hades--

Poland
FACEIT verified FACEIT verified On FACEIT since 2015 263 matches tracked 59 matches in 30 days
ELO ▲ 249
3,427
30-day peak: 3,450
Rank EU ▼ 189 places
#1,483
Poland #86 in Poland
30 days · prev. #1,294 · best #1,293
Last updated:

How does hades-- play?

Rating 1.18 K/R 0.81 ADR 83.1 from 263 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 85%
1.18
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 78%
Rating distribution from 263 matches
outstanding 1.80 and up 8% strong 1.30 to 1.79 26% good 1.10 to 1.29 23% normal 0.90 to 1.09 21% weak 0.75 to 0.89 14% very weak below 0.75 8%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 3,000-3,499 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 3,000-3,499 ELO average. More 1v1 and 1v2 wins than the level 10 · 3,000-3,499 ELO average.
AWPerMulti-killsClutcher
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (219 matches).

3,000-3,499 ELO

Compared with 7,096 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

59% of opening duels won and so well above the average (52%).

Rounds with first kill 14%+3 pp · Ø 11% better than 88%
Opening duels won 59%+7 pp · Ø 52% better than 90%

Clutch

Strength
Last one alive

2.0 clutch kills per match and so well above the average (1.5).

Clutch 1v1 won 46%+6 pp · Ø 40% better than 83%
Clutch 1v2 won 22%+1 pp · Ø 21% better than 51%
Clutch kills per match 2.0+0.5 · Ø 1.5 better than 86%

Weapons and aim

Average
Where do the kills come from?

39% headshots and so well below the average (53%).

Headshot rate 39%−14 pp · Ø 53% better than 2%
AWP share of kills 38%+26 pp · Ø 12% better than 97%
K/D 1.24+0.19 · Ø 1.05 better than 88%
Pistol kills per match 2.9
Knife kills 2 in 263 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 5.0% of rounds and so clearly above the average (4.2%).

2K rounds 14.9%+1.4 pp · Ø 13.5% better than 74%
3K rounds 5.0%+0.8 pp · Ø 4.2% better than 75%
MVPs per match 2.6+0.2 · Ø 2.4 better than 68%
4Ks and aces 50x 4K, 7 aces in 219 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 65% of rounds and so well below the average (71%). Lower is better.

Utility hit rate 35%+1 pp · Ø 34% better than 62%
Utility damage per round 2.9−1.0 · Ø 3.9 better than 20%
Enemies flashed per round 0.41+0.09 · Ø 0.32 better than 76%
Deaths per round 65%−6 pp · Ø 71% better than 94%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
Rating +0.05, Win rate +17 pp
= Stayed the same
K/R at 0.82, ADR at 83.4, ELO at 3,427
▼ Got worse
Headshots −3 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.83
MayJunJulAugSepOct

Best month: August 2026 with 0.83. Last 3 months: 0.82 (at the start 0.79). Clearly above the average (0.74).

Patterns

From the last 263 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Nuke −184 ELO
38 matches · 53% win rate
On Dust 2 −84 ELO
34 matches · 47% win rate
On Mondays −100 ELO, win rate 46%

hades-- loses the most ELO on Nuke: −184 ELO, 53% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Nuke
  2. Most kills in a match: 38 · Dust 2
  3. Longest win streak: 9 wins in a row · Mirage
  4. Highest rating in a match: 2.21 · Ancient

Maps in detail

from the last 263 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage98
59% better than 69%
0.85 better than 85%
86.5 better than 70%
1.23 better than 89%
62% of 499 duels better than 93%
46% of 56 situations better than 72%
Ancient44
68% better than 88%
0.78 better than 61%
80.6 better than 41%
1.15 better than 77%
58% of 201 duels better than 80%
44% of 32 situations better than 67%
Nuke38
53% better than 34%
0.81 better than 69%
82.6 better than 51%
1.16 better than 73%
53% of 185 duels right on the average
38% of 21 situations better than 44%
Dust 234
47% better than 21%
0.81 better than 73%
81.4 better than 46%
1.18 better than 79%
53% of 187 duels right on the average
29% of 21 situations better than 23%
Anubis27
52% better than 37%
0.78 better than 62%
82.7 better than 56%
1.13 better than 70%
63% of 147 duels better than 94%
41% of 22 situations better than 56%
Cache16
38% better than 3%
0.78 better than 43%
79.9 better than 25%
1.12 better than 49%
54% of 65 duels better than 44%
77% of 13 situations better than 99%
Inferno5
80% -
0.75 -
74.8 -
1.18-
54% of 24 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How hades-- plays

Across 263 matches hades-- averages K/R 0.81, ADR 83.1 and a rating of 1.18. Biggest strength: Deaths per round at just 65% (lower is better), better than 94% of level 10 · 3,000-3,499 ELO players. Most room to improve: Headshot rate at 39%, better than only 2% of level 10 · 3,000-3,499 ELO players. Averages 17.7 kills per match with 39% headshots. The strongest map is Ancient with a 68% win rate in 44 matches. In 150 of 263 matches the rating was 1.10 or higher (57%), in 57 it was below 0.90. In 219 matches with detailed stats: 50 4Ks and 7 aces. Best month by rating: August 2026 at 1.22. hades-- loses the most ELO on Nuke (−184 ELO, win rate 53%). Things go best on Ancient (+209 ELO, win rate 68%). Match no. 3 of the day goes best: 61% win rate, +171 ELO. Improved over the last three months: Rating +0.05, Win rate +17 pp. Got weaker: Headshots −3 pp. Unchanged in recent months: K/R at 0.82, ADR at 83.4, ELO at 3,427. Last 30 days: 59 matches, win rate 59%, net ELO +260.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.