hWg16Nj1sM

Russia
On FACEIT since 2021 393 matches tracked 154 matches in 30 days
ELO ▲ 425
3,351
30-day peak: 3,351
Rank EU ▼ 838 places
#2,200
Russia #602 in Russia
30 days · prev. #1,362 · best #1,362
Last updated:

How does hWg16Nj1sM play?

Rating 1.02 K/R 0.72 ADR 80.2 from 393 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 29%
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 63%
Rating distribution from 393 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 16% good 1.10 to 1.29 16% normal 0.90 to 1.09 28% weak 0.75 to 0.89 16% very weak below 0.75 21%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 3,000-3,499 ELO about average weaker than most
3,000-3,499 ELO

Compared with 7,342 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

50% of opening duels won and so slightly below the average (52%).

Rounds with first kill 10%−1 pp · Ø 11% better than 38%
Opening duels won 50%−2 pp · Ø 52% better than 28%

Clutch

Average
Last one alive

33% of 1v1s won and so clearly below the average (41%).

Clutch 1v1 won 33%−8 pp · Ø 41% better than 19%
Clutch 1v2 won 20%−2 pp · Ø 22% better than 37%
Clutch kills per match 1.5−0.1 · Ø 1.6 better than 40%

Weapons and aim

Average
Where do the kills come from?

1.03 K/D and so just below the average (1.05).

Headshot rate 54%+1 pp · Ø 53% better than 57%
AWP share of kills 4%−8 pp · Ø 12% better than 26%
K/D 1.03−0.02 · Ø 1.05 better than 32%
Pistol kills per match 2.7
Knife kills 2 in 393 matches

Impact

Average
Damage and big rounds

2.1 MVPs per match and so well below the average (2.4).

2K rounds 13.4%0.0 pp · Ø 13.4% right on the average
3K rounds 3.8%−0.4 pp · Ø 4.2% better than 28%
MVPs per match 2.1−0.3 · Ø 2.4 better than 16%
4Ks and aces 57x 4K, 3 aces in 393 matches

Utility and deaths

Average
Nades, flashes and deaths

38% of nades dealing damage or blinding and so clearly above the average (34%).

Utility hit rate 38%+4 pp · Ø 34% better than 81%
Utility damage per round 4.4+0.5 · Ø 3.9 better than 68%
Enemies flashed per round 0.320.00 · Ø 0.32 right on the average
Deaths per round 70%−1 pp · Ø 71% better than 52%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
Whether hWg16Nj1sM is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 393 matches, all from the last 3 months.

Kills per round (K/R)

0.69
AugSepOct

Best month: September 2026 with 0.75.

Patterns

From the last 393 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −115 ELO
65 matches · 49% win rate
On Mirage −64 ELO
119 matches · 45% win rate
Between 12:00 and 18:00 −75 ELO, win rate 48%
On Saturdays −46 ELO, win rate 46%

hWg16Nj1sM loses the most ELO on Dust 2: −115 ELO, 49% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Mirage
  2. Highest rating in a match: 2.56 · Anubis
  3. Longest win streak: 11 wins in a row · Ancient
  4. Most kills in a match: 39 · Dust 2

Maps in detail

from the last 393 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage119
45% better than 14%
0.75 better than 44%
82.8 better than 53%
1.02 better than 34%
50% of 534 duels better than 34%
33% of 85 situations better than 33%
Dust 265
49% better than 28%
0.69 better than 19%
75.2 better than 17%
0.99 better than 23%
48% of 234 duels better than 25%
41% of 39 situations better than 56%
Nuke58
59% better than 53%
0.70 better than 20%
75.3 better than 16%
1.02 better than 30%
53% of 232 duels better than 46%
28% of 46 situations better than 24%
Ancient54
59% better than 63%
0.74 better than 41%
83.2 better than 54%
1.02 better than 37%
51% of 268 duels better than 41%
22% of 27 situations better than 13%
Anubis50
62% better than 72%
0.73 better than 38%
82.9 better than 56%
1.05 better than 46%
52% of 194 duels better than 46%
43% of 23 situations better than 62%
Cache23
70% better than 82%
0.74 better than 29%
80.7 better than 30%
1.05 better than 30%
46% of 80 duels better than 10%
31% of 13 situations better than 30%
Inferno22
68% better than 71%
0.69 better than 13%
80.0 better than 26%
0.95 better than 7%
48% of 105 duels better than 13%
27% of 15 situations better than 21%

Compared with players on the same level who have at least 15 matches on the map.

How hWg16Nj1sM plays

Across 393 matches hWg16Nj1sM averages K/R 0.72, ADR 80.2 and a rating of 1.02. Biggest strength: Utility hit rate at 38%, better than 81% of level 10 · 3,000-3,499 ELO players. Most room to improve: Clutch 1v1 won at 33%, better than only 19% of level 10 · 3,000-3,499 ELO players. Averages 15.9 kills per match with 54% headshots. The strongest map is Cache with a 70% win rate in 23 matches. In 136 of 393 matches the rating was 1.10 or higher (35%), in 147 it was below 0.90. In 393 matches with detailed stats: 57 4Ks and 3 aces. Best month by rating: September 2026 at 1.05. hWg16Nj1sM loses the most ELO on Dust 2 (−115 ELO, win rate 49%). Things go best on Anubis (+59 ELO, win rate 62%). Match no. 4 of the day goes best: 65% win rate, −22 ELO. Last 30 days: 154 matches, win rate 53%, net ELO −93.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.