iBALLY

HU
On FACEIT since 2017 290 matches tracked 120 matches in 30 days
ELO ▼ 321
3,108
30-day peak: 3,476
Rank EU ▼ 105 places
#4,850 #30 in HU
30 days · before #4,745 · best #4,745
Last updated:
Next update possible in 8m 2s

How does iBALLY play?

Rating 1.03 (from 50 matches) K/R 0.74 ADR 80.5 from 290 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with at least a normal rating (0.90 and up). 66%
Rating spread from 50 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 14% good 1.10 to 1.29 24% normal 0.90 to 1.09 26% weak 0.75 to 0.89 16% very weak below 0.75 18%
Player type
Hits the head
Higher headshot rate than the level 10 average.
Headshots
better than most on level 10 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (224 matches).

Opening

Average
The first duels of the round
Rounds with first kill 9%−1.0 pp better than 28%
Opening duels won 54%+3 pp better than 71%

Clutch

Average
Last one alive
Clutch 1v1 won 38%−1 pp better than 45%
Clutch 1v2 won 13%−8 pp better than 6%
Clutch kills per match 1.5−0.1 better than 36%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 57%+6 pp better than 83%
AWP share of kills 7%−4 pp better than 42%
K/D 1.02−0.01 better than 42%
Pistol kills per match 3.0
Knife kills 1 in 290 matches

Impact

Average
Damage and big rounds
Rounds with 2K 13.2%−0.1 pp better than 43%
Rounds with 3K 4.1%0.0 pp level
MVPs per match 2.2−0.1 better than 35%
4Ks and aces 38x 4K, 2 aces in 224 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 42%+7 pp better than 91%
Utility damage per round 4.0−0.1 better than 49%
Enemies flashed per round 0.43+0.13 better than 83%
Rounds with a death 72%0.0 pp level

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
Headshots +7 pp
= Stayed the same
K/R at 0.74, ADR at 80.3
▼ Got worse
Win rate −4 pp, ELO −659

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.76
NovDecJanFebMarAprMayJunJulAugSepOct

Best month: October 2026 with 0.76. Last 3 months unchanged at 0.74.

Patterns

From the last 290 matches, each row based on 20+ matches.

Where does the ELO go?

On Dust 2 −33 ELO
63 matches · 49% wins
In match 1 of the day +153 ELO
70 matches · 44% wins
With 1NSERT2 on the team no ELO value
54 matches · 43% wins

iBALLY loses the most ELO on Dust 2: −33 ELO, 49% wins

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.10 · Ancient
  2. Most kills in a match: 32 · Inferno
  3. Longest win streak: 5 wins in a row · Mirage

Maps in detail

from the last 290 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage111
52% level
0.74 level
80.9 better than 51%
1.06–
56% of 426 duels better than 75%
37% of 59 situations better than 44%
Dust 263
49% better than 37%
0.74 level
80.7 level
1.04–
55% of 212 duels better than 70%
31% of 29 situations better than 31%
Ancient62
40% better than 14%
0.75 better than 54%
79.9 better than 41%
0.96–
58% of 237 duels better than 84%
39% of 46 situations better than 54%
Inferno19
58% better than 59%
0.74 better than 44%
80.7 better than 39%
1.15–
47% of 87 duels better than 21%
50% of 8 situations better than 78%
Nuke19
58% better than 56%
0.67 better than 13%
75.8 better than 20%
1.24–
37% of 78 duels better than 2%
33% of 9 situations better than 36%
Cache16
56% –
0.80 –
84.1 –
1.07–
52% of 58 duels –
40% of 15 situations –

Compared with players on the same level who have at least 15 matches on the map.

How iBALLY plays

Across 290 matches iBALLY averages K/R 0.74 and ADR 80.5; the rating across the 50 rated matches is 1.03. Biggest strength: Utility with impact at 42%. That is better than 91% of players on level 10. On average 16.4 kills per match, 57% of them headshots. The strongest map is Inferno with a 58% win rate in 19 matches. In 20 of 50 matches the rating was 1.10 or higher (40%), in 17 it was below 0.90. In 224 matches with detailed stats: 38 4Ks and 2 aces. Best month by rating: October 2026 at 1.03. iBALLY loses the most ELO on Dust 2 (−33 ELO, win rate 49%). Things go best on Ancient (+159 ELO, win rate 40%). Improved over the last three months: Headshots +7 pp. Got weaker: Win rate −4 pp, ELO −659. Unchanged in recent months: K/R at 0.74, ADR at 80.3. Last 30 days: 120 matches, win rate 44%, ELO balance +172.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green from better than 60 %, red up to 40 %, gray in between. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.