httpsafonso_

Portugal
On FACEIT since 2020 225 matches tracked 42 matches in 30 days
ELO ▲ 197
2,181
30-day peak: 2,181
Rank EU
#153,008
Portugal #2,472 in Portugal
Last updated:

How does httpsafonso_ play?

Rating 1.04 (from 193 matches) K/R 0.72 ADR 77.7 from 225 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 55%
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 63%
Rating distribution from 193 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 19% good 1.10 to 1.29 16% normal 0.90 to 1.09 24% weak 0.75 to 0.89 13% very weak below 0.75 24%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,001-2,249 ELO average.
AWPer
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (142 matches).

2,001-2,249 ELO

Compared with 2,234 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

53% of opening duels won and so slightly above the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 62%
Opening duels won 53%+2 pp · Ø 51% better than 65%

Clutch

Average
Last one alive

1.8 clutch kills per match and so clearly above the average (1.7).

Clutch 1v1 won 36%−3 pp · Ø 39% better than 37%
Clutch 1v2 won 21%−1 pp · Ø 22% better than 48%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 65%

Weapons and aim

Average
Where do the kills come from?

39% headshots and so well below the average (49%).

Headshot rate 39%−10 pp · Ø 49% better than 7%
AWP share of kills 33%+21 pp · Ø 12% better than 98%
K/D 1.05+0.02 · Ø 1.03 better than 57%
Pistol kills per match 2.6
Knife kills 6 in 225 matches

Impact

Average
Damage and big rounds

2.1 MVPs per match and so clearly below the average (2.3).

2K rounds 12.9%−0.5 pp · Ø 13.4% better than 35%
3K rounds 4.2%+0.1 pp · Ø 4.1% better than 55%
MVPs per match 2.1−0.2 · Ø 2.3 better than 27%
4Ks and aces 18x 4K, 1 ace in 142 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 69% of rounds and so clearly below the average (72%). Lower is better.

Utility hit rate 37%+2 pp · Ø 35% better than 64%
Utility damage per round 4.2−0.1 · Ø 4.3 better than 53%
Enemies flashed per round 0.23−0.06 · Ø 0.29 better than 36%
Deaths per round 69%−3 pp · Ø 72% better than 80%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.07, Rating +0.06, ADR +5.9
= Stayed the same
Headshots at 39%, Win rate at 55%, ELO at 2,181
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.65
MayJunJulAugSepOctNov

Best month: September 2026 with 0.77. Last 3 months: 0.75 (at the start 0.68). Just above the average (0.74).

Patterns

From the last 225 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −51 ELO
52 matches · 54% win rate
From match 5 of the day +16 ELO
37 matches · 43% win rate
On Saturdays +1 ELO, win rate 35%

httpsafonso_ loses the most ELO on Dust 2: −51 ELO, 54% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 52 · Mirage
  2. Highest rating in a match: 1.99 · Mirage
  3. Recorded match no. 100 · Mirage
  4. Longest win streak: 7 wins in a row · Ancient

Maps in detail

from the last 225 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage70
56% better than 66%
0.76 better than 61%
80.4 better than 49%
1.13 better than 80%
53% of 276 duels better than 61%
42% of 48 situations better than 61%
Dust 252
54% better than 62%
0.69 better than 26%
74.3 better than 19%
0.96 better than 25%
52% of 213 duels better than 55%
21% of 28 situations better than 11%
Ancient30
47% better than 39%
0.70 better than 33%
76.0 better than 26%
0.98 better than 38%
46% of 123 duels better than 23%
62% of 21 situations better than 94%
Anubis25
44% better than 25%
0.69 better than 28%
75.4 better than 22%
0.96 better than 27%
55% of 96 duels better than 70%
30% of 10 situations better than 28%
Inferno21
57% better than 63%
0.70 better than 30%
78.3 better than 34%
1.03 better than 43%
51% of 84 duels better than 45%
50% of 6 situations better than 73%
Nuke14
57% -
0.75 -
76.6 -
1.08-
57% of 53 duels -
27% of 11 situations -
Cache11
36% -
0.80 -
84.1 -
1.09-
58% of 71 duels -
25% of 8 situations -

Compared with players on the same level who have at least 15 matches on the map.

How httpsafonso_ plays

Across 225 matches httpsafonso_ averages K/R 0.72 and ADR 77.7; the rating across the 193 rated matches is 1.04. Biggest strength: Deaths per round at just 69% (lower is better), better than 80% of level 10 · 2,001-2,249 ELO players. Most room to improve: Headshot rate at 39%, better than only 7% of level 10 · 2,001-2,249 ELO players. Averages 16.1 kills per match with 39% headshots. The strongest map is Inferno with a 57% win rate in 21 matches. In 74 of 193 matches the rating was 1.10 or higher (38%), in 72 it was below 0.90. In 142 matches with detailed stats: 18 4Ks and 1 ace. Best month by rating: September 2026 at 1.08. httpsafonso_ loses the most ELO on Dust 2 (−51 ELO, win rate 54%). Things go best on Inferno (+125 ELO, win rate 57%). Match no. 4 of the day goes best: 64% win rate. Improved over the last three months: K/R +0.07, Rating +0.06, ADR +5.9. Unchanged in recent months: Headshots at 39%, Win rate at 55%, ELO at 2,181. Last 30 days: 42 matches, win rate 57%, net ELO −57.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.