hxdaniel

Finland
On FACEIT since 2015 87 matches tracked 19 matches in 30 days
ELO ▲ 10
2,535
30-day peak: 2,552
Rank EU
#49,909
Finland #1,341 in Finland
Last updated:

How does hxdaniel play?

Rating 1.29 K/R 0.89 ADR 92.7 from 87 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 97%
1.29
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.49 ConsistencyShare of matches with a rating of 0.90 or higher. 79%
Rating distribution from 87 matches
outstanding 1.80 and up 18% strong 1.30 to 1.79 22% good 1.10 to 1.29 17% normal 0.90 to 1.09 22% weak 0.75 to 0.89 11% very weak below 0.75 9%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,500-2,749 ELO average. More 1v1 and 1v2 wins than the level 10 · 2,500-2,749 ELO average. More first kills per match than the level 10 · 2,500-2,749 ELO average.
Multi-killsClutcherEntry
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (84 matches).

2,500-2,749 ELO

Compared with 2,663 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

58% of opening duels won and so well above the average (52%).

Rounds with first kill 13%+2 pp · Ø 11% better than 84%
Opening duels won 58%+6 pp · Ø 52% better than 89%

Clutch

Strength
Last one alive

45% of 1v1s won and so clearly above the average (40%).

Clutch 1v1 won 45%+5 pp · Ø 40% better than 82%
Clutch 1v2 won 27%+6 pp · Ø 21% better than 80%
Clutch kills per match 2.0+0.3 · Ø 1.7 better than 81%

Weapons and aim

Average
Where do the kills come from?

1.32 K/D and so well above the average (1.04).

Headshot rate 46%−5 pp · Ø 51% better than 22%
AWP share of kills 14%+2 pp · Ø 12% better than 69%
K/D 1.32+0.28 · Ø 1.04 better than 96%
Pistol kills per match 3.9
Zeus kills2 in 87 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 6.4% of rounds and so well above the average (4.2%).

2K rounds 15.8%+2.2 pp · Ø 13.6% better than 90%
3K rounds 6.4%+2.2 pp · Ø 4.2% better than 97%
MVPs per match 3.0+0.6 · Ø 2.4 better than 93%
4Ks and aces 33x 4K, 3 aces in 84 matches

Utility and deaths

Average
Nades, flashes and deaths

0.50 enemies flashed per round and so well above the average (0.30).

Utility hit rate 31%−4 pp · Ø 35% better than 24%
Utility damage per round 4.7+0.5 · Ø 4.2 better than 68%
Enemies flashed per round 0.50+0.20 · Ø 0.30 better than 92%
Deaths per round 68%−3 pp · Ø 71% better than 83%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
Whether hxdaniel is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 80 matches from the last 3 months and 7 before.

Kills per round (K/R)

0.71
MayJunJulAugSepOctNov

Best month: September 2026 with 0.95.

Patterns

From the last 87 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

Between 18:00 and 24:00 −29 ELO, win rate 49%

No clear pattern

Records and milestones

from recorded matches
  1. Most kills in a match: 33 · Anubis
  2. Highest rating in a match: 2.99 · Mirage
  3. Longest win streak: 4 wins in a row · Ancient

Maps in detail

from the last 87 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage27
56% better than 65%
0.95 better than 98%
96.5 better than 96%
1.35 better than 98%
58% of 127 duels better than 85%
40% of 20 situations better than 56%
Dust 214
50% -
0.88 -
92.9 -
1.25-
58% of 57 duels -
58% of 12 situations -
Ancient11
36% -
0.83 -
84.9 -
1.21-
54% of 41 duels -
46% of 13 situations -
Inferno11
64% -
0.83 -
92.4 -
1.19-
67% of 48 duels -
80% of 5 situations -
Cache9
44% -
0.85 -
90.2 -
1.23-
51% of 45 duels -
14% of 7 situations -
Nuke8
50% -
0.82 -
85.3 -
1.20-
51% of 45 duels -
0% of 4 situations -
Anubis6
100% -
1.12 -
109.8 -
1.67-
66% of 29 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How hxdaniel plays

Across 87 matches hxdaniel averages K/R 0.89, ADR 92.7 and a rating of 1.29. Biggest strength: Rating at 1.29, better than 97% of level 10 · 2,500-2,749 ELO players. Most room to improve: Headshot rate at 46%, better than only 22% of level 10 · 2,500-2,749 ELO players. Averages 18.8 kills per match with 46% headshots. The strongest map is Inferno with a 64% win rate in 11 matches. In 50 of 87 matches the rating was 1.10 or higher (57%), in 18 it was below 0.90. In 84 matches with detailed stats: 33 4Ks and 3 aces. Best month by rating: September 2026 at 1.38. Things go best on Mirage (+58 ELO, win rate 56%). Last 30 days: 19 matches, win rate 58%, net ELO +60.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.