hero1nw4ter

Latvia
On FACEIT since 2017 345 matches tracked 98 matches in 30 days
Last updated:

How does hero1nw4ter play?

Rating 1.14 K/R 0.81 ADR 82.4 from 345 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 78%
1.14
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 74%
Rating distribution from 345 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 25% good 1.10 to 1.29 22% normal 0.90 to 1.09 22% weak 0.75 to 0.89 12% very weak below 0.75 14%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,750-2,999 ELO average. More first kills per match than the level 10 · 2,750-2,999 ELO average.
AWPerEntry
better than most on level 10 · 2,750-2,999 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (280 matches).

2,750-2,999 ELO

Compared with 12,129 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 15% of rounds and so well above the average (11%).

Rounds with first kill 15%+4 pp · Ø 11% better than 94%
Opening duels won 59%+7 pp · Ø 52% better than 92%

Clutch

Average
Last one alive

18% of 1v2s won and so slightly below the average (21%).

Clutch 1v1 won 40%+2 pp · Ø 38% better than 56%
Clutch 1v2 won 18%−3 pp · Ø 21% better than 26%
Clutch kills per match 1.8+0.2 · Ø 1.6 better than 67%

Weapons and aim

Average
Where do the kills come from?

39% headshots and so well below the average (52%).

Headshot rate 39%−13 pp · Ø 52% better than 3%
AWP share of kills 45%+33 pp · Ø 12% better than 99%
K/D 1.17+0.12 · Ø 1.05 better than 80%
Pistol kills per match 2.8
Knife kills 11 in 345 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 15.0% of rounds and so clearly above the average (13.5%).

2K rounds 15.0%+1.5 pp · Ø 13.5% better than 78%
3K rounds 4.8%+0.6 pp · Ø 4.2% better than 70%
MVPs per match 2.5+0.1 · Ø 2.4 better than 61%
4Ks and aces 58x 4K, 11 aces in 280 matches

Utility and deaths

Weakness
Nades, flashes and deaths

2.1 utility damage per round and so well below the average (4.0).

Utility hit rate 28%−6 pp · Ø 34% better than 10%
Utility damage per round 2.1−1.9 · Ø 4.0 better than 4%
Enemies flashed per round 0.22−0.09 · Ø 0.31 better than 24%
Deaths per round 69%−2 pp · Ø 71% better than 70%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
▲ Improved
K/R +0.05, Rating +0.06, ADR +4.2
= Stayed the same
Headshots at 39%
▼ Got worse
Win rate −4 pp, ELO −111

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.85
JunJulAugSepOctNov

Best month: November 2026 with 0.85. Last 3 months: 0.83 (at the start 0.78). Clearly above the average (0.75).

Patterns

From the last 345 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day −193 ELO
99 matches · 45% win rate
On Anubis −84 ELO
59 matches · 49% win rate
On Thursdays −129 ELO, win rate 39%

hero1nw4ter loses the most ELO from match 5 of the day: −193 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.44 · Mirage
  2. Recorded match no. 250 · Mirage
  3. Most kills in a match: 50 · Mirage
  4. Longest win streak: 8 wins in a row · Dust 2

Maps in detail

from the last 345 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage129
49% better than 31%
0.83 better than 81%
84.1 better than 62%
1.16 better than 81%
60% of 733 duels better than 89%
35% of 74 situations better than 38%
Dust 280
59% better than 71%
0.85 better than 87%
86.5 better than 73%
1.24 better than 90%
60% of 421 duels better than 87%
43% of 44 situations better than 63%
Anubis59
49% better than 32%
0.79 better than 69%
81.3 better than 49%
1.10 better than 65%
58% of 322 duels better than 81%
39% of 44 situations better than 52%
Nuke24
54% better than 42%
0.81 better than 66%
81.4 better than 42%
1.14 better than 65%
60% of 145 duels better than 82%
43% of 7 situations better than 58%
Cache19
32% better than 2%
0.73 better than 28%
77.9 better than 21%
1.02 better than 25%
49% of 100 duels better than 23%
67% of 6 situations better than 95%
Inferno17
47% better than 16%
0.67 better than 9%
70.4 better than 3%
0.97 better than 11%
55% of 87 duels right on the average
50% of 6 situations better than 73%
Ancient16
56% better than 58%
0.72 better than 31%
72.3 better than 7%
1.01 better than 34%
54% of 72 duels better than 61%
40% of 15 situations better than 54%

Compared with players on the same level who have at least 15 matches on the map.

How hero1nw4ter plays

Across 345 matches hero1nw4ter averages K/R 0.81, ADR 82.4 and a rating of 1.14. Biggest strength: Rounds with first kill at 15%, better than 94% of level 10 · 2,750-2,999 ELO players. Most room to improve: Headshot rate at 39%, better than only 3% of level 10 · 2,750-2,999 ELO players. Averages 17.7 kills per match with 39% headshots. The strongest map is Dust 2 with a 59% win rate in 80 matches. In 181 of 345 matches the rating was 1.10 or higher (52%), in 89 it was below 0.90. In 280 matches with detailed stats: 58 4Ks and 11 aces. Best month by rating: November 2026 at 1.21. hero1nw4ter loses the most ELO from match 5 of the day (−193 ELO, win rate 45%). Things go best in match 2 of the day (+173 ELO, win rate 63%). Match no. 2 of the day goes best: 63% win rate, +173 ELO. Improved over the last three months: K/R +0.05, Rating +0.06, ADR +4.2. Got weaker: Win rate −4 pp, ELO −111. Unchanged in recent months: Headshots at 39%. Last 30 days: 98 matches, win rate 53%, net ELO −26.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.