henrykettner

Hungary
On FACEIT since 2024 109 matches tracked 33 matches in 30 days
Last updated:

How does henrykettner play?

Rating 1.15 K/R 0.81 ADR 90.8 from 109 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 88%
1.15
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 72%
Rating distribution from 109 matches
outstanding 1.80 and up 7% strong 1.30 to 1.79 23% good 1.10 to 1.29 18% normal 0.90 to 1.09 24% weak 0.75 to 0.89 18% very weak below 0.75 9%
Player type
Deals serious damage
More damage per round than the level 10 · 2,001-2,249 ELO average.
Damage
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (101 matches).

2,001-2,249 ELO

Compared with 2,181 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

57% of opening duels won and so well above the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 57%+6 pp · Ø 51% better than 88%

Clutch

Average
Last one alive

1.9 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 37%−2 pp · Ø 39% better than 41%
Clutch 1v2 won 20%−1 pp · Ø 21% better than 40%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 73%

Weapons and aim

Average
Where do the kills come from?

1.18 K/D and so clearly above the average (1.03).

Headshot rate 45%−4 pp · Ø 49% better than 26%
AWP share of kills 7%−4 pp · Ø 11% better than 39%
K/D 1.18+0.15 · Ø 1.03 better than 89%
Pistol kills per match 2.7
Knife kills 2 in 109 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.2% of rounds and so well above the average (4.1%).

2K rounds 14.8%+1.4 pp · Ø 13.4% better than 81%
3K rounds 5.2%+1.1 pp · Ø 4.1% better than 87%
MVPs per match 2.5+0.2 · Ø 2.3 better than 72%
4Ks and aces 22x 4K, 1 ace in 101 matches

Utility and deaths

Strength
Nades, flashes and deaths

0.59 enemies flashed per round and so well above the average (0.29).

Utility hit rate 32%−3 pp · Ø 35% better than 30%
Utility damage per round 6.7+2.4 · Ø 4.3 better than 95%
Enemies flashed per round 0.59+0.30 · Ø 0.29 better than 97%
Deaths per round 69%−3 pp · Ø 72% better than 80%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
ELO +196
= Stayed the same
K/R at 0.82, Rating at 1.16, ADR at 91.6, Headshots at 45%
▼ Got worse
Win rate −9 pp

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.88
JunJulAugSepOctNov

Best month: November 2026 with 0.88. Last 3 months: 0.82 (at the start 0.79). Clearly above the average (0.74).

Patterns

From the last 109 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

Between 18:00 and 24:00 +46 ELO, win rate 49%
On Sundays −20 ELO, win rate 48%

No clear pattern

Records and milestones

from recorded matches
  1. Recorded match no. 100 · Mirage
  2. Longest win streak: 5 wins in a row · Anubis
  3. Most kills in a match: 36 · Anubis
  4. Reached level 10 · Mirage
  5. Highest rating in a match: 2.24 · Dust 2

Maps in detail

from the last 109 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage29
62% better than 85%
0.77 better than 65%
86.2 better than 77%
1.11 better than 76%
57% of 96 duels better than 81%
47% of 17 situations better than 76%
Dust 224
54% better than 60%
0.89 better than 94%
99.3 better than 98%
1.25 better than 95%
59% of 93 duels better than 87%
26% of 19 situations better than 19%
Anubis18
50% better than 44%
0.83 better than 85%
90.5 better than 89%
1.16 better than 85%
54% of 79 duels better than 66%
31% of 13 situations better than 33%
Ancient15
60% better than 78%
0.79 better than 73%
86.2 better than 73%
1.12 better than 80%
64% of 50 duels better than 97%
56% of 9 situations better than 88%
Cache13
38% -
0.75 -
88.5 -
1.04-
45% of 56 duels -
20% of 10 situations -
Inferno8
75% -
0.88 -
97.5 -
1.26-
68% of 40 duels -
25% of 8 situations -

Compared with players on the same level who have at least 15 matches on the map.

How henrykettner plays

Across 109 matches henrykettner averages K/R 0.81, ADR 90.8 and a rating of 1.15. Biggest strength: Utility damage per round at 6.7, better than 95% of level 10 · 2,001-2,249 ELO players. Averages 17.8 kills per match with 45% headshots. The strongest map is Mirage with a 62% win rate in 29 matches. In 53 of 109 matches the rating was 1.10 or higher (49%), in 30 it was below 0.90. In 101 matches with detailed stats: 22 4Ks and 1 ace. Best month by rating: September 2026 at 1.25. Things go best on Mirage (+107 ELO, win rate 62%). Improved over the last three months: ELO +196. Got weaker: Win rate −9 pp. Unchanged in recent months: K/R at 0.82, Rating at 1.16, ADR at 91.6, Headshots at 45%. Last 30 days: 33 matches, win rate 39%, net ELO −7.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.