamage
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 2,069 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

66% of opening duels won and so well above the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 63%
Opening duels won 66%+15 pp · Ø 51% better than 99%

Clutch

Average
Last one alive

2.1 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 40%+1 pp · Ø 39% better than 60%
Clutch 1v2 won 16%−5 pp · Ø 21% better than 16%
Clutch kills per match 2.1+0.4 · Ø 1.7 better than 86%

Weapons and aim

Average
Where do the kills come from?

1.44 K/D and so well above the average (1.03).

Headshot rate 52%+3 pp · Ø 49% better than 67%
AWP share of kills 18%+7 pp · Ø 11% better than 83%
K/D 1.44+0.41 · Ø 1.03 better than 99%
Pistol kills per match 3.7
Knife kills 1 in 54 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 7.7% of rounds and so well above the average (4.1%).

2K rounds 16.8%+3.4 pp · Ø 13.4% better than 97%
3K rounds 7.7%+3.6 pp · Ø 4.1% better than 99%
MVPs per match 3.3+1.0 · Ø 2.3 better than 98%
4Ks and aces 16x 4K, 1 ace in 54 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 67% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 32%−3 pp · Ø 35% better than 29%
Utility damage per round 3.5−0.8 · Ø 4.3 better than 32%
Enemies flashed per round 0.45+0.16 · Ø 0.29 better than 86%
Deaths per round 67%−5 pp · Ø 72% better than 94%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether iievep is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 54 matches, all from the last 3 months.

Kills per round (K/R)

0.94
SepOctNov

Patterns

From the last 54 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −24 ELO
29 matches · 83% win rate

iievep loses the most ELO on Mirage: −24 ELO, 83% win rate

Records and milestones

from recorded matches
  1. Reached level 10 · Mirage
  2. Longest win streak: 10 wins in a row · Mirage
  3. Highest rating in a match: 3.20 · Mirage
  4. Most kills in a match: 38 · Ancient

Maps in detail

from the last 54 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage29
83% better than 99%
1.00 better than 99%
101.8 better than 98%
1.43 better than 99%
72% of 104 duels better than 99%
33% of 18 situations better than 37%
Ancient8
63% -
1.02 -
107.0 -
1.45-
71% of 31 duels -
50% of 4 situations -
Dust 27
71% -
0.95 -
102.5 -
1.34-
61% of 18 duels -
50% of 4 situations -
Anubis4
50% -
0.89 -
93.8 -
1.19-
47% of 17 duels -
60% of 5 situations -
Nuke4
50% -
0.79 -
75.6 -
1.11-
53% of 17 duels -
20% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How iievep plays

Across 54 matches iievep averages K/R 0.96, ADR 99.2 and a rating of 1.36. Biggest strength: Rating at 1.36, better than 99% of level 10 · 2,001-2,249 ELO players. Averages 20.4 kills per match with 52% headshots. In 42 of 54 matches the rating was 1.10 or higher (78%), in 4 it was below 0.90. In 54 matches with detailed stats: 16 4Ks and 1 ace. iievep loses the most ELO on Mirage (−24 ELO, win rate 83%). Last 30 days: 33 matches, win rate 70%, net ELO −25.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.