hataB1ch

Belarus
On FACEIT since 2025 99 matches tracked 25 matches in 30 days
ELO ▲ 102
2,226
30-day peak: 2,248
Rank EU
#133,253
Belarus #3,045 in Belarus
Last updated:

How does hataB1ch play?

Rating 1.03 K/R 0.73 ADR 78.2 from 99 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 63%
Rating distribution from 99 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 16% good 1.10 to 1.29 21% normal 0.90 to 1.09 24% weak 0.75 to 0.89 18% very weak below 0.75 19%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (78 matches).

2,001-2,249 ELO

Compared with 2,234 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

53% of opening duels won and so slightly above the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 53%+2 pp · Ø 51% better than 65%

Clutch

Average
Last one alive

26% of 1v1s won and so well below the average (39%).

Clutch 1v1 won 26%−13 pp · Ø 39% better than 4%
Clutch 1v2 won 15%−7 pp · Ø 22% better than 14%
Clutch kills per match 2.1+0.4 · Ø 1.7 better than 85%

Weapons and aim

Average
Where do the kills come from?

46% headshots and so clearly below the average (49%).

Headshot rate 46%−3 pp · Ø 49% better than 34%
AWP share of kills 13%+1 pp · Ø 12% better than 65%
K/D 1.05+0.02 · Ø 1.03 better than 57%
Pistol kills per match 2.9
Knife kills 2 in 99 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.6% of rounds and so clearly above the average (13.4%).

2K rounds 14.6%+1.2 pp · Ø 13.4% better than 76%
3K rounds 3.9%−0.2 pp · Ø 4.1% better than 43%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 4x 4K, 2 aces in 78 matches

Utility and deaths

Average
Nades, flashes and deaths

30% of nades dealing damage or blinding and so clearly below the average (35%).

Utility hit rate 30%−5 pp · Ø 35% better than 17%
Utility damage per round 3.6−0.7 · Ø 4.3 better than 37%
Enemies flashed per round 0.23−0.06 · Ø 0.29 better than 36%
Deaths per round 70%−2 pp · Ø 72% better than 71%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.04, Rating +0.08, Win rate +18 pp, ELO +238
= Stayed the same
ADR at 79.8, Headshots at 46%
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.81
JunJulAugSepOctNov

Best month: November 2026 with 0.81. Last 3 months: 0.75 (at the start 0.71). Just above the average (0.74).

Patterns

From the last 99 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −31 ELO
25 matches · 40% win rate
In match 2 of the day −30 ELO
29 matches · 38% win rate

hataB1ch loses the most ELO on Dust 2: −31 ELO, 40% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Inferno
  2. Reached level 10 · Ancient
  3. Highest rating in a match: 1.95 · Mirage
  4. Most kills in a match: 39 · Inferno

Maps in detail

from the last 99 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage31
48% better than 36%
0.77 better than 65%
83.8 better than 67%
1.07 better than 64%
54% of 105 duels better than 66%
9% of 32 situations better than 2%
Dust 225
40% better than 14%
0.73 better than 45%
77.3 better than 32%
1.01 better than 41%
44% of 100 duels better than 15%
42% of 26 situations better than 62%
Anubis16
81% better than 99%
0.76 better than 60%
77.3 better than 32%
1.08 better than 65%
59% of 71 duels better than 88%
40% of 10 situations better than 55%
Ancient12
75% -
0.70 -
77.1 -
0.98-
55% of 55 duels -
75% of 4 situations -
Nuke7
86% -
0.55 -
61.8 -
0.79-
43% of 21 duels -
25% of 8 situations -
Cache4
25% -
0.61 -
60.4 -
0.81-
37% of 19 duels -
25% of 4 situations -
Inferno4
50% -
0.89 -
88.5 -
1.24-
60% of 20 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How hataB1ch plays

Across 99 matches hataB1ch averages K/R 0.73, ADR 78.2 and a rating of 1.03. Most room to improve: Clutch 1v1 won at 26%, better than only 4% of level 10 · 2,001-2,249 ELO players. Averages 16.2 kills per match with 46% headshots. The strongest map is Anubis with a 81% win rate in 16 matches. In 38 of 99 matches the rating was 1.10 or higher (38%), in 37 it was below 0.90. In 78 matches with detailed stats: 4 4Ks and 2 aces. Best month by rating: November 2026 at 1.11. hataB1ch loses the most ELO on Dust 2 (−31 ELO, win rate 40%). Things go best in match 1 of the day (+49 ELO, win rate 70%). Match no. 1 of the day goes best: 70% win rate, +49 ELO. Improved over the last three months: K/R +0.04, Rating +0.08, Win rate +18 pp, ELO +238. Unchanged in recent months: ADR at 79.8, Headshots at 46%. Last 30 days: 25 matches, win rate 68%, net ELO +97.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.