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igrzzzin

Brazil
96 matches tracked
ELO
2,610
Peak across recorded matches: 2,690
Rank SA ▼ 94 places
#839
Brazil #749 in Brazil
30 days · prev. #745 · best #745
Last updated:

How does igrzzzin play?

Rating 0.95 (from 46 matches) K/R 0.70 ADR 75.5 from 96 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 12%
0.95
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 57%
Rating distribution from 46 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 7% good 1.10 to 1.29 26% normal 0.90 to 1.09 22% weak 0.75 to 0.89 17% very weak below 0.75 26%
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (28 matches).

2,500-2,749 ELO

Compared with 2,690 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

47% of opening duels won and so clearly below the average (52%).

Rounds with first kill 10%−1 pp · Ø 11% better than 42%
Opening duels won 47%−5 pp · Ø 52% better than 14%

Clutch

Average
Last one alive

64% of 1v1s won and so well above the average (39%).

Clutch 1v1 won 64%+25 pp · Ø 39% better than 99%
Clutch 1v2 won 33%+11 pp · Ø 22% better than 97%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 25%

Weapons and aim

Average
Where do the kills come from?

0.96 K/D and so slightly below the average (1.05).

Headshot rate 47%−4 pp · Ø 51% better than 26%
AWP share of kills 8%−4 pp · Ø 12% better than 45%
K/D 0.96−0.09 · Ø 1.05 better than 17%
Pistol kills per match 2.7
Knife kills 1 in 96 matches

Impact

Weakness
Damage and big rounds

1.8 MVPs per match and so well below the average (2.4).

2K rounds 12.3%−1.3 pp · Ø 13.6% better than 17%
3K rounds 3.2%−1.0 pp · Ø 4.2% better than 11%
MVPs per match 1.8−0.6 · Ø 2.4 better than 3%
4Ks and aces 3x 4K, 0 aces in 28 matches

Utility and deaths

Average
Nades, flashes and deaths

0.18 enemies flashed per round and so well below the average (0.30).

Utility hit rate 30%−5 pp · Ø 35% better than 19%
Utility damage per round 4.1−0.1 · Ø 4.2 better than 54%
Enemies flashed per round 0.18−0.12 · Ø 0.30 better than 17%
Deaths per round 72%+1 pp · Ø 71% better than 38%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
Whether igrzzzin is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 3 matches from the last 3 months and 93 before.

Kills per round (K/R)

0.69
JunJulAugSepOctNov

Best month: July 2026 with 0.74.

Patterns

From the last 96 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −39 ELO
37 matches · 57% win rate
On Dust 2 −23 ELO
21 matches · 43% win rate
Between 18:00 and 24:00 ±0 ELO, win rate 46%

igrzzzin loses the most ELO on Mirage: −39 ELO, 57% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.97 · Mirage
  2. Longest win streak: 6 wins in a row · Anubis
  3. Most kills in a match: 29 · Mirage

Maps in detail

from the last 96 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage37
57% better than 70%
0.74 better than 44%
79.4 better than 37%
0.94-
38% of 52 duels better than 2%
62% of 13 situations better than 96%
Dust 221
43% better than 17%
0.65 better than 9%
70.4 better than 5%
0.98-
54% of 48 duels better than 64%
50% of 4 situations better than 79%
Anubis15
60% better than 73%
0.68 better than 18%
75.0 better than 16%
0.99-
59% of 37 duels better than 84%
0% of 2 situations better than 1%
Inferno7
71% -
0.72 -
75.4 -
1.07-
50% of 20 duels -
50% of 2 situations -
Cache6
33% -
0.61 -
71.7 -
0.84-
45% of 31 duels -
0% of 1 situations -
Ancient5
20% -
0.76 -
75.8 -
0.89-
43% of 7 duels -
100% of 1 situations -
Nuke4
75% -
0.63 -
67.7 -
0.81-
38% of 13 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How igrzzzin plays

Across 96 matches igrzzzin averages K/R 0.70 and ADR 75.5; the rating across the 46 rated matches is 0.95. Biggest strength: Clutch 1v1 won at 64%, better than 99% of level 10 · 2,500-2,749 ELO players. Most room to improve: 3K rounds at 3.2%, better than only 11% of level 10 · 2,500-2,749 ELO players. Averages 14.8 kills per match with 47% headshots. The strongest map is Anubis with a 60% win rate in 15 matches. In 16 of 46 matches the rating was 1.10 or higher (35%), in 20 it was below 0.90. In 28 matches with detailed stats: 3 4Ks and 0 aces. Best month by rating: July 2026 at 0.98. igrzzzin loses the most ELO on Mirage (−39 ELO, win rate 57%). Things go best in match 2 of the day (+45 ELO, win rate 59%). Match no. 2 of the day goes best: 59% win rate, +45 ELO.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.