ho1d_my_beer
Name history of ho1d_my_beer
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (160 matches).
Compared with 1,031 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 9% of rounds and so clearly below the average (10%).
Clutch
Average1.4 clutch kills per match and so well below the average (1.6).
Weapons and aim
Average0.92 K/D and so slightly below the average (0.99).
Impact
AverageExactly 3 kills in 3.1% of rounds and so clearly below the average (3.9%).
Utility and deaths
Average5.0 utility damage per round and so well above the average (4.1).
Progress
One value per month, dashed line is the level 7 averageSep to Nov 2026 compared with Jul to Aug 2026.
Kills per round (K/R)
Best month: August 2026 with 0.74. Last 3 months: 0.60 (at the start 0.71). Well below the average (0.72).
Rating, 1.00 is an average match
Best month: August 2026 with 1.00. Last 3 months: 0.85 (at the start 0.96). Well below the average (1.00).
Damage per round (ADR)
Best month: August 2026 with 83.2. Last 3 months: 71.2 (at the start 80.2). Clearly below the average (79.4).
Share of headshot kills
Best month: July 2026 with 48%. Last 3 months unchanged at 46%. Right on the average (46%).
Matches won (win rate)
Best month: October 2026 with 57%. Last 3 months: 47% (at the start 49%). Clearly below the average (50%).
Best month: July 2026 with 1,934. Last 3 months: 1,662 (at the start 1,335).
Rounds with first kill
Best month: August 2026 with 11%.
1v1 clutches won
Best month: October 2026 with 71%.
Patterns
From the last 240 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
ho1d_my_beer loses the most ELO on Ancient: −60 ELO, 46% win rate
Records and milestones
from recorded matches- Longest win streak: 7 wins in a row · Dust 2
- Highest rating in a match: 2.10 · Mirage
- Most kills in a match: 44 · Ancient
Maps in detail
from the last 240 matchesCompared with players on the same level who have at least 15 matches on the map.
How ho1d_my_beer plays
Across 240 matches ho1d_my_beer averages K/R 0.68, ADR 77.6 and a rating of 0.93. Biggest strength: Utility damage per round at 5.0, better than 76% of level 7 players. Most room to improve: Rating at 0.93, better than only 18% of level 7 players. Averages 15.0 kills per match with 46% headshots. The strongest map is Dust 2 with a 53% win rate in 60 matches. In 68 of 240 matches the rating was 1.10 or higher (28%), in 122 it was below 0.90. In 160 matches with detailed stats: 13 4Ks and 4 aces. Best month by rating: August 2026 at 1.00. ho1d_my_beer loses the most ELO on Ancient (−60 ELO, win rate 46%). Things go best on Dust 2 (+39 ELO, win rate 53%). Match no. 1 of the day goes best: 57% win rate, −56 ELO. Improved over the last three months: ELO +327. Got weaker: K/R −0.11, Rating −0.11, ADR −9.0. Unchanged in recent months: Headshots at 46%, Win rate at 47%. Last 30 days: 29 matches, win rate 55%, net ELO +21.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.