gyciokas

Lithuania
On FACEIT since 2014 188 matches tracked 118 matches in 30 days
ELO ▲ 66
2,284
30-day peak: 2,348
Rank EU
#112,033
Lithuania #920 in Lithuania
Last updated:

How does gyciokas play?

Rating 0.94 K/R 0.67 ADR 74.9 from 188 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 11%
0.94
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 54%
Rating distribution from 188 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 11% good 1.10 to 1.29 16% normal 0.90 to 1.09 25% weak 0.75 to 0.89 18% very weak below 0.75 29%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,250-2,499 ELO about average weaker than most
2,250-2,499 ELO

Compared with 2,480 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

First kill in 8% of rounds and so well below the average (11%).

Rounds with first kill 8%−3 pp · Ø 11% better than 15%
Opening duels won 47%−4 pp · Ø 51% better than 15%

Clutch

Average
Last one alive

16% of 1v2s won and so clearly below the average (21%).

Clutch 1v1 won 42%+3 pp · Ø 39% better than 68%
Clutch 1v2 won 16%−5 pp · Ø 21% better than 15%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 46%

Weapons and aim

Average
Where do the kills come from?

41% headshots and so well below the average (50%).

Headshot rate 41%−9 pp · Ø 50% better than 8%
AWP share of kills 1%−11 pp · Ø 12% better than 6%
K/D 0.95−0.08 · Ø 1.03 better than 17%
Pistol kills per match 2.5
Knife kills 1 in 188 matches

Impact

Weakness
Damage and big rounds

1.9 MVPs per match and so well below the average (2.3).

2K rounds 11.7%−1.7 pp · Ø 13.4% better than 10%
3K rounds 3.0%−1.1 pp · Ø 4.1% better than 7%
MVPs per match 1.9−0.4 · Ø 2.3 better than 7%
4Ks and aces 19x 4K, 2 aces in 188 matches

Utility and deaths

Average
Nades, flashes and deaths

39% of nades dealing damage or blinding and so clearly above the average (35%).

Utility hit rate 39%+4 pp · Ø 35% better than 79%
Utility damage per round 5.1+0.9 · Ø 4.2 better than 75%
Enemies flashed per round 0.34+0.04 · Ø 0.30 better than 66%
Deaths per round 70%−2 pp · Ø 72% better than 68%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
Whether gyciokas is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 177 matches from the last 3 months and 11 before.

Kills per round (K/R)

0.68
AugSepOctNov

Best month: August 2026 with 0.70.

Patterns

From the last 188 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −106 ELO
51 matches · 43% win rate
In match 4 of the day −36 ELO
23 matches · 35% win rate
On Sundays −48 ELO, win rate 39%

gyciokas loses the most ELO on Mirage: −106 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 100 · Ancient
  2. Highest rating in a match: 2.27 · Mirage
  3. Longest win streak: 4 wins in a row · Nuke
  4. Most kills in a match: 34 · Dust 2

Maps in detail

from the last 188 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage51
43% better than 18%
0.67 better than 16%
73.5 better than 13%
0.94 better than 17%
44% of 174 duels better than 11%
41% of 39 situations better than 58%
Ancient40
50% better than 42%
0.69 better than 21%
80.8 better than 44%
0.98 better than 28%
51% of 138 duels better than 44%
39% of 23 situations better than 54%
Inferno30
57% better than 57%
0.65 better than 10%
70.5 better than 5%
0.94 better than 14%
50% of 96 duels better than 31%
57% of 14 situations better than 89%
Anubis27
56% better than 61%
0.74 better than 44%
82.6 better than 54%
1.00 better than 33%
53% of 102 duels better than 56%
25% of 20 situations better than 19%
Cache16
69% better than 88%
0.66 better than 24%
71.5 better than 17%
0.99 better than 44%
55% of 66 duels better than 69%
56% of 9 situations better than 87%
Dust 212
8% -
0.62 -
71.6 -
0.81-
29% of 51 duels -
40% of 10 situations -
Nuke12
33% -
0.53 -
64.0 -
0.69-
39% of 36 duels -
63% of 8 situations -

Compared with players on the same level who have at least 15 matches on the map.

How gyciokas plays

Across 188 matches gyciokas averages K/R 0.67, ADR 74.9 and a rating of 0.94. Biggest strength: Utility hit rate at 39%, better than 79% of level 10 · 2,250-2,499 ELO players. Most room to improve: 3K rounds at 3.0%, better than only 7% of level 10 · 2,250-2,499 ELO players. Averages 14.7 kills per match with 41% headshots. The strongest map is Cache with a 69% win rate in 16 matches. In 54 of 188 matches the rating was 1.10 or higher (29%), in 87 it was below 0.90. In 188 matches with detailed stats: 19 4Ks and 2 aces. Best month by rating: August 2026 at 1.00. gyciokas loses the most ELO on Mirage (−106 ELO, win rate 43%). Things go best on Ancient (+50 ELO, win rate 50%). Match no. 3 of the day goes best: 72% win rate, +29 ELO. Last 30 days: 118 matches, win rate 49%, net ELO +109.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.