hasfkhgas

Spain
On FACEIT since 2025 198 matches tracked 17 matches in 30 days
Last updated:

How does hasfkhgas play?

Rating 0.95 (from 191 matches) K/R 0.70 ADR 80.0 from 198 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 30%
0.95
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.30 ConsistencyShare of matches with a rating of 0.90 or higher. 56%
Rating distribution from 191 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 13% good 1.10 to 1.29 18% normal 0.90 to 1.09 25% weak 0.75 to 0.89 15% very weak below 0.75 29%
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (118 matches).

Level 7

Compared with 1,192 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so clearly below the average (10%).

Rounds with first kill 9%−1 pp · Ø 10% better than 36%
Opening duels won 49%−1 pp · Ø 50% better than 41%

Clutch

Weakness
Last one alive

31% of 1v1s won and so clearly below the average (38%).

Clutch 1v1 won 31%−7 pp · Ø 38% better than 17%
Clutch 1v2 won 16%−6 pp · Ø 22% better than 18%
Clutch kills per match 1.9+0.3 · Ø 1.6 better than 74%

Weapons and aim

Average
Where do the kills come from?

34% headshots and so well below the average (46%).

Headshot rate 34%−12 pp · Ø 46% better than 3%
AWP share of kills 9%−2 pp · Ø 11% better than 51%
K/D 0.95−0.05 · Ø 1.00 better than 34%
Pistol kills per match 2.2
Knife kills 1 in 198 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.2% of rounds and so clearly below the average (13.2%).

2K rounds 12.2%−1.0 pp · Ø 13.2% better than 27%
3K rounds 3.8%−0.1 pp · Ø 3.9% better than 50%
MVPs per match 2.1−0.1 · Ø 2.2 better than 40%
4Ks and aces 17x 4K, 2 aces in 118 matches

Utility and deaths

Average
Nades, flashes and deaths

39% of nades dealing damage or blinding and so clearly above the average (35%).

Utility hit rate 39%+4 pp · Ø 35% better than 79%
Utility damage per round 5.1+1.0 · Ø 4.1 better than 75%
Enemies flashed per round 0.33+0.07 · Ø 0.26 better than 70%
Deaths per round 74%+2 pp · Ø 72% better than 34%

Progress

One value per month, dashed line is the level 7 average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.72, Rating at 0.97, ADR at 82.3
▼ Got worse
Headshots −4 pp, Win rate −3 pp, ELO −124

Sep to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.84
JunJulAugSepOctNov

Best month: October 2026 with 0.84. Last 3 months: 0.72 (at the start 0.69). Just below the average (0.73).

Patterns

From the last 198 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Inferno −62 ELO
27 matches · 44% win rate
On Mirage −45 ELO
45 matches · 51% win rate
Between 12:00 and 18:00 +94 ELO, win rate 44%
On Wednesdays −71 ELO, win rate 32%

hasfkhgas loses the most ELO on Inferno: −62 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 33 · Dust 2
  2. Longest win streak: 9 wins in a row · Dust 2
  3. Highest rating in a match: 2.09 · Mirage

Maps in detail

from the last 198 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 257
58% better than 76%
0.67 better than 23%
75.7 better than 29%
0.90 better than 15%
50% of 241 duels better than 46%
30% of 27 situations better than 30%
Ancient47
51% better than 54%
0.70 better than 43%
82.8 better than 71%
0.96 better than 44%
47% of 205 duels better than 30%
28% of 32 situations better than 27%
Mirage45
51% better than 53%
0.74 better than 60%
84.2 better than 75%
1.00 right on the average
51% of 220 duels better than 56%
37% of 27 situations better than 47%
Inferno27
44% better than 26%
0.70 right on the average
78.1 better than 50%
0.99 better than 52%
42% of 110 duels better than 16%
44% of 16 situations better than 65%
Cache9
11% -
0.72 -
82.1 -
0.92-
34% of 41 duels -
40% of 5 situations -
Nuke9
33% -
0.75 -
81.3 -
1.00-
45% of 29 duels -
17% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How hasfkhgas plays

Across 198 matches hasfkhgas averages K/R 0.70 and ADR 80.0; the rating across the 191 rated matches is 0.95. Biggest strength: Utility hit rate at 39%, better than 79% of level 7 players. Most room to improve: Headshot rate at 34%, better than only 3% of level 7 players. Averages 16.1 kills per match with 34% headshots. The strongest map is Dust 2 with a 58% win rate in 57 matches. In 59 of 191 matches the rating was 1.10 or higher (31%), in 84 it was below 0.90. In 118 matches with detailed stats: 17 4Ks and 2 aces. Best month by rating: October 2026 at 1.14. hasfkhgas loses the most ELO on Inferno (−62 ELO, win rate 44%). Things go best on Ancient (+127 ELO, win rate 51%). From match no. 5 of the day on, things go best: 57% win rate, −63 ELO. Got weaker: Headshots −4 pp, Win rate −3 pp, ELO −124. Unchanged in recent months: K/R at 0.72, Rating at 0.97, ADR at 82.3. Last 30 days: 17 matches, win rate 65%, net ELO +64.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.