hapot_lucky
Compared with 2,234 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 7% of rounds and so well below the average (10%).
Clutch
Average25% of 1v1s won and so well below the average (39%).
Weapons and aim
Average46% headshots and so clearly below the average (49%).
Impact
WeaknessExactly 2 kills in 11.1% of rounds and so well below the average (13.4%).
Utility and deaths
AverageDied in 66% of rounds and so well below the average (72%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageKills per round (K/R)
Best month: October 2026 with 0.68.
Rating, 1.00 is an average match
Best month: October 2026 with 0.99.
Damage per round (ADR)
Best month: September 2026 with 76.8.
Share of headshot kills
Best month: September 2026 with 48%.
Matches won (win rate)
Best month: November 2026 with 80%.
Best month: October 2026 with 1,702.
Rounds with first kill
Best month: November 2026 with 10%.
1v1 clutches won
Best month: October 2026 with 30%.
Patterns
From the last 62 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
No clear pattern
Records and milestones
from recorded matches- Longest win streak: 6 wins in a row · Dust 2
- Most kills in a match: 26 · Ancient
- Highest rating in a match: 1.66 · Anubis
Maps in detail
from the last 62 matchesCompared with players on the same level who have at least 15 matches on the map.
How hapot_lucky plays
Across 62 matches hapot_lucky averages K/R 0.67, ADR 75.2 and a rating of 0.97. Biggest strength: Deaths per round at just 66% (lower is better), better than 97% of level 10 · 2,001-2,249 ELO players. Most room to improve: Clutch 1v1 won at 25%, better than only 3% of level 10 · 2,001-2,249 ELO players. Averages 15.1 kills per match with 46% headshots. The strongest map is Mirage with a 61% win rate in 23 matches. In 21 of 62 matches the rating was 1.10 or higher (34%), in 29 it was below 0.90. In 62 matches with detailed stats: 4 4Ks and 2 aces. Best month by rating: October 2026 at 0.99. Things go best in match 1 of the day (+49 ELO, win rate 70%). Match no. 1 of the day goes best: 70% win rate, +49 ELO. Last 30 days: 25 matches, win rate 68%, net ELO +25.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.