idyshchiyy

Russia
122 matches tracked 31 matches in 30 days
Last updated:

How does idyshchiyy play?

Rating 0.91 K/R 0.67 ADR 76.2 from 122 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 20%
0.91
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.29 ConsistencyShare of matches with a rating of 0.90 or higher. 51%
Rating distribution from 122 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 9% good 1.10 to 1.29 13% normal 0.90 to 1.09 28% weak 0.75 to 0.89 20% very weak below 0.75 29%
better than most on level 6 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (95 matches).

Level 6

Compared with 865 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 10% of rounds and so right on the average (10%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 49%0 pp · Ø 49% right on the average

Clutch

Average
Last one alive

18% of 1v2s won and so slightly below the average (21%).

Clutch 1v1 won 34%−4 pp · Ø 38% better than 33%
Clutch 1v2 won 18%−3 pp · Ø 21% better than 32%
Clutch kills per match 1.60.0 · Ø 1.6 right on the average

Weapons and aim

Average
Where do the kills come from?

0.89 K/D and so clearly below the average (0.99).

Headshot rate 41%−5 pp · Ø 46% better than 26%
AWP share of kills 15%+4 pp · Ø 11% better than 75%
K/D 0.89−0.10 · Ø 0.99 better than 19%
Pistol kills per match 2.7
Knife kills 3 in 122 matches

Impact

Average
Damage and big rounds

2.0 MVPs per match and so clearly below the average (2.2).

2K rounds 12.8%−0.2 pp · Ø 13.0% better than 47%
3K rounds 3.4%−0.4 pp · Ø 3.8% better than 35%
MVPs per match 2.0−0.2 · Ø 2.2 better than 34%
4Ks and aces 14x 4K, 0 aces in 95 matches

Utility and deaths

Average
Nades, flashes and deaths

44% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 44%+9 pp · Ø 35% better than 95%
Utility damage per round 6.5+2.5 · Ø 4.0 better than 94%
Enemies flashed per round 0.41+0.16 · Ø 0.25 better than 85%
Deaths per round 76%+3 pp · Ø 73% better than 17%

Progress

One value per month, dashed line is the level 6 average
▲ Improved
Rating +0.06, ADR +4.6
= Stayed the same
K/R at 0.68
▼ Got worse
Headshots −3 pp, Win rate −6 pp, ELO −223

Sep to Oct 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.70
JunJulAugSepOctNov

Best month: July 2026 with 0.71. Last 3 months: 0.68 (at the start 0.65). Slightly below the average (0.72).

Patterns

From the last 122 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −39 ELO
32 matches · 59% win rate
Between 12:00 and 18:00 −61 ELO, win rate 36%

idyshchiyy loses the most ELO on Mirage: −39 ELO, 59% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Ancient
  2. Highest rating in a match: 2.20 · Ancient
  3. Most kills in a match: 37 · Ancient

Maps in detail

from the last 122 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 240
43% better than 27%
0.65 better than 21%
72.5 better than 19%
0.88 better than 15%
44% of 186 duels better than 19%
32% of 25 situations better than 36%
Mirage32
59% better than 78%
0.70 better than 41%
77.9 better than 44%
0.98 better than 45%
53% of 134 duels better than 71%
36% of 22 situations better than 46%
Ancient19
47% better than 40%
0.74 better than 66%
86.6 better than 86%
1.00 better than 60%
48% of 114 duels better than 37%
38% of 13 situations better than 55%
Anubis13
62% -
0.60 -
72.2 -
0.79-
50% of 66 duels -
60% of 5 situations -
Nuke9
22% -
0.60 -
71.0 -
0.79-
38% of 42 duels -
0% of 3 situations -
Cache4
25% -
0.64 -
77.5 -
0.88-
55% of 20 duels -
0% of 2 situations -
Inferno4
25% -
0.72 -
76.8 -
0.99-
45% of 29 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How idyshchiyy plays

Across 122 matches idyshchiyy averages K/R 0.67, ADR 76.2 and a rating of 0.91. Biggest strength: Utility hit rate at 44%, better than 95% of level 6 players. Most room to improve: Deaths per round at 76%, better than only 17% of level 6 players. Averages 15.3 kills per match with 41% headshots. The strongest map is Anubis with a 62% win rate in 13 matches. In 28 of 122 matches the rating was 1.10 or higher (23%), in 60 it was below 0.90. In 95 matches with detailed stats: 14 4Ks and 0 aces. Best month by rating: October 2026 at 0.99. idyshchiyy loses the most ELO on Mirage (−39 ELO, win rate 59%). Things go best on Dust 2 (+56 ELO, win rate 43%). From match no. 5 of the day on, things go best: 57% win rate, +56 ELO. Improved over the last three months: Rating +0.06, ADR +4.6. Got weaker: Headshots −3 pp, Win rate −6 pp, ELO −223. Unchanged in recent months: K/R at 0.68. Last 30 days: 31 matches, win rate 55%, net ELO +34.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 6): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.