hallzerk

Norway
FACEIT verified 143 matches tracked
ELO ▼ 60
3,567
30-day peak: 3,627
Rank EU ▼ 62 places
#704
#4 in NO
30 days · before #642 · best #642
Last updated:

How does hallzerk play?

Rating 1.16 (from 5 matches) K/R 0.87 ADR 91.3 from 143 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
1.16
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.23 ConsistencyShare of matches with at least a normal rating (0.90 and up). 100%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 average. More 4Ks and aces per 100 rounds than the level 10 average. More first kills per match than the level 10 average.
AWPerMulti-killsEntry
better than most on level 10 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (31 matches).

Opening

Average
The first duels of the round
Rounds with first kill 12%+2.0 pp better than 73%
Opening duels won 64%+13 pp better than 99%

Clutch

Average
Last one alive
Clutch 1v1 won 47%+8 pp better than 89%
Clutch 1v2 won 20%−1 pp better than 41%
Clutch kills per match 1.60.0 level

Weapons and aim

Average
Where do the kills come from?
Headshot rate 48%−3 pp better than 34%
AWP share of kills 28%+17 pp better than 95%
K/D 1.30+0.27 better than 96%
Pistol kills per match 3.1 from the last 130
Knife kills 1 in 130 matches

Impact

Strength
Damage and big rounds
Rounds with 2K 15.5%+2.2 pp better than 88%
Rounds with 3K 4.7%+0.6 pp better than 72%
MVPs per match 3.3+1.0 better than 98%
4Ks and aces 8x 4K, 1 ace in 31 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 37%+2 pp better than 69%
Utility damage per round 5.8+1.7 better than 87%
Enemies flashed per round 0.37+0.07 better than 70%
Rounds with a death 67%−5.0 pp better than 91%

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
K/R +0.05, ADR +4.8, Win rate +8 pp, ELO +171
= Stayed the same
Nothing clear
▼ Got worse
Headshots −2 pp

Aug to Oct 2026 compared with Apr to Jun 2026.

Kills per round (K/R)

0.84
NovDecJanFebMarAprMayJunJulAugSepOct

Best month: July 2026 with 0.91. Last 3 months: 0.88 (at the start 0.83).

Patterns

From the last 130 matches, each row based on 20+ matches.

Where does the ELO go?

In match 3 of the day −248 ELO
21 matches · 43% wins
On Ancient −44 ELO
24 matches · 58% wins
In match 2 of the day +272 ELO
33 matches · 55% wins

hallzerk loses the most ELO in match 3 of the day: −248 ELO, 43% wins

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.58 · Dust 2
  2. Most kills in a match: 31 · Dust 2
  3. Longest win streak: 8 wins in a row · Mirage

Maps in detail

from the last 130 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage44
61% better than 82%
0.82 better than 81%
86.8 better than 77%
1.02–
58% of 178 duels better than 84%
41% of 17 situations better than 57%
Dust 232
63% better than 86%
0.94 better than 98%
98.0 better than 97%
1.58–
74% of 175 duels better than 99%
41% of 22 situations better than 58%
Ancient24
58% better than 69%
0.85 better than 89%
90.9 better than 88%
1.09–
54% of 71 duels better than 64%
31% of 16 situations better than 32%
Nuke17
71% better than 89%
0.86 better than 86%
85.0 better than 54%
-
62% of 71 duels better than 89%
67% of 12 situations better than 96%
Cache6
83% –
0.94 –
101.7 –
-
63% of 35 duels –
0% of 2 situations –
Anubis3
33% –
0.74 –
79.7 –
-
71% of 7 duels –
0% of 1 situations –
Inferno3
33% –
0.69 –
76.6 –
-
63% of 19 duels –
100% of 1 situations –

Compared with players on the same level who have at least 15 matches on the map.

How hallzerk plays

Across 143 matches hallzerk averages K/R 0.87 and ADR 91.3; the rating across the 5 rated matches is 1.16. Biggest strength: Opening duels won at 64%. That is better than 99% of players on level 10. On average 19.2 kills per match, 48% of them headshots. The strongest map is Nuke with a 71% win rate in 17 matches. In 31 matches with detailed stats: 8 4Ks and 1 aces. Best month by rating: October 2026 at 1.16. hallzerk loses the most ELO in match 3 of the day (−248 ELO, win rate 43%). Things go best on Mirage (+204 ELO, win rate 61%). Improved over the last three months: K/R +0.05, ADR +4.8, Win rate +8 pp, ELO +171. Got weaker: Headshots −2 pp. Last 30 days: 5 matches, win rate 40%, ELO balance ±0.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green from better than 60 %, red up to 40 %, gray in between. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.