hades66_
Name history of hades66_
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does hades66_ play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (438 matches).
Compared with 1,557 players in this group, each player over up to their last 100 matches.
Opening
Weakness43% of opening duels won and so well below the average (51%).
Clutch
Average1.3 clutch kills per match and so well below the average (1.7).
Weapons and aim
Average0.80 K/D and so well below the average (1.01).
Impact
WeaknessExactly 2 kills in 10.3% of rounds and so well below the average (13.3%).
Utility and deaths
Average0.43 enemies flashed per round and so well above the average (0.28).
Progress
One value per month, dashed line is the level 9 averageKills per round (K/R)
Best month: September 2026 with 0.59.
Rating, 1.00 is an average match
Best month: September 2026 with 0.84.
Damage per round (ADR)
Best month: September 2026 with 67.7.
Share of headshot kills
Best month: October 2026 with 47%.
Matches won (win rate)
Best month: October 2026 with 53%.
Best month: October 2026 with 1,832.
Rounds with first kill
Best month: August 2026 with 8%.
1v1 clutches won
Best month: August 2026 with 39%.
Patterns
From the last 444 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
No clear pattern
Records and milestones
from recorded matches- Highest rating in a match: 2.10 · Dust 2
- Most kills in a match: 30 · Dust 2
- Longest win streak: 11 wins in a row · Inferno
Maps in detail
from the last 444 matchesCompared with players on the same level who have at least 15 matches on the map.
How hades66_ plays
Across 444 matches hades66_ averages K/R 0.58, ADR 66.5 and a rating of 0.83. Most room to improve: Rating at 0.83, better than only 1% of level 9 players. Averages 12.9 kills per match with 46% headshots. The strongest map is Nuke with a 56% win rate in 43 matches. In 81 of 444 matches the rating was 1.10 or higher (18%), in 277 it was below 0.90. In 438 matches with detailed stats: 35 4Ks and 1 ace. Best month by rating: September 2026 at 0.84. Things go best on Dust 2 (+169 ELO, win rate 48%). Match no. 2 of the day goes best: 55% win rate, +69 ELO. Last 30 days: 188 matches, win rate 52%, net ELO +262.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.